Route Nec: New York - Stamford Feedback Thread

Discussion in 'Player Feedback' started by DTG Harry, Mar 19, 2026 at 10:59 AM.

  1. flukey#4378

    flukey#4378 Well-Known Member

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    During the morning peak 125th utilizes 3 platforms for inbound to central but the PIS screens and station map don't reflect any inbound services!
    upload_2026-3-21_20-28-50.jpeg
    upload_2026-3-21_20-29-2.jpeg
     
  2. StellarBeorn

    StellarBeorn Member

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    An update for anyone experiencing the random penalty breaks:

    I did another run and made absolutely sure to not trigger ANY overspeed warning, basically playing it safe with yellow signals. The problem did not happen at all. However, right before arriving at New Rochelle I was going 20MPH when the alerter brought me down to 15MPH. Shortly after that overspeed, the glitch happened again.

    I don't know if this will be patched, but it seems to only be tripped when you get penalized at least once during a run. Hope this helps anyone with the same problem!
     
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  3. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    They aren't hard to learn.
     
  4. dal#7945

    dal#7945 Well-Known Member

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    Yeah once you learn the route or any for that matter. US safety systems are alot more easier then german/Europe.
     
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  5. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    Yep. PZB is the hardest anywhere.
     
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  6. Gae14

    Gae14 Active Member

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    I had an issue with an M8 service n°1508 (6:54 am), a train was stuck at Greenwich station and brought everything to a halt
     
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  7. kiranmims7

    kiranmims7 New Member

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    It's not hard to learn I just enjoy time to time casual drive without constantly being on guard I don't mind in a timetable service. If that makes sense
     
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  8. Texanator1987

    Texanator1987 Member

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    Methinks this is incorrect. Several examples of this broken signage at Woodside.
     

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  9. bdlaplaca

    bdlaplaca Member

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    There’s two reasons for this. One is because all inbound trains at 125th do not have a specific arrival time. Second, real PIS boards in 2015 did not show inbound trains.
     
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  10. MAX1319

    MAX1319 Well-Known Member

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    Woodside is out of the are and not playable:)
     
  11. MAX1319

    MAX1319 Well-Known Member

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    This is known as issue because of the way the AI train spawns in and is near platform so it tries to open the doors. Temporary fix spawn in 5 minutes before
     
  12. MAX1319

    MAX1319 Well-Known Member

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    This one I’ve answered on discord
     
  13. dal#7945

    dal#7945 Well-Known Member

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    I dont use the discord whats the answer please.
     
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  14. MJLevy1118

    MJLevy1118 Member

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    This may be part of the issue that a couple others have experienced - the brakes are getting stuck on. I think this was more the issue that I reported in an earlier post which I thought was an ATC issue. I've gotten better at anticipating ATC speed changes, and ATC stops aren't so much a problem for me anymore...

    ...Yet I'll be braking for a station - well under speed, and going between 'coast' and a light brake application. Sometimes the brakes won't release, and then the train brings itself to a stop very far short of where I need to spot it. There is no alarm, I'm far below the speed limit, and nothing to indicate what is causing the brakes to stay on.

    Once the train stops, the brakes reset themselves, and I'm able to continue on. But it is still pretty frustrating. Is this a bug or user error?

    Something else: I've noticed a few red signal problems in some timetable runs. On a northbound local run I did last night, there was a bottleneck near Rye because a red signal ahead caused an AI train in front of me to stop, causing me to stop, and causing an AI train behind me stop. There was no traffic ahead of the red signal. Curiously, the game 'dispatcher' said that the signal could not be changed because the "player train appears to be off-path." (Later on, I couldn't finish the scenario at Stamford because of another red signal with the same message.)

    I waited for around 10 minutes and nothing happened. Finally I got out of the train, went to the train in front of me, and de-spawned it. Then the signal turned green and I was able to continue on my way.

    I then saw further on, around Cos Cob, a similar situation unfolding with southbound AI trains. I was playing a southbound run a few minutes ago, and around Rye, saw an AI train cluster-F situation unfolding on the northbound tracks as I went by.

    Just a couple other random very small things:
    • The headout views are reversed on the keypad. Pressing the left arrow puts your head out the right window. Pressing the right arrow puts your head out of the left window.
    • This one is especially minor, but it'd be cool if the Raildriver binding was updated so that you have to pull the Raildriver horn button back, like IRL, instead of pushing the horn button in.
     
