Will definitely get me back into driving this route again, the screenshots look excellent, will be amazing to see another PC modded timetable that we can enjoy.
A first up success I have managed to get the TT to work in the game.. still a lot of work to do, including a few more services, 121 playable thus far but ai levels around the Piccadilly area are up and to a more realistic feel! (the orange FL90 is due to a CC sub nothing I have added, just sheer coincidence the livery showed up ha!)
One thing I am trying to also achieve with this TT as Glossop is very limited with Driving options but open to a little AI for the spotter, is try and implement passing trains along the line and only showing during the month they past (I've been doing my research despite living on the other side of the world).. as an example 1Z62 + 1Z63 "Retro Norfolk Broadsman" that passed guide bridge twice in August utilizing some Creator club liveries and MK3s available in game for the closest consist (even though the mk3s are still branded).
So far for the TT, while there are only 185 playable services across the 323/150/158 + 66 (doesn't include the Ashburys Aggregate moves which Im up in the air to wait for the 70 before adding), the TT has 613 AI services to ensure the DLC itself doesn't feel so sparce when coming in and out of Manchester
Blimey, this thread's reappeared out of nowhere! Great to see there's a new TT in the works as I haven't used this route in a few years due to the fact it's completely dead in terms of traffic (and needs a refresh). I'll be keeping an eye on this, looking forward to giving it a spin! JB
Good opportunity for me to pick this route up now in the steam sale. Loving the time and care you’ve put into this flukey#4378 to give it a new lease of life. Superb job.
I will say doing this TT, that I do get a little frustrated with what is on offer with TSW and the lack there of rolling stock available...Such a shame that MAC didn't come with the 331 since we already had 3 323s..or there are no plans for a 195 except I believe we'll get another 158! While why cant they create the variants of models we have like a 221 or 150/1... Guess we are just lucky we are on PC and to those who's liveries from creators club I am using (Ive recorded the name and recognition will be given) to allow for the variation in liveries and an alternative TT to the default
It is indeed a bit frustrating, when you look at the variety of stock that was available in TSC. We've had TSW for a decade now and still no Class 91, still not much in the way of freight locomotives, still no Mk3 sleepers for Vern.... I think there are just far fewer developers out there and basically no freeware producers due to the complexity and detail that needs to go into rolling stock these days. Also DTG needs to provide a plugin for the editor so that you can just import stock, reskins and CC content straight from your TSW installation. The current method is ridiculous. JB
Or the Mark One versions to go on SoS and PFR. Fairly certain when we looked at what the timetable should have been when the route came out, there was an overnight St Pancras to Manchester and vv service that would have has a sleeping car or two.
I wish I could create liveries (not through CC) but cant find a template to use for the loco's to have a crack for those we dont have in game...liveries I have captured through CC have been put into Editor but they are only at 1080p so there is a slight blur lets say up close (but feel this is a me thing as Im still learning and might be able to rectify that with NVIDIA) as I would prefer either 2k or 4k images Maybe if I cant get them done when I release this, I can look at it down the track with someone who can create liveries at 4k.... as what I would like to do is Mirror this onto MAC next for a better experience going between the two
I'm no expert at this but I seem to remember the GodMode mod has a setting allowing you to increase the export resolution, and that for best results you want to be pushing the game resolution to 4k and the screen resolution to 200% when you're exporting. Or is there some arbitrary limit that stops you from exporting at more than 1080? JB
TBH I think its me thats caused that so will go back and try upgrading next week... need to fix up some Sim batching blockages as I added in more Rose Hill Marple services, Sheffield AI and a couple of 66 runs from signals near portals that have caused a couple of sticking points I need to rectify.. At the moment my sim batching is taking 4 hours so bit of a process.
Seeing this upcoming 2024 timetable that you are working on has made me go and buy the route while it’s on sale. Hopefully not long till we get to grips with it.