Thoughts About Removing Ai Trains And Reduced Timetable Series S

Discussion in 'TSW General Discussion' started by lexie, May 28, 2026.

  1. lexie

    lexie Well-Known Member

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    With the latest update for the BR Class 805, there are AI and even playable services removed from the timetable and the Series S now have a reduced timetable. So in fact you bought something with the information known at that moment and then they take it partly away from you. Personally I think this is not done and does harm to owners of this DLC.

    How do you think about this?

    Here is the changelog for this DLC:

    Full Changelog
    BR Class 805
    • Improved timetable stability and reliability across multiple services
    • Performance optimisation to help reduce crashes and memory issues
    • Added settings for reduced timetable on all platforms to improve performance
    • Added and corrected a number of Avanti and LNWR services
    • Reduced the frequency of certain fault events
    • Improved Class 805 speed limit behaviour
    • Improved weather glass/mask visuals
    • Fixed issues with brakes and AWS/TPWS self-test behaviour
    • Fixed several service count, routing, timing, and destination display issues
    • Fixed a propulsion changeover issue that could cause crashes
    Developer Note: As part of optimisation work across all timetables, in addition to the above notes, the Xbox Series S timetable will be reduced to support optimal performance.

    Class 805 – WCML: London-Milton Keynes Timetable Changes

    • Removed LU AI at Queens Park
    • Removed AWC nonstop Ai services to Birmingham, Manchester and Glasgow
    • Removed a small number of playable 390 services at peak time

    Class 805 – Brimingham-Crewe Timetable Changes

    • Removed static AI
    • Reduced AI at Crewe such as Northern, TfW and EMT services
    • Removed some AI AWC services between Stafford and Crewe
     
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  2. brett#9670

    brett#9670 Member

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    Is this definitely just for Xbox series S the reduced timetable? I’ve seen people saying it’s all console users but as a PS5 user I’m hoping they haven’t reduced the timetable on there too as I never had any real issue with the full timetable !
     
  3. MadduckUK

    MadduckUK Well-Known Member

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    In order to prioritise timetable optimisation where it counts most, in addition to the above notes, railtours have been removed from the timetable.
     

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  4. lexie

    lexie Well-Known Member

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    From what I get, they removed services on all platforms and the Series S got an even more reduced timetable.
     
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  5. marcsharp2

    marcsharp2 Well-Known Member

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    I'm against it. We were promised a certain amount of services and layers. When they get removed for whatever reason I feel like I've been cheated out of my money.
     
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  6. brett#9670

    brett#9670 Member

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    Thank you for the reply, if that’s the case then that’s abit annoying as like I said I never really had any issues before with the full timetable and I’ve always enjoyed the busy timetables:|
     
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  7. eMAyTeeTee

    eMAyTeeTee Well-Known Member

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    haven't played Birmingham to Crewe since the update, but before then I had most layers off and it blurred till I turned the 350 off. Even now it blurs with the 350 on (according to some posts I saw in the feedback thread) but honestly I think All Aboard have there heads too far up their arses to realise that damn 350 is the bloody problem
     
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  8. lexie

    lexie Well-Known Member

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    This, it turns out like a false advertisement.
     
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  9. lexie

    lexie Well-Known Member

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    As soon as I enable the 350 on GWE, I also get blurry textures on this route. Maybe related, maybe not.
     
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  10. lexie

    lexie Well-Known Member

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    I'm also not affected as I don't own this DLC, but reading this in the patch notes was major red flag for me. This is not a way to fix problems and breaks the trust in DTG (what is left of it).
     
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  11. Double Yellow

    Double Yellow Well-Known Member

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    I think the better option would’ve been giving the player a choice (a reduced time and standard one). Which they’ve done on some previous routes that couldn’t handle the standard timetable.
     
