PC Tsw 6 Enhancement | Lighting & Graphic Ep V6.1

Discussion in 'TSW General Discussion' started by JetWash, Sep 14, 2024.

  1. PseudoStalker

    PseudoStalker Well-Known Member

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    Did someone figured out how to disable distant fog in cloudy weather? Cause clouds doesn't mean fog(can someone deliver this message to DTG?).
    TimeOfDaySystem.LowerHemisphereSunLightIlluminanceMult=0 helps only with sunny weather.
     
    Last edited: Nov 9, 2025
  2. Thorgred

    Thorgred Well-Known Member

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    try out route annotations/live weather it wil reduce the over usage of mist :)
    see PC - [app] - Tsw Route Annotations | Dovetail Games Forums
     
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  3. JetWash

    JetWash Well-Known Member

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    It’s coded into the core weather unfortunately
     
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  4. WaveyDavey

    WaveyDavey Well-Known Member

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    Quick question........

    Does the info entered in the dynamic .ini overrule the info entered in the engine.ini if it is entered in both?

    By this I mean if you use the Ultra version of this pack but one route struggles could you copy and paste the Medium or High engine.ini entries into that route's dynamic .ini along with it's dynamic .ini entries and therefore overrule the Ultra engine.ini info only when using that route?


    Does that make sense?
     
  5. jesper2805

    jesper2805 Well-Known Member

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    Why you should do that? You can copy and paste different ini versions.... So High for route A and Medium for route B... Open the godmode.sav with a Notepad program and you can copy it easy...
     
  6. JetWash

    JetWash Well-Known Member

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    Just FYI, I’ve done the TSW6 version of the mod but am sitting on it for the time being. I need to be 100% certain that I don’t inadvertently include something in there I shouldn’t.
     
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  7. WaveyDavey

    WaveyDavey Well-Known Member

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    I don't think you grasp what I'm asking.......

    I know very well that you could have Ultra dynamic for some routes and High dynamic for some and medium dynamic for others.... (I already do this) But they all still use the same Ultra engine.ini settings in the engine.ini file...... So my question is could you copy and paste the engine.ini entries from either the High or Medium versions of the mod into a route's dynamic ini in Godmode and would it then overrule what the engine.ini settings say. So you have that single route run with the lower version of the engine.ini entries whilst all others would still run with the Ultra version without actually having to change the actual engine.ini file out when using that one route.


    So the fully dumbed down question is if an entry is in both the dynamic.ini AND engine.ini but with a different value in each which one takes preference and is actually used.
     
    Last edited: Nov 16, 2025
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  8. jesper2805

    jesper2805 Well-Known Member

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    Yeah i understand now what you mean. And i have no clue if this is working. :)

    JetWash take your time better to have a full working product and good things takes time.
     
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  9. PseudoStalker

    PseudoStalker Well-Known Member

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    Can someone please remind me which command gives the lens flare effect?
     
  10. BeastyBill88

    BeastyBill88 Well-Known Member

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    It should be these:
    r.DefaultFeature.LensFlare=1
    r.LensFlareQuality=3
     
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  11. wcwood92

    wcwood92 Well-Known Member

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    Don't blame you there. And I don't want the 3rd party side of this game to lose out on your talent, so thank you being cautions about that.
    *patiently waiting and grateful for the time you've out into this*
     
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  12. simulator fan

    simulator fan Active Member

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    Interesting, I hope this has something to do with your first joint product: TSW6 really needs some global enhancements. Looking forward to the release of the lighting pack anyway.
     
  13. joffonon

    joffonon Well-Known Member

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    And as a final post script on my crashing issue, the crash no longer occurs at that part of the route near Rolfe Street after last week's update. Same Ultra ini settings and mods.

    So all along it was the route, and not my CPU, mods etc.
     
    Last edited: Dec 7, 2025
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  14. vodka#2734

    vodka#2734 Well-Known Member

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    Will there be a mod update for Stuttgart?
     
  15. Emmy_MAN

    Emmy_MAN Well-Known Member

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  16. vodka#2734

    vodka#2734 Well-Known Member

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    Yes, but Stuttgart left yesterday, that is, a day ago. I don't see this route in the description.
     
  17. jesper2805

    jesper2805 Well-Known Member

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    Copy the ini information from Frankfurt Fulda that will work perfectly ;) I don't see why he should update his mod so fast.
     
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  18. trainsimuser

    trainsimuser Well-Known Member

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    some people are so impatient it is beyond belief jetwash does this in his own FREE TIME FOR FREE and you have people moaning a mod isnt updated instantly
     
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  19. thebigcheese

    thebigcheese Well-Known Member

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    JetWash just wanted to say a quick thank you once again for this game changing mod and the latest update. Finally got round to installing it on TSW 6 and it has completely got rid of some serious stuttering on the southern end of WCMLS. Runs like a dream now and of course, looks the part too. Thanks again.
     
