Hello everyone, This is the official master feedback thread for Southern BR Class 171 & 377/3 ECW Remaster And Southern Class 171 & 377/3 - Out Now! Please keep all discussions only related to feedback, and provide the game platform you are using in any comments for feedback. Thank you! When providing feedback, please always add the following details if possible: Platform (i.e.: PC, PlayStation 4/5, Xbox Series X/S, Xbox One) Service/Scenario played when the issue occurred. Repeatability. How often does this issue occur? Images/Videos of the issue occurring. As always, thank you for your feedback.
[PS5] Given the 171 a couple of runs now (one for each subclass) & I’d like to start with the new sounds. There appears to be a new layer of traction motor noise which introduces the distinctive whine from these units, but it’s very subtle & could do with being louder. The new running sounds are…odd, I think if these will stay then they could be a little more subdued but overall it’s nice that we’re seeing overall improvements here, certainly better than the 170’s sounding like sprinters. I don’t know if it’s a route issue also, but some (not all) track joint sounds were missing, which is the biggest let down in this regard. I also noticed texturing in the cab looked better, it may be due to the previous units being on routes that have blur issues, but overall everything was sharper. Announcements on the 171 are great, really great & are definitely what all devs should be aiming for. PIS is the biggest let down, it looks really fake especially on the side screens. Internal screens aren’t too bad but the exterior displays need work, these are the exact opposite quality of the announcements. Also PIS doesn’t seem to work on AI, they all showed not in service on the 2 runs I did. Overall though it’s a nice pack & it’s nice to get the turbos onto another route they can stretch a little, rather than the shuttle type runs we got with the last pack & subsequent layering. The only letdown really is the PIS & the new sounds which, whilst not bad, could use tweaking a little.
Has anyone else noticed on the 377, how the DSD pedal and the AWS button are still both bound to the "q" key, so you are unable to individually press them?
Xbox Series S Announcements are heard on the Class 171 when completing a 'Go-Via' objective at a station. For me personally, I heard one at London Road when completing the objective of 'Go-Via London Road'
It is extremely annoying that this is still a thing being released. It takes away the immersion of people wanting to use a pedal and a separate button for the AWS cancel. I understand it for older DLC but not for releases in TSW6.
So I actually did day 1 this pack first time in ages and so far I'm impressed with what I've seen (although that in the grand scheme of things is very little). I've just had my first run on the pack albeit with a 313 so nothing too add regarding the 171 or new 377. The timetable for this really does make a world of difference. It's so nice to roll into Brighton (a station I've spent many hours at) and seeing the 700s and 387s. The performance has been great as well not much if any performance hitches. It would be nice to see Rivet put the announcements from the 171 and 377 onto the 313 and 377/4 though. I don't understand why they wouldn't. And it's a shame you can't run the 313 timetable in the journey mode to break up the electrostars a bit. But I do understand why they've had to do it that way.
Just drove the 1G58 service in a 171 towards Brighton. AWS seemed to be playing up a bit. Occasionally when passing the magnet before a green signal I would get two pings rather than the one, and then more worryingly, about 2 miles before Lewes I passed a single yellow but received no AWS warning (as if the magnet was not operational).
I drove the 171 into Eastbourne then waited for it to depart back out on an AI service, oddly it began to jettison passengers one by one as it went along (they just drop to the track then freeze for a few seconds before disappearing). I think the 171 is pretty good, only done the one run with it so far from Bristol to Eastbourne but it seemed ok and was nice to get up to a decent speed with it. The 377/3 on the other hand, I barely made it a mile out of Eastbourne before quitting and loading up the 377/4 from BML instead. The PIS on the cab ends are quite bad (I mean even "Brighton" doesn't fit) and the sounds are a little "off" which I believe is down to not using the AP soundset used on the BML unit, pity. I will give it another go soon I guess.
You haven't read the announcement that there will be a post update patch for the sounds then? Sometimes when you think this forum can't get any more baffling someone comes along a proves you wrong.