    Last edited: Mar 21, 2026 at 1:49 PM
  15. MAX1319

    MAX1319 Well-Known Member

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    So the clip he provided went into the mianus one, but I checked the video and those wires are not missing at Pelham bay draw bridge, they actually go straight up into the tall towers :) . But as the other missing ohle wires are known
     
  16. vodka#2734

    vodka#2734 Well-Known Member

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    For me personally, this is a huge drawback. Seriously, It could have been added as a layer to the same Morristown and this would have at least slightly compensated for the inflated price.
     
  17. MAX1319

    MAX1319 Well-Known Member

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    Basically he tested it to make sure the doors open with free roam and they do. We checked AI service and they worked also.could have been the MC not being place in at least min brakes but best option was to try again since we ruled out anything wrong with doors :)
     
  18. dal#7945

    dal#7945 Well-Known Member

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    Thanks mate.
     
  19. MAX1319

    MAX1319 Well-Known Member

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    The brake issue you are experiencing is going into coast while the new speed hasn’t been met is actual correct but is going to get a patch. To avoid this penalty don’t put the mc into coast until you are under the new speed and have acknowledged
     
  20. PseudoStalker

    PseudoStalker Well-Known Member

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    Yes, the wires just go left, but the pantograph goes right. Panto miss the wire - that's the message.
     
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  21. MAX1319

    MAX1319 Well-Known Member

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    Ok yea the panto touching wires is known issue
     
  22. pveezy

    pveezy Well-Known Member

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    PLEASE FIX THE BROKEN SPEED CONTROL/100% TRACTIVE EFFORT ON THE ACELA - ON CONSOLE

    Sorry for caps. This has been broken since 2023 and mentioned time and time again but never fixed.
     
  23. Gae14

    Gae14 Active Member

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    If it's correct behaviour why is it getting patched, I'm not following !
     
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  24. bdlaplaca

    bdlaplaca Member

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    Its activating in certain circumstances where it shouldn't. Bottom line is whenever you encounter an ATC drop, immediately move the master controller to around 60% braking range, observe the brake rate light illuminate in the cab, then you can acknowledge the alarm. Do not release the master controller back to coast until you are underneath the ATC speed.
     
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  25. dal#7945

    dal#7945 Well-Known Member

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    This stopping for no reason is wearing thin now. I slow to get to track speed and boom it brings to halt no alarms no warning and all green signals.
     
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  26. Gtasandman

    Gtasandman Active Member

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    every time someone reports an issue anywhere else we all have to be mind readers and not report them here it seems like.
     
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  27. kelemenlk

    kelemenlk Member

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    I’m currently playing on PS5 on the Acela There’s nowhere to turn the safety systems on looked at the back wall, but there isn’t a switch to switch on ASCES And ATC I don’t know if it’s a bug It’s abit annoying when you want to complete medals such as platinum I hope there’s a fix for this train locomotive
     
  28. dal#7945

    dal#7945 Well-Known Member

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    You stand up walk to other side off cab open in door safety are on your left just below you 3 switches. Turn them on.
     
  29. kelemenlk

    kelemenlk Member

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    Thank you I found it I must’ve been losing my marbles thank you for helping me
     
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  30. MAX1319

    MAX1319 Well-Known Member

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    On stamford, avoid playing services 1225,1231,332,and 570. these services use platform 110 at GCt lower level which the unload doesn't seemed to register. I have put in a report for it
     
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  31. trainsimuser

    trainsimuser Well-Known Member

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  32. iriv#7314

    iriv#7314 Well-Known Member

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    At this moment, i would suggest not buying it yet.
    It is quite undrivable/frustrating with the acses/random penalty breaking bug .
    Furthermore fps is quite good, but suddenly it turns against me and fps goes below 7 and the game CTD's
    also, doing 2 runs = CTD
    I've started at least 15 services and i ended maybe 4
     
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  33. ajp31

    ajp31 Active Member

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    This has happened twice now: approaching GCT, cruising through the tunnel at 60 MPH, clear signals, and about half a mile before the 10 MPH speed limit, the in-cab track speed suddenly drops to 10 and I get an immediate penalty brake. Is this part of the known bug that is to be patched?
     
  34. bdlaplaca

    bdlaplaca Member

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    It is not a bug. You crossed the ACSES penalty curve. Because it is a large drop in speed limit, the curve is really long and starts early. The best thing to do is to begin braking early and you should stay under the penalty curve.
     
