Xbox Stop Marker Needs To Be Turned On And Off Again Every Time!

Discussion in 'Player Feedback & Issues' started by BBIAJ, Mar 18, 2026.

  1. BBIAJ

    BBIAJ Well-Known Member

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    This is absolutely infuriating.

    I hate the immersion breaking traffic light coloured stop marker, and now in Wonders of Sodor, I have to toggle it on, unpause the game, pause, toggle it off again, and then resume play.

    This should be a one and done toggle, not every single play session!

    CORRECTION: This needs to be done after EVERY. SINGLE. STOP!

    Was this game even playtested before release, or was the entire Q&A budget blown on replacing Matt's cat ears for his pink headphones!?
     
    Last edited: Mar 18, 2026
  2. BBIAJ

    BBIAJ Well-Known Member

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    How is this still not fixed after today's first major patch in more than a month!?
     
  3. jivebunny

    jivebunny Well-Known Member

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    I haven't owned an Xbox since the 360, but I'd assume in 2026 developers can set up mode shifts on controllers, or at least allow for them. On Steam I play with an old PS3 controller, and to make for a better experience I've mapped the main HUD elements to buttons on the controller, so that I can just enable or disable them by holding down one of the joysticks and pressing the relevant button.

    Assuming it's possible, surely it wouldn't be a huge undertaking for DTG to set up mode shifts within the game and the ability to change button assignments.

    JB
     
  4. DTG Jamie

    DTG Jamie Community Manager Staff Member

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    The team is aware of the issue and is investigating it.
     
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