On PC, on the 313 timetable: I can't remember the service and it hasn't ticked it as complete, it was a Seaford to Brighton service around 11:15. The only issue I have noticed so far, and it might be a route issue, well probably is although I don't think I have seen it before. On driving a Seaford to Brighton service, the signal on the viaduct after London Road was showing amber but was green on the HUD. I did get the AWS warning horn.
Someone probably needs their ego massaging. I remember how the last petition went, that was a very sorry state of affairs.
Blurry textures on the 171 speedometer! Absolute garbage Again. Also can’t hear the horn at all. Who made this junk?
So far, I’m enjoying the new pack from Rivet, especially the 171- I’ve only seen and encountered a few small issues so far. However regarding the 377/3, I feel as though I’m quite disappointed in the outcome. It feels quite lazy as they’ve clearly used the existing ECW 377 and modified it to become a /3, however I’ve noticed lots of existing/new issues and bugs that I’m unsatisfied with. Some of these I’ve encountered both myself and others from gameplay footage from ambassadors of DTG (specifically the British Ace). I do think that when an ambassador is saying that a product is fairly poor then it’s definitely not up to the standard/qualify it should be. So I’m going to provide the following feedback, of which I hope is read and passed onto Rivet (they may already be aware of some of these issues. 1. Firstly, the TMS system shows that the 377 is a /4 subclass oppose to being correctly displayed as a /3. This image shows an example: 2. Next, the headlights show completely incorrect (both day, night and markers). They should display as white and orange, (as displayed in image below) like the BML and WCML- south versions of the 377. 3. Next up, The TPWS switch on the non-drivers side still suffers the inverted issue. When you switch it to “normal” it isolates, and when you switch it to “isolated” it switches to normal. 4. I also noticed that the non-drivers side cab window suffers some strange glitch. When you open it, it looks all glitched as doesn’t go down properly/fully. 5. I also noticed that they removed the formation slider, that displayed the number of cars in a formation (4,8,12). This is fine as i assume its more realistic however its like the slider is still there, when you hover over it, it appears and you can side it and it makes sound, however its invisible. (Image below presents this in action). 6. Next, something that is really annoying and audibly unrealistic is the constant sound of the trains compressor going off. It’s non stop and is really frustrating. 7. I also noticed that the middle coaches door interlock light didn’t illuminate when the doors were unlocked. It was lit on the 2 end coaches so strange how it isn’t in the middle coach. 8. The headlights of the /3 seamed appear illuminated on the non driving side of the train when you went far away/ a certain distance within free cam mode. (Screen shot below shows this). 9. Now this is something I’m really confused and disappointed about- why isn’t there functional guard mode on the /3! We saw this in the preview stream when Matt tried select to be a guard, however none of the services had the option to guard. Additionally, the panels are Modeled inside the train however not functional at all. Surely Rivet are aware of this as guard mode is literally one of the game features, so to see this not implemented is really disappointing. This one is a real biggy for me as it should be something that’s implemented and working at launch. And the fact it’s on the /4 is very strange as that wasn’t even part of the pack, just part of the original route. 10. Onto something that isn’t game changing however its sad to see it hasn’t been updated for an up charged dlc is the PIS system. I know this is one a lot of the community have talked about and are disappointed in it not receiving a complete new look. Firstly the font size and text is incorrect both on the front and inside the train. The thing that’s the most frustrating is the fact this train literally has on board announcements (which btw I’m really happy with them, so well done Rivet!) yet it has PIS that just says the trains destination not one newer one that has been in the game for a few years now (which scrolls through all the stops, see it say it sorted etc). I hope this gets changed as it would greatly improve the experience and work well with the announcements. I apologies how lengthy this is (lol) but really wanted to provide with some descriptive lengthy feedback! Something I’m really pleased about is the better AP 377 sounds are coming to the /3 and /4 on ECW, which i really appreciate DTG listening to the community. Overall though the dlc was a day 1 buy for me and by no means do i regret it, just feel as though the 377 /3 could’ve had so much potential and been done to a tsw6 standard! All i ask is for this feedback to be read and passed onto the team at Rivet .
