Is The Game Dead?

Discussion in 'General Discussion' started by VirginTrainsIsGreat, Nov 10, 2025.

  1. triznya.andras

    triznya.andras Well-Known Member

    Joined:
    Jun 29, 2019
    Messages:
    2,445
    Likes Received:
    2,995
    I think what DMY meant is how freight trains fail to wait in a loop.
    The Edinburgh-Glasgow 57 and 66 have some scenarios where you're supposed to enter a loop and wait for a passenger train, but the exit signal is clear right away so it's practically just making it "interesting". I suspect it used to work but some change broke them. A fresh edition of the scenario also involving "wait until" (stop at) instructions may help these, but DTG hardly updates (refreshes) old content.
     
    • Like Like x 1
  2. 749006

    749006 Well-Known Member

    Joined:
    Dec 10, 2016
    Messages:
    10,899
    Likes Received:
    3,421
    On the Glasgow - Dunblane a modified scenario had the train running ECS behind a passenger and the system would route the train via both loops depending on the Train Type Used even though it was a clear run thru the loop
    Screenshot_Glasgow to Dunblane and Alloa_55.91731--4.16850_12-02-50.jpg

    Screenshot_Glasgow to Dunblane and Alloa_55.94850--4.06039_12-08-09.jpg
     
    Last edited: Feb 12, 2026
    • Like Like x 1
  3. ---DMY---

    ---DMY--- Well-Known Member

    Joined:
    Nov 14, 2024
    Messages:
    571
    Likes Received:
    567
    triznya.andras yes what I meant is that the player service always has priority over AI traffic.
    If an AI service start behind you, you'll never encounter a red to let it pass.

    749006 and michaeloward, the 66 I refered to was indeed the last AP version.
    Put a 73/9 dead in tow behind, 8 Mk5 sleepers, and get ready to drive a rocket !

    But as for the gradients glitch (that you experience too without noticing it 37418 ;)), most of those things I've mentionned stem from core limitations, how the game handle the physics.
    We cannot expect any improvement in that matter.
    So either it's fine for you... or it isn't, in which case you now have other alternatives. :cool:
     
  4. 70045

    70045 Active Member

    Joined:
    Jun 20, 2023
    Messages:
    265
    Likes Received:
    140
    "yes what I meant is that the player service always has priority over AI traffic".
    Not strictly true, but it takes a lot of trial and error to get things right. Train classes, percentage of speed, stopping itme etc all take part in that.

    But to be honest, most of us don't want to sit in a loop twiddling our thumbs for ten minutes or more. In scenarios I create, that seems a good point to split a scenario into two parts.

    John
     
  5. IronBladder

    IronBladder Well-Known Member

    Joined:
    Sep 5, 2017
    Messages:
    1,319
    Likes Received:
    2,077
    I think the posters want to highlight problems in core functionality that will never be fixed as development by DTG has stopped. If players find these frustrating it's likely they'll start to look at other products. The more this happens, the more the TSC player base shrinks, meaning the less new payware there will be, the less buzz about it there will be etc.

    That won't stop you using TSC and it won't be dead, as in unplayable, but it does mean it will become a niche legacy activity, with less and less participants.

    My prediction is that DTG will have one last release of TSC in September this year, using 3rd party DLC and then they'll officially stop supporting it a year later. I think some more commercial 3rd party creators will throw in the towel before then. Here in the UK Digital Traction have announced they are no longer making new DLC, Victory Works seem to have become moribund and Steam Sounds Supreme are asking for donations to keep going. It's not looking encouraging.
     
    Last edited: Feb 14, 2026
    • Like Like x 4
  6. 37418

    37418 Active Member

    Joined:
    Jul 24, 2022
    Messages:
    163
    Likes Received:
    148
    My take is that as long as DTG keep the simulator available with all of their DLC, and AP continue to release content, the simulator will be used by many for the foreseeable future. AP have many times expressed that they intend to develop for years to come so we just need DTG to keep it available.

    Obviously if your interest isn't detailed UK content then the AP part won't be as relevant.
     
    • Like Like x 1
  7. rodney

    rodney Member

    Joined:
    Feb 22, 2025
    Messages:
    62
    Likes Received:
    22
    "My prediction is that DTG will have one last release of TSC in September this year, using 3rd party DLC and then they'll officially stop supporting it a year later."
    I sincerly hope your prediction is wrong. That would be a large loss to the rail fans out here.
     
  8. trainsimuser

    trainsimuser Well-Known Member

    Joined:
    Nov 4, 2025
    Messages:
    508
    Likes Received:
    733
    DTG have not released ANY content for TSC for years. I would say they are finished with it. What they have released in steam and the recent announcement of the WCML Northampton loop is created by 3rd party’s. But to sell on steam it goes through DTG.
     