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  20. jesper2805

    jesper2805 Well-Known Member

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    Yes, I don’t really understand that either. I also don’t find it so necessary, because you can very simply take a version from another route. It’s not that complicated and it actually has no negative impact. I just do that myself, and for Stuttgart–Heilbronn it works perfectly.

    I’d rather he focus on the upcoming route that he still has to finish. That’s more interesting to me, because it looks so good that it’s what I want more.
     
  21. vodka#2734

    vodka#2734 Well-Known Member

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    Excellent solution, thank you very much! Any flying trees?

    Where did you see demands for an immediate update? If the author had replied that they would update the mod sometime later, that would have been completely acceptable to me. It's a free product, and I understand that. Perhaps the author himself or someone from the community would have suggested an alternative. That's exactly what happened. Thanks to those who responded, I can use the settings from Frankfurt-Fulda. Stop looking for negativity and crazy demands where there are none.
     
  22. trainsimuser

    trainsimuser Well-Known Member

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    you said and I quote

    “Yes, but Stuttgart left yesterday, that is, a day ago. I don't see this route in the description.”

    That suggests that you went looking on the mod for a route that was released 1 day prior to your comment and came to the forums wanting an answer.
    That shows you expected the mod to be updated that quickly
     
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  23. JetWash

    JetWash Well-Known Member

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    In addition to the Firefly stuff I’ve been away doing my actual job, am going to a friend’s funeral tomorrow (something I very much wish I wasn’t having to do) which is also 5hrs away from where I live, and I have a young family and a daughter who I’ve not seen for a few days. It’s also nearly Christmas in case that had escaped people!

    It’s a question of priorities I’m afraid. When I get chance to update for the latest route I will, but in the meantime a bit of patience will be required. Thanks for your understanding.

    In the meantime it sounds like one of the latter German routes (I’d suggest the last one to be released) will fill the void. It may well all be I would do now anyway.
     
    Last edited: Dec 11, 2025
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  24. Sharon E

    Sharon E Well-Known Member

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    JetWash, We have to remember that we all have a life outside of TSW and that is where priority lies. Have a most Happy Christmas and enjoy your family. The sim can wait until after January 1, 2026, much after.
     
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  25. joffonon

    joffonon Well-Known Member

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  26. Jpantera

    Jpantera Well-Known Member

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    I would think nearly everyone is very greatful for your work. I think your mod and the winzarton weather/annotation app have made TSW my go to Train Sim now.

    Quick question if I buy the Frankenbahn route how to I get your mod to work with it?
     
  27. JetWash

    JetWash Well-Known Member

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    Make sure you have the latest version of GodMode (assuming it supports the route) then simply copy paste the preset for the last German route to release to the ini for it, and press the arrow/tick thing to activate
     
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  28. Jpantera

    Jpantera Well-Known Member

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    Thanks, works great!!
     
  29. trainsimuser

    trainsimuser Well-Known Member

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    Jetwash you shouldnt need to explain your personal life to others on a forum just because they are impatient and think you must release an update to the mod straight away. Some people really need to take a long hard look at themselves and realise you do this for free in your own free time. Shame you have to explain yourself to those impatient people

    sending you condolences and best wishes.
     
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  30. Emmy_MAN

    Emmy_MAN Well-Known Member

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    @JetWash
    and to all other users here.

    Foobian has added the Stuttgart route to his GodMode and has already put the update online.

    You can find it here:https://www.trainsimcommunity.com/mods/c3-train-sim-world/c75-utilities/i2703-tsw-god-mode-alpha-064
    If you downloaded the version Foob_GodMode_0-6-4_TSW4-5-6.pak two days ago, please download this new version with the same name again.
     
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  31. pauliesc

    pauliesc Well-Known Member

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    A quick one for when GWE:R comes out tomorrow. I am guessing we will need to remove the entry from GodMode for the route as it'll be based on the old lighting?
     
  32. jesper2805

    jesper2805 Well-Known Member

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    Yeah thats correct or at least you need to apply a copy from WCML South for example as sub in and wait for an official update.
     
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  33. JetWash

    JetWash Well-Known Member

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    I have a version made for it but it’s finding the time to update the mod that is the challenge. There aren’t enough hours in the day!
     
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  34. champier#2613

    champier#2613 Member

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    Hey Jetwash would you be willing to post the beast preset here like you did with Riviera, Morristown and Liepzig Dresden until you push the update?
     
  35. JetWash

    JetWash Well-Known Member

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    Yeah, of course. I’ll try and get the mod updated next week as well if I can
     
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  36. Matt Higgins

    Matt Higgins Active Member

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    I know this is probably a very basic question, but what tool(s) do any of you use to modify the sav file? Notepad ++ or similar? Ta
     
  37. Jalio

    Jalio Active Member

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    I've noticed on the GWE:R that if we're running r.DefaultFeature.LensFlare=1 and r.LensFlareQuality=3 it disappears, and then when you play on other routes there is no flare, until you restart the game. Does this happen for anyone else? Or can someone else test and confirm. Currently, I've cleared the entry for the remastered version, so this is just an observation really.
     