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  35. MAX1319

    MAX1319 Well-Known Member

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    hope this helps
     
  36. MrbKlegend89

    MrbKlegend89 Well-Known Member

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    Most trains inbound to Grand Central at Harlem 125 St, don't have arrivals because they usually what they called "Drop off only". It may not be the real answer but that's Metro North in real life. So that's probably WHY you don't see arrival times on the PIS like that
     
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  37. Princess Entrapta

    Princess Entrapta Well-Known Member

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    Is anyone else getting the thing where any time they pull out of Grand Central, as they pass the end of the platform, a wild MissingNo. appears in their cab for a few seconds?
    upload_2026-3-22_1-39-56.png

    Doesn't seem tied to any loco or service, M3, M7, M8 all seem to experience it in the same spot just beyond the platform end at all times of day.

    I'd call it excellent creepypasta bait, because it's precipitated by all the in-cab display screens flickering off and on for a moment, before the glitching out begins, then just as abruptly ends. Something which if DTG could replicate deliberately could make for a cool halloween scenario someday.
     
    Last edited: Mar 22, 2026 at 1:48 AM
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  38. malikrthr

    malikrthr Well-Known Member

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    I hope I am not going off on a tangent but I definitely want to take time to thank DTG, Rivet, Cactusjuice and all the developers and beta testers involved with the NY-Stamford route for their hard work, research, expertise and effort on the NY-Stamford route. In my opinion, this is the highest quality USA route that we have to date for TSW. I saw the entire livestream from DTG and read the deep dive articles and must say, I am really happy with how well crafted this route is. In my book, it gets 100%. I am amazed that we have both levels of Grand Central Terminal featured, with the complex NY-Penn Station/West side yard nearby running at a smooth frame rate. The updates that were done to the layered trains (CSX SD40, M3A, M7A, ACS-64, Amfleets and Acela) are definitely a warm welcome and the Metro North M8 is superb. I really like how it operates, sounds, especially the horn and announcements. The scenery overhaul along the Harlem/Hudson portions of this route came out really great and the run up from NY-Stamford as a whole across the Amtrak's NEC and Metro North's New Haven Line is amazing. The city skyline, and the revamped Penn Station with the inclusion of various Platform announcements and AI train horns at various times all fits superbly on this route There are so many scenery details in this route and I am really impressed with how the devs were able to build it in a way where it runs very smooth. This definitely should be the standard for routes going forward for TSW. I definitely look forward to what future patches for the NY-Stamford route will introduce and can't wait for the next set of USA routes. With how well this route did, I really hope at some point we can see a potential extension up to New Haven, as well as the Hudson Line and a Harlem line remaster. I definitely look forward to running many services on the NY-Stamford route and enjoying all of it's features and upgrades. I give this route a 10/10 :D
     
    Last edited: Mar 22, 2026 at 3:01 AM
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  39. Jordan0925

    Jordan0925 New Member

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    I don't know if this was reported, but the road numbers on the M8's on the front sides seem to be broken as both A & B ends have the same number (Example 9426-9426 - when in reality it should be 9426-9427). The number in the middle of the car, however, shows the correct road numbers.

    The operating screen also seems to be bugged with the same issue, including showing the train number as in this example "94269426"
     

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  40. fan railer

    fan railer Member

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    Why are you running at 60 mph half a mile before a 50 mph speed drop?
     
  41. dal#7945

    dal#7945 Well-Known Member

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    This stopping for no reason is wearing thin now. I slow to get to track speed and boom it brings to halt no alarms no warning and all green signals. Or am I missing something.
     