  9. lupin

    lupin Member

    Joined:
    Aug 21, 2025
    Messages:
    53
    Likes Received:
    38
    I'm mostly interested in Dutch content and that is almost completely free.
    You need some payware for the assets used in the route but the routes and scenarios itself are free. It is mostly the one time payment for ChrisTrains.
     
  10. mindenjohn#8353

    mindenjohn#8353 New Member

    Joined:
    Dec 4, 2023
    Messages:
    29
    Likes Received:
    16
    They are excellent routes as well. There is also a good many excellent routes as freeware on the Rail-Sim.DE site.
     
  11. VirginTrainsIsGreat

    VirginTrainsIsGreat Active Member

    Joined:
    Sep 24, 2023
    Messages:
    147
    Likes Received:
    129
    No need for you to say it. Correct me if I'm wrong, but believe DTG have already said they are ending development after the Dutch route is released. It's a shame, but TS has relied on Third-Party development for the past three years, atleast. Honestly, I hope AP or another large(ish) studio that knows a lot about the core comes along and buys out the rights to the game and turn it around. Unfortunately, I don't think that's going to happen anytime soon, and I don't think DTG would be willing to sell it off, even though they're obviously done with it. They just use TS as a marketing stragey by calling it, 'The ultimate Rail Hobby' and then constantly advertising TSW everytime a new one drops.

    Like many others have said, as long as AP, TSC and ATS's website stay alive then TS will live on for the forseeable future.
     
  12. OldAlaskaGuy

    OldAlaskaGuy Well-Known Member

    Joined:
    Dec 12, 2016
    Messages:
    998
    Likes Received:
    831
    After taking almost 3 months to fix the last update, either everyone has left who knows what is going on or it's in the final stages of life. I can not find Matt's name in the about employees section and I have not seen any recent videos from him, please correct me if I am wrong. Most likely they are now putting all their resources on TSW and their other projects. Only speculation on my part. Don't get me wrong, I really like TSC but I do not like being treated in a condescending manner, nor treated like a mushroom, kept in the dark and fed horse ........

    https://dovetailgames.com/about
     
    Last edited: Feb 21, 2026 at 12:13 AM
  13. kilt46

    kilt46 Well-Known Member

    Joined:
    Jan 23, 2022
    Messages:
    1,542
    Likes Received:
    873
    Maybe he has moved on?
     
  14. trevkiwi

    trevkiwi Active Member

    Joined:
    Jul 11, 2022
    Messages:
    638
    Likes Received:
    201
    As of 22nd January 2026, he still works for DTG on TSW. Just Google his name.
     
  15. kilt46

    kilt46 Well-Known Member

    Joined:
    Jan 23, 2022
    Messages:
    1,542
    Likes Received:
    873
    Do I believe the Google AI or the company who is who? Hmm
     
  16. trevkiwi

    trevkiwi Active Member

    Joined:
    Jul 11, 2022
    Messages:
    638
    Likes Received:
    201
    You can also check him out on LinkedIn or X. Google just gives you links to sights so I don't really know what you are on about.
     
  17. andy.malcolm

    andy.malcolm Active Member

    Joined:
    Mar 31, 2019
    Messages:
    351
    Likes Received:
    212
    he's on the TSW6 roadmap video from 10 days ago

     
  18. OldVern

    OldVern Well-Known Member

    Joined:
    Nov 2, 2020
    Messages:
    22,302
    Likes Received:
    46,510
    Matt has also stopped visiting the TSW forum where he used to pop up on a fairly regular basis. Allegedly due to toxicity, but then the counter to that is if you put out a piece of software with many flaws, a mountain of tech and content debt which never gets addressed, then people are going to get frustrated. As the EP, some of the responsibility for the state off the game does fall on your shoulders.

    I think it’s also fair to say the lion’s share of management effort at present seems directed towards Sodor and Metro Rivals. Probably not their first choice but I suspect their Focus Entertainment overlords in Paris are directing where the executive time should be spent.
     
  19. vodka#2734

    vodka#2734 Well-Known Member

    Joined:
    May 20, 2025
    Messages:
    598
    Likes Received:
    527
    On Thursday, he participated in a stream about a new DLC for TSW.
     
  20. trevkiwi

    trevkiwi Active Member

    Joined:
    Jul 11, 2022
    Messages:
    638
    Likes Received:
    201
  21. Tigert1966

    Tigert1966 Well-Known Member

    Joined:
    Aug 18, 2020
    Messages:
    2,329
    Likes Received:
    4,027
    Strange that a thread about the death of TSC, a game that Matt has not been involved in for some years, has now evolved into a discussion about his disappearance. Despite the fact he is still regularly appears on preview streams for TSW and is hosting one of Dovetails charity streams next week.
     
    • Like Like x 1
  22. kilt46

    kilt46 Well-Known Member

    Joined:
    Jan 23, 2022
    Messages:
    1,542
    Likes Received:
    873
    More strange that he does not show under the ‘People’ section of Dovetail. Maybe he doesn’t work for the company any more and is a hired external resource?
     