  38. JetWash

    JetWash Well-Known Member

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    Hey everyone. I'm really sorry I just don't have the time to keep this mod up-to-date at the minute.

    These settings work nicely for GWE, with tweaks to suit your machine

    r.ViewDistanceScale=3
    foliage.LODDistanceScale=4
    foliage.DitheredLOD=9
    TimeOfDaySystem.AutoExposure.ExposureBias=-0.8
    TimeOfDaySystem.AutoExposure.MinBrightness=4.0
    TimeOfDaySystem.SkyLightPollutionLuminance=0.2
    TimeOfDaySystem.BloomIntensity=0.17
    TimeOfDaySystem.SunIntensity=100000
    TimeOfDaySystem.CloudShadowVolumetricResolutionScale=1
    TimeOfDaySystem.Clouds.HighAltitude.CloudDensityMult=0.6
    TimeOfDaySystem.VolumetricCloud.LayerHeightScale=2.8
    TimeOfDaySystem.VolumetricCloud.LayerCount=2
    TimeOfDaySystem.VolumetricCloud.LightPollutionMult=0.00001
    TimeOfDaySystem.VolumetricCloud.SampleCountScaleView=0.8
    TimeOfDaySystem.VolumetricCloud.SampleCountScaleShadows=0.9
    TimeOfDaySystem.StarIntensity=30
    TimeOfDaySystem.MoonIntensity=0.9
    TimeofDaySystem.LegacyEmissiveAdjustments.EmissiveMultNonLamp=2000
    TimeOfDaySystem.CloudShadowVolumetricStrength=0.05
    TimeOfDaySystem.VolumetricCloud.RenderTargetMode=1
    TimeOfDaySystem.AutoExposure.SpeedUp=50
    TimeOfDaySystem.AutoExposure.SpeedDown=2
    TimeOfDaySystem.ColorGrading.ShadowGamma=1.06
    TimeOfDaySystem.MinimumCloudSpeed=0.375
    r.Shadow.RadiusThreshold=0.1
    r.ToneMapperGamma=2.65
    r.Color.Max=1.00
    r.Color.Mid=0.54
    r.Color.Min=-0.0001
    r.SkylightIntensityMultiplier=0.2
     
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  39. Sharon E

    Sharon E Well-Known Member

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    JetWash how close is this ini file to the one in WCML south? That is what I have copied into the new redone GWR.
     
  40. JetWash

    JetWash Well-Known Member

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    Honestly, I’ve no idea
     
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  41. Jalio

    Jalio Active Member

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    Yes! Weirdly it's working for me now too. Didn't change anything. I just spawned in on foot at Acton Main line, flare still not working, sat down on a bench, just messing around really, then noticed the flare began working...hmm.
     
  42. aceridgey

    aceridgey Member

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    sorry for being a noob, how do I just apply an ini to a specific route, i just have used god mode/etc and just run the sim
     
  43. champier#2613

    champier#2613 Member

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    If you downloaded Jetwash's mod then it is done automatically if you want to copy and paste from the website then hover your most to tue top of the screen to bring up god mode menu then in the top right corner going left to right click on the second icon to bring up the route ini info and just paste what you copied in the slot under the route name
     
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  44. LCYCowboy

    LCYCowboy Active Member

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    Can anyone suggest a good profile for the new TOD Aachen-Köln route? I used the Fulda-Frankfurt and it seemed ok, but was wondering if there was anything better?

    Thanks
     
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  45. toahac

    toahac Member

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    I still don't get where I can apply these profiles. In which file of the mod are these settings saved? My Köln-Aachen right now seems waaay to bright with the mod without changes... So any help would be helpful - thank you!
     
  46. JetWash

    JetWash Well-Known Member

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    Unless you have deleted the mod for Koln specifically, it will still have the TOD3 settings in there. It tells you in the manual, with pictures, where everything is.

    I will update this mod to include all recent changes etc but at the moment I simply don’t have the time I’m afraid.
     
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  47. WaveyDavey

    WaveyDavey Well-Known Member

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    Is there a suggested set of route settings to use for the new ECW Remaster?
     
  48. Sharon E

    Sharon E Well-Known Member

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    You need to pick one that is ToD4 so it's a hard choice since there are no ToD4 routes close by. I just picked Goblin Line and its up in London.
     
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  49. JetWash

    JetWash Well-Known Member

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    Today has been a stressful day. I think I have a set somewhere, gimme a sec and I’ll if I can dig something out
     
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  50. WaveyDavey

    WaveyDavey Well-Known Member

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    Cheers buddy........ No rush at all. Real life always comes first.
     

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