171/7 has a squished gangway whilst the 171/8 doesn't. When will this be fixed along with the 170/5 which also has this problem.
Great. Does anyone on PlayStation know how you go about getting a refund? I’m done with this bs game.
I’m once again deeply disappointed reading the feedback threads for this pack and the ECW remaster. My only solace is that I’m not an early buyer. I haven’t bought any TSW 6 content up to now, just got the free upgrade instead.
377/3 carriage numbers all wrong Power brake controller wouldn’t move into power with switch in neutral Cab door control buttons are wrong Mitrac (shows door status and destination information- screen on left hand side of cab) the white dot (represents leading end) is on the wrong side and the doors go red on release on the other side to that which you put the release up on. This was a fault on the original. So good to see they didn’t bother correcting. B button (Xbox X) doesn’t appear to cancel vigilance. Honestly, why do you do such a poor job?
So there are a decent number of issues primarily regarding the PIS on both the 377/3 and 171. 1: The side PIS font appears incorrect on the 171s, It is only a singular line when most footage I can find shows 2 lines (presumably listing stops like the 377s, I'm sure someone who travels on 171s can confirm if my assumption is correct). 2: The spacing between the centre 2 coaches of the 171/8 is too large and is missing cable connections unlike the connections to both driving cars. 3: The 377/3 is using the old ECW 377/4 PIS logic as opposed to the BML 377/4 and WCML 377/2, meaning the text on the front is too large ("Brighton" fits on the front of a 377/2 while it has to scroll on the 377/3) the scrolling is not continuous as it should be, scrolling and then popping back. 4: The side PIS on the 377/3 is missing the calling points on the second line (like the ECW 377/4). 5: The light indicators within the 377/3 show the incorrect colours for the headlights being all red rather than yellow/white. 6: The PIS on the 377/3 defaults to blank (the /4 also has this issue) as opposed to 'Not in Service' like the /2 and BML /4. 7: The internal PIS doesn't function unlike the 377/2. For a 'new' Class 377 it has a remarkable amount of shared issues with the now ancient ECW class 377s, even with them now having suspension I would still prefer the BML 377/4 or the WCML 377/2 as the PIS issues personally bother me. I have no clue why the BML 377 wasn't used as the base for both the upgraded ECW 377 and the 377/3 since it is the superior version, even if you have to swap the audio from the licensed BML audio.
The 377/3 also has an AC transformer on its TSO which it shouldn't have since it isn't equipped with a pantograph. The lack of said AC transformer is visible in this video. So is the 377/3 a weird hybrid of the 377/2 and ECW 377/4 model then?
Refund requested. There is poor quality and then there is. Also, going on past performance there’s no chance the problems will get fixed.
It’s time DTG and the 3P’s pulled their socks up. Reading the feedback vindicates my decision not to part with £12 for this hastily thrown together rework. In the meantime, £13 (via a release discount offer and bundle) has bought me a very passable 100km route extension in SimRail along with an all new EMU. If this is the best DTG working with Rivet can produce, then time they took a long hard look at where they are headed. Appreciate the feedback everyone.
Yeah if it came with a nice soundset and was up to current 377 standards (as established by the WCML 377/2) and the 171 didn't have the PIS and coach spacing issue, it would feel like an ok value with the timetable.
Not even then for me. There are too many errors. Too much that should have been picked up by quality assurance. It's shoddy work, it wasn't properly tested, and if it was then that's worse still.