  23. trevkiwi

    trevkiwi Active Member

    Joined:
    Jul 11, 2022
    Messages:
    638
    Likes Received:
    201
    He is the Executive Producer of Trains, as is his title in the video.
     
  24. toms87

    toms87 Well-Known Member

    Joined:
    Jan 20, 2022
    Messages:
    916
    Likes Received:
    1,430
    I think that, at this point, this discussion is entirely pointless. TSC is a legacy game, with some third-party and freeware content still being produced. It remains alive to those who continue to engage with it. I am surprised that DTG is releasing a Dutch route for TSC at this stage, after years of inactivity. However, I assume this is mainly driven by Jasksoft, who appear to have paused their German projects to work on this Dutch release. Once again, in my view, this seems somewhat unnecessary, as the Dutch community would likely have developed such a route as freeware anyway.
    Jasksoft should rather have focused on their German “Altmark” route, which was announced over ten years ago at this point. They do not have a particularly strong track record of completing projects, aside from German freight wagons.
     
  25. OldAlaskaGuy

    OldAlaskaGuy Well-Known Member

    Joined:
    Dec 12, 2016
    Messages:
    998
    Likes Received:
    831
    Possibly just contracting and not employed directly?
    That still doesn't tell us if he is an outside contractor or not. He not being on the "our People" page is a bit confusing. Speculation here, He may have became an outside contractor so he can pursue his other outside creative interests without conflict of interest issues. Another note that Harry and Tyler, listed in the TSW6 preview, are also not listed in the "Our People" page as well.
     
    Last edited: Feb 21, 2026 at 10:45 PM
  26. trevkiwi

    trevkiwi Active Member

    Joined:
    Jul 11, 2022
    Messages:
    638
    Likes Received:
    201
    This thread is going off track and has nothing to do with Matt P, but is about is the game dead.
     
  27. bakedpotatos.jm

    bakedpotatos.jm Well-Known Member

    Joined:
    Nov 10, 2020
    Messages:
    1,950
    Likes Received:
    3,532
    And he is fairly active on Discord as well so he hasn't gone anywhere.

    But back to the subject another sign the game is dying, we see Matt once a month on roadmap streams and TSW Q and A's on discord.

    Even on his personal channel he does not play TSC routes anymore. In fact he said on a stream he haden't touched TSC for a long time.

    Also if you hadn't noticed Jamie is the lead for WOS and his focus seems to have shifted to that game.

    What happened to Workshop Wednesdays.

    There is bare minimum promotion for TSC and its products anymore if thats not a clear sign its dying I don't know what is. Even the Festval of Rail sales weren't promoted as much for TSC as they were the sales for TSW.
     
    Last edited: Feb 22, 2026 at 3:01 AM
    • Like Like x 1
  28. trevkiwi

    trevkiwi Active Member

    Joined:
    Jul 11, 2022
    Messages:
    638
    Likes Received:
    201
    As I have said before, it will always be on Steam as well as its DLC for anyone to buy. I have games on Steam that are 20 years old but not installed, but they are there if I want to.
     
  29. triznya.andras

    triznya.andras Well-Known Member

    Joined:
    Jun 29, 2019
    Messages:
    2,445
    Likes Received:
    2,995
    Yes and no.
    We are all curious what the future holds for TSC. It is my understanding that after Kuju releasing the original game in 2007, RSC took over and it was their passion project for a while, roughly 2016. Then came TSW which was their passion project for a while.

    TSC definitely had or has potential against competitors, the main issue being the reluctance to incorporate available improvements (even as DLC, like Skyrim texture pack used to be) despite there clearly being a need. Given how they reverted to the RSC skies over the ones developed around 2015, one can even speculate that they had hidden agreements with AP and maybe a few more vendors, to leave them room. Same about newer trains, liveries. In return, the core game is gradually less lucrative. (I.e. "how did AP and RWE destroy TSC - a story of best intentions and worst outcomes" - without conspiracy, one can see how the core content was increasingly dismissed and eventually authors stopped caring)

    Matt's relevance is that he may have been the driver of said passion. I only noticed the timestamp of his last forum activity being last Summer. It's mostly about adding up the ideas, for if TSC would be as alive as TSW or Trainz, nobody would specifically care about Matt.

    My practical worry is that operating systems keep moving on and TSC uses quite a few legacy things. I've read about Microsoft discontinuing 32 bit C++ libraries, but the TSC UI is already obsolete for a long while. There is a nonzero chance that TSC will become dysfunctional in less than a decade.
     
  30. ---DMY---

    ---DMY--- Well-Known Member

    Joined:
    Nov 14, 2024
    Messages:
    571
    Likes Received:
    567
    You will therefore need an emulator to run it ?
     

Share This Page