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  42. wcwood92

    wcwood92 Well-Known Member

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    ̶W̶h̶e̶r̶e̶ ̶i̶s̶ ̶t̶h̶e̶ ̶B̶r̶a̶k̶e̶ ̶A̶s̶s̶u̶r̶a̶n̶c̶e̶ ̶R̶a̶t̶e̶ ̶l̶i̶g̶h̶t̶?̶
    ̶D̶o̶e̶s̶ ̶p̶u̶t̶t̶i̶n̶g̶ ̶t̶h̶e̶ ̶m̶a̶s̶t̶e̶r̶ ̶c̶o̶n̶t̶r̶o̶l̶l̶e̶r̶ ̶i̶n̶t̶o̶ ̶a̶ ̶h̶i̶g̶h̶ ̶e̶n̶o̶u̶g̶h̶ ̶b̶r̶a̶k̶i̶n̶g̶ ̶r̶a̶t̶e̶ ̶a̶c̶t̶u̶a̶l̶l̶y̶ ̶s̶u̶p̶p̶r̶e̶s̶s̶ ̶t̶h̶e̶ ̶p̶e̶n̶a̶l̶t̶y̶ ̶b̶r̶a̶k̶e̶?̶ ̶I̶s̶ ̶t̶h̶a̶t̶ ̶b̶e̶i̶n̶g̶ ̶s̶i̶m̶u̶l̶a̶t̶e̶d̶ ̶c̶o̶r̶r̶e̶c̶t̶l̶y̶ ̶a̶n̶d̶ ̶t̶h̶e̶ ̶l̶i̶g̶h̶t̶ ̶i̶s̶ ̶j̶u̶s̶t̶ ̶m̶i̶s̶s̶i̶n̶g̶?̶ ̶O̶r̶ ̶i̶s̶ ̶p̶e̶n̶a̶l̶t̶y̶ ̶b̶r̶a̶k̶e̶ ̶s̶u̶p̶p̶r̶e̶s̶s̶i̶o̶n̶ ̶n̶o̶t̶ ̶b̶e̶i̶n̶g̶ ̶s̶i̶m̶u̶l̶a̶t̶e̶d̶ ̶p̶r̶o̶p̶e̶r̶l̶y̶?̶
    ̶
    ̶I̶'̶m̶ ̶w̶o̶n̶d̶e̶r̶i̶n̶g̶ ̶i̶f̶ ̶t̶h̶i̶s̶ ̶i̶s̶ ̶w̶h̶y̶ ̶p̶e̶o̶p̶l̶e̶ ̶a̶r̶e̶ ̶g̶e̶t̶t̶i̶n̶g̶ ̶r̶o̶g̶u̶e̶ ̶p̶e̶n̶a̶l̶t̶y̶ ̶b̶r̶a̶k̶e̶ ̶a̶p̶p̶l̶i̶c̶a̶t̶i̶o̶n̶s̶.̶

    Penalty brake suppression is actually fine. Nevermind.
    This route is absolutely phenomenal!
     
    Last edited: Mar 22, 2026 at 1:54 PM
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  43. Princess Entrapta

    Princess Entrapta Well-Known Member

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    You know what might help with diagnostics here?
    If people post logs of their runs using Beentrain's Thirdrails plugin. Should show exactly where and when these brakes are hitting people and that info can perhaps help in putting together a picture of any pattern to it.
     
  44. dal#7945

    dal#7945 Well-Known Member

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    Im on xbox so im guessing i cant do that ?
     
  45. Princess Entrapta

    Princess Entrapta Well-Known Member

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    Alas, no. It's an external application that hooks in and tracks your sessions on PC.
     
  46. OldVern

    OldVern Well-Known Member

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    Just watched a quick review by a YT’er called DC4260. Not very favourable at all and watching the clip can see why. Certainly not worth £33. More like £20.
     
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  47. dal#7945

    dal#7945 Well-Known Member

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    I
    Only bought it cause I had some credit about to expire so only paid £13. It's ok not the best and the bugs with safety systems are really annoying after a while.
    But certainly not worth the £33 price maybe no more then £25. Still least we mvl next i been waiting for that and just hope it has smooth release with no bugs.
     
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  48. ajp31

    ajp31 Active Member

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    So...without ATC signal drops, is there a way of knowing when the braking curve starts...?

    It takes less than half a mile to go from 60 mph track speed to a station stop. Without ATC signal drops why wouldn't I? Anyway, this last instance I was already in the braking range (low end) when the track speed dropped and I got an immediate, unrecoverable penalty brake. Moving the MC to suppression range and acknowledging had no effect. That doesn't seem right.
     
  49. MAX1319

    MAX1319 Well-Known Member

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    I actually expected much worse review. He was actually fair and the issues he put forward were valid. He did mention the positives on it so it wasn’t all doom and gloom. We had two local players review the game and they actually gave really high praise for the route. The bugs are there but hope to get some of them patched.
     
    Last edited: Mar 22, 2026 at 1:24 PM
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  50. Snorhog

    Snorhog Active Member

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    I advise people to try and learn this route to know where all the speed drops are and how to respond to them yall gotta be proactive when driving in game and real life for example if I leave Larchmont going south and the track speed is 70mph but there is a 50 up ahead I would only cruise up to 50 mph so I don’t get beep out approaching New Rochelle. Try and drive like 15-20mph below the MAS to learn all the speed restrictions

    I would also recommend dtg add training scenarios for new route that guides player on routes like this ie( speed restrictions)
     
    Last edited: Mar 22, 2026 at 3:33 PM
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