One of the things I forgot to mention with how good the remaster was, was the new timetable. Once again outstanding work by Tyler, it’s really good Rivet have them onboard, they are clearly passionate about tinetabling and despite not being a UK native, has an extremely good understanding of our timetables. I’ve just done a service Brighton to Seaford, that skipped Southease, which was great to see and like reality at the time (and at present) present day services also alternatively skip Newhaven Harbour. The timetable alone is 10/10
[PS5] For the 377/3 the Circle button only presses the AWS button so I cannot acknowledge the vigilance alarm with circle. I must look at the pedal and press X. I have heard from others this issue is also on Xbox so it might be a console issue. So I currently drive with DSD disabled. I hope this gets fixed soon. Thank you
Haven't tried the 377 yet but i have a concern with the sounds on the 171. I can't speak to the accuracy of the effects, having never ridden one, but the mix sounds weird to me compared to other trains in TSW: The engine sounds seem overmixed compared to the rest of the cab sounds, especially with the windows open. Obviously the engine sounds should be louder in that case, but they completely overwhem everything else, and seem much louder than they do in free/exterior cam, which is weird to me. Possibly related, but i play with headphones, and all the cab sounds other than the engines (so AWS tones, horn , train announcements, etc) seem to come from slightly behind the driver's seat (almost like they're coming from the passenger compartment). I've never experienced this in TSW and it really threw me off- is it accurate somehow? It only happens in the 171, not the 313, so i don't think it's route-related. I did a run from Eastbourne to Brighton fwiw. PC/Steam no mods installed.
I've done a run with the 171 now, and it's okay? It's nice to have a DMU to play with. The sounds don't seem that well balanced to me. With the windows open it's very overpowering and drowns the horn out a bit. The announcements are good and need to be put on the 313 and 377/4 tbh. So far the lure of this pack for me is the timetable. It's fantastic seeing all of the layers moving about and seems to run well. Out of the two runs I've done the 313 is again just keeping my attention. I did like the Lorry scenario so far though it was nice to see some brake tests in the scenario and a few more operational bits.
Following my list of feedback on new and existing issues/bugs on the 377/3, ive noticed a few more small issues. As shown in the screenshot below, it looks like a white texture behind the PIS displays is popping through, giving off a strange look to part of the display. Additionally, i also noticed that next the “the 555” numbers the first 5 is extremely stretched and misplaced- This is obviously something thats Completely inaccurate. As always, i would greatly appreciate my feedback to be read and Rivet to be informed on these issues .
New guards door panel on 377 I think it’s the 377/2 Eastbourne to Lewes guards key inserted close button would not close the doors in guard mode had to go to the drivers cab and press close there.
I was going to purchase this pack but I'm glad I've seen this feedback as I think now I'll wait until the majority of the bugs are ironed out. This is a shame as I was really looking forward to this pack but from tracks disappearing to incorrect PIS and lack of announcements I think DTG/rivet really need to get to work on fixing things as the quality of the trains seems quite poor.
Something weird going on with the 171/7's hoses: Also, under certain conditions (no idea what is causing this), the 171/7 will have its coaches misalign without being on a sharp curve
I just SPADd 1G06. Last signal outside Brighton (the one on the viaduct), it was a call on aspect (i.e. coloured lights at red but the white illuminated) with iirc platform 8 on the indicator. Was enjoying it all before the above though.
Hello guys, PS4 Player here. I am absolutely loving and adoring the brand new East Coastway Remaster and the new rolling stock but unfortunately the vigilance pedal on the Class 377/3 isn't working at all it's completely glitched and doesn't react when I press the circle button on my PS4 controller to cancel it when I get a AWS signal. Can you guys fix that please?. And why is it that not all Class 377 Southern EMU's don't have any announcements at all?. And when they do sometimes it works and sometimes it doesn't?. Like with the Class 171s.
Considering it is part of the timetable, when spawning in a 377/2 it spawns with its AUX "OFF", If it does spawn with a /4 trailing then you can still drive but you have no traction and sounds from the lead unit until you press AUX "ON".
Same happened me twice i pressed circle to contact dispatcher got proceeded as signals indicate. So went got a spad tried again and deleted the train at the platform and got green signal i was able to complete the job. Some of signaling seems a bit iffy on this route now.