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  12. Wilbnil

    Wilbnil Well-Known Member

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    Seems odd that they didn't just create a new reduced timetable, at least for PC where specs vary significantly. The patch notes aren't very clear to me as to what has actually happened to which platform, but it sucks to have content removed when it seemingly worked well before. One interesting possibility though is that AABS has tested adding both the 807 and 70 to the timetable, and that the results weren't pretty.
     
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  13. ben#1349

    ben#1349 Well-Known Member

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    Wow, I really hope DTG can be open about this and share proper details if services WERE removed from all consoles. I would hate to see a route I bought just yesterday, which ran perfect and was really enjoyable, had a load of services removed (unless they were minor unimportant services)
     
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  14. eMAyTeeTee

    eMAyTeeTee Well-Known Member

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    Well having just tried the 350 on Birmingham to Crewe (original timetable) myself, I maybe take *some* of this back.

    Just ran service 9Y78 with the 350/1. Between Crewe and Wolverhampton the only issue were that the "Max Speed = 110" and labels for switches behind the driver went slightly blurry (but not to the point of being unreadable), train exteriors (mine and and AI), and the world itself were fine.

    But you see, Wolverhampton is where the problems started. Approaching the station it briefly went full unreadable labels and blurry exterior and world but then went fine. Then when leaving it did the same thing, briefly went to normal again, but then went back all the way to New Street (where it went back normal again, but it always did that). I don't think, at least, that previosly I could get that far with a 350 before major issues cropped up.

    For context, I'm on Series S and had the following layers on
    • WMR Class 323
    • AWC Class 390
    • EMT 158
    • Cross Country and WMR Class 170s
    • Class 220 XC Voyager
     
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  15. eldomtom2

    eldomtom2 Well-Known Member

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    If enabling something on one route causes issues on another, that's a sign of serious issues in the game's code...
     
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  16. lexie

    lexie Well-Known Member

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    That's not what I mean, as soon as I enable the 350 layer on GWE, I get blurry textures on GWE. So it looks like the 350 is consuming a lot of resources/memory.
     
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  17. Andy L

    Andy L Well-Known Member

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    Well by removing services from the PC version which ran perfectly well with them included they've sealed their fate as far as I'm concerned. I'll not be buying Trent Valley and risk a future 'improvement' leaving me with with less than I'd originally paid for.
     
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  18. NateDogg7a

    NateDogg7a Well-Known Member

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    If you are surprised by this then you must be new or really haven't been paying attention to what happens on Series S. Another route where AI/static stock was reduced on Series S, after the route was released, was Shap. In both these cases anyone playing on Series S ended up having content removed that they had already paid for, but at least they were notified. Several other routes, including SRM and FTF, were released with less layers for Series S than other platforms, but Dovetail never bothered to let people know this ahead of time. Eventually we were told that cuts can be made to Series S that are so close to the release date for a DLC, that it never even gets communicated to the customer-facing team. So it can be impossible for anyone to know, including the people who work at DTG, if Series S will get all the layers, and if not, what is cut.

    This has been going on for years and I wrote about it on the forum often as I was playing on Series S. Now I have Series X and the game plays better plus the risk of having things taken away is much less (but not zero). I strongly suggest to anyone who could possibly move to Series X to do it. I bought mine used and, after I sold my Series S, there wasn't a huge price difference. On Series S you don't ever really know what you're going to get, and whatever you currently have, can be taken away.
     
  19. Andy L

    Andy L Well-Known Member

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    The Railtour services are gone but I don't have any way of knowing now how many other services there were originally.
     
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  20. brett#9670

    brett#9670 Member

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    I’m on ps5 and just had a look at the Evero 2025 WCMLs timetable and there’s an option for a reduced timetable and then the normal timetable. However looking at the normal timetable there seems to be more Pendolino and Evero services added! Alot of the previous AI non stop through Milton Keynes seem to be playable now and there’s some new Liverpool and Birmingham services added
     
  21. lexie

    lexie Well-Known Member

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    This is not only about Series S. There are services removed from all platforms and the Series S got an even more reduced timetable. If they communