What's going to happen? Will they take away all my content, which is still worth several hundred hours? Or, oh my god, will they give me blurry textures?
I'm pretty sure it's fully and genuinely written like that. The wording is too coherent to be translated and there are too many grammatical errors to be AI
If you are using Steam and your controller is connected go to TSW in your library and you will see a controller icon to the right of the play button. Click that icon. Click edit layout Click the settings cog to the right of the B button Click add extra command Select the keyboard at the top of the screen Click on the Q key on the virtual keyboard You should now see the B button has two commands B button and Q Close the dialogue box
I have never harassed the developers or defended such behaviour. Well, frankly, it is highly unlikely that your methods will generate any action.
I remember all December updates cancelled and never arrived and now we are nearly in may with handful of updates and 4 weeks past since the class 90 was released and still can’t drive on it console
Never accused you, or anyone by name for that matter, of doing that. We both know it has happened, doesn't mean I was saying it was you. Let's just set that straight first of all before that string goes any further. As for the rest, again, I refuse to partake in the subject any further.
Anyone on this thread on xbox if so when you to live section. Is still showing news from like 6 months or longer.
So the patch isn't being held back because of this, it is in active testing and we hope to have it out very soon. Blurry textures can be caused by a wide range of issues. More external factors you introduce on to a route (for example, layers) makes it harder to resolve so as we have mentioned previously, it isn't for us to fully resolve however we have made a wide range of improvements to the route as a team to decrease the chance of them showing and improved general performance and stuttering. We hope to have more info very soon but we have been working hard with DTG to ensure we can deliver the patch ASAP. Ultimately more layers you have = more chance of blurry textures and those trains ultimately need to be optimised by respective parties across the board to really resolve the issue of texture memory being bloated but of course theres also things at core level that can be done to also help.