Route Mildmay Line Feedback Thread

Discussion in 'Route Add-on Feedback' started by DTG Harry, Mar 4, 2025.

  1. Andy L

    Andy L Well-Known Member

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    Is the extension to Richmond guaranteed or just an aspiration?
     
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  2. dal#7945

    dal#7945 Well-Known Member

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    Its guaranteed as far as I know.
     
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  3. Andy L

    Andy L Well-Known Member

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    Thanks but I'd like that guarantee from DTG before I part with any cash! There's no mention of it on the Steam store page hence my scepticism.
     
    Last edited: Feb 8, 2026
  4. dal#7945

    dal#7945 Well-Known Member

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    Its been mentioned on the last few road maps.
     
  5. Andy L

    Andy L Well-Known Member

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    But not in today's unless I've missed it. Anyone from DTG able to give an update to a potential purchaser?
     
  6. dal#7945

    dal#7945 Well-Known Member

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    upload_2026-2-10_23-5-49.jpeg
     
  7. Andy L

    Andy L Well-Known Member

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    I searched the Roadmap thread for "Mildmay" and it didn't turn anything up - missed that small bit at the bottom of the screen you posted, thanks.
     
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  8. pianomaster#8153

    pianomaster#8153 New Member

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    I’m on Xbox series x and for some reason I can use a class 166 (GWR) to drive/ sub in for the class 378 odd only just recently appeared after GWE remaster/ hotfix patch
     
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  9. eMAyTeeTee

    eMAyTeeTee Well-Known Member

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    The 166 spawns as a 3 car followed by a 2 car, except when I did it it spawned with the "inner" coach of the 2 car unit facing the wrong way;
    [​IMG]
     
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  10. eMAyTeeTee

    eMAyTeeTee Well-Known Member

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    [​IMG]
     
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  11. Double Yellow

    Double Yellow Well-Known Member

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    Why was the 166 added to this route? It doesn’t look right. Plus it’s a slog to drive at slow speeds.
     
  12. eMAyTeeTee

    eMAyTeeTee Well-Known Member

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    I can only assume it was a mistake
     
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  13. dal#7945

    dal#7945 Well-Known Member

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    Has there been any news on the extension to Richmond yet. I cant find anything nor heard anything.
     
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  14. randomshunter

    randomshunter Well-Known Member

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    There is a bug on London Overground - Mildmay Line. Trains arriving at Highbury & Islington station, platform 3 are colliding with the bridge wall.



    EXPECTED BEHAVIOR:
    Trains should not come into contact with the bridge wall when driving past it.



    ACTUAL BEHAVIOR:
    Retaining wall is positioned too close to the tracks, causing trains to collide with it when passing.



    REPRODUCIBILITY:
    Always



    HOW TO REPRODUCE THE BUG:

    1. Start TSW on Playstation 5 console
    2. Select London Overground - Mildmay Line route.
    3. Select Timetable mode
    4. Select Class 378 train
    5. Select timetable 2Y58 STRATFORD - CLAPHAM JUNCTION 06:44
    6. Begin playing the service



    When approaching Highbury & Islington Station, you will pass under the bridge. The left side of the train will collide with the bridge support, as it it is positioned too close to the tracks. Switch to external train view and you will have a better view of the train clipping into the retaining wall.

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
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  15. pendolendo#7123

    pendolendo#7123 Member

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    That`s not what a Class 378 sounds like.
     
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  16. FallenAngel00me

    FallenAngel00me Well-Known Member

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    Birmingham to Crewe had horrendous blurring issues on console, but All Aboard Studios actually did try and solve it. They made it better, it not fully gone.

    Incredible trains not even bothering to try and lessen the blurring after all this time is appalling. I know it's a core issue, but as AABs and Firefly have shown, it can be mitigated.
     
  17. eMAyTeeTee

    eMAyTeeTee Well-Known Member

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    AAB made steps to solve it? I can't even play the route with it's main train, the Class 350, being turned on without it immediately becoming a blurred mess
     
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  18. FallenAngel00me

    FallenAngel00me Well-Known Member

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    I did a service the other day and it blurred for a short while around Smethwick, before easing up (not going back to full detail though). Maybe time of day is a big factor?
     
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  19. railz#1856

    railz#1856 Member

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    The AI class 345 and 720 pantographs are not raised to contact the overhead wires. This was noted at Stratford Station. On top of that, the headlights and driver were on the wrong end as the train was moving in the other direction.
     
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  20. spikeyorks

    spikeyorks Well-Known Member

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    There is a broken piece of track between the NLL and the WLL meaning that it is impossible to run AI services in Scenario Planner on a modded system. A bit of a shame as it is about the only piece of the WCML lines at Willesden that it is impossible to see trains run on.

    Also could you please ensure that there are more markers placed on this route when the extension is produced. At the moment there are very few on loops at Stratford, at Highbury / Camden and at Willesden TMD meaning that these cannot be used in scenarios even though they would be very handy. You can only do so much with a mod. Scenarios - Proof Of Concept - Mildmay

    Finally would you go to the trouble of updating the little bit of MML between St Pancras and West Hampstead. I have run a service along this and can see that much of the scenery work is done. It would be lovely, and a surprise, if this short bit of line could be brought into play.
    Thanks :)
     
  21. JazzyGeofferz

    JazzyGeofferz Member

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    Should I be sitting for 10+ minutes waiting for the brake reservoirs to fill in the "route learning" scenario? They're at 7.5 and don't appear to be going any higher. I'm sure this was an issue a year ago, why hasn't it been rectified? Or is part of route learning sitting for a interminable long time waiting for brake reservoirs to fill?
     
  22. flukey#4378

    flukey#4378 Well-Known Member

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    With the new extension coming can we please see some refurbed 378 in their new liveries?
     
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  23. playthoseblues

    playthoseblues Active Member

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    So just picked this up in the sale however noticed that passengers don't embark or disembark at any stations enroute. Is this the same for anyone else? Requested a refund until fixed.
     
  24. Jon B

    Jon B Well-Known Member

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    Yes this is a known issue. The free extension to Richmond that’s coming soon is also going to include updates and fixes so worth hanging on to I reckon.
     
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  25. historicalduck7

    historicalduck7 Well-Known Member

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    i can’t help feeling that this route should’ve been held back by a month or so for extra polish. i’m well aware that as a single dev, there’s huge financial factors in the release timeline but issues such as
    • the exaggerated bounciness of the 378
    • the 378 having the wrong HUD (the irl one goes up to 90)
    • the 378 not having its own soundset
    • passenger spawning issues
    • a few light baking issues here and there, nothing major but still needs addressing
    • and of course, blurry textures
    have been unresolved since launch. as i say, i know that the product needed to be released for johannes to earn money, but dtg or another third party could and maybe should’ve stepped in to iron out the main things. i know that most of the listed issues should be resolved with the richmond extension, but this is a product which is nearing 18 months old and i can’t help feeling johannes has been slightly let down, he’s helped with other dlc and received little in return
     
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  26. playthoseblues

    playthoseblues Active Member

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    Thanks for this, I had read about a possible fix in the pipeline so thanks for clarifying. It's such a shame and as historicalduck7 says, the product is 18 months old. Hopefully the fix comes soon...!
     
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  27. Andy L

    Andy L Well-Known Member

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    Beware of buying known buggy DLC in the hope that a patch might be forthcoming. Plenty of previous examples of patches coming a very long time after the issues were first reported or not appearing at all.
     
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