Licensing Is Holding The Sim Back

Discussion in 'TSW General Discussion' started by Zaakuro, Feb 6, 2026.

?
  1. Yes

    30.3%
  2. No

    69.7%
  1. raptorgb#8593

    raptorgb#8593 Well-Known Member

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    This constant argument about consoles holding the game back are pointless, yes it's a stated fact that they can't compete with a decent PC but so what, they are the largest player base, so as PC we should be somewhat grateful to them as without them DTG wouldn't be making the money they are, and that trickles down to content "that all users" benefit from.

    We don't live in a black and white world, life is full of compromises, at the end of the day it's the player base that determines how successful a game is not an elite few with supercomputers whining about how their £5k graphics card isn't being used properly because X console has the graphics capacity of a Casio calculator, whether you like it or not we need console players more than they need us.
     
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  2. Emmy_MAN

    Emmy_MAN Well-Known Member

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    Have you ever seen figures from DTG that confirm this?
     
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  3. star#5823

    star#5823 Well-Known Member

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    Have you seen the figures to disprove it?
     
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  4. florians#7620

    florians#7620 Well-Known Member

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    I used to be a staunch advocate of no licence, no content. But some of the releases in recent times (and some of those to come) have proven me wrong / changed my mind. I would rather have an unbranded Class 350 than none at all. Also quite obviously the GWE Remaster is the best example up to now.

    As for a spanish route in general, I think there are real possibilites to see many more new countries in the future with the 3rd party devs growing all the time. Who knows what the future holds.
     
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  5. tom#2834

    tom#2834 Well-Known Member

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    I actually wish all us console players who are constantly getting abused by the PC brigade had the will power and moral fortitude to stop playing and even more importantly stop paying for a few months and then see if the attitude towards us changes a bit when they realise!!
     
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  6. Calidore266

    Calidore266 Well-Known Member

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    A few years ago, Sam stated that the player base was split almost exactly evenly between PC, Xbox family, and PS family, putting the console base at double the PC base. Then last June, Matt said that the console percentage had shrunk, but only because the PC base has had the bigger slice of a general increase.
     
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  7. flukey#4378

    flukey#4378 Well-Known Member

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    I feel with a PC only TSW, Like TSC you could get around a lot of licensing concerns meaning a larger scope of development would open up as the branding will come from a modding/freeware community, similar to Flightsim dot to for msfs/2024.

    But consoles are a big part of DTG revenue with TSW and because of the way Sony Entertainment are with regards to content being released under their brands (and microsoft gaming for xbox), it is what it is and we'll have to deal with what is available to DTG from a licensing perspective..
     
    Last edited: Feb 12, 2026
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  8. Nick Y

    Nick Y Well-Known Member

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    The thing about PC vs console is getting boring now.
    I play on both PS5 and my PC for different gaming styles.
    PC may be getting a bigger player base now but that could possibly be because quite a few players use the XBox for PC thing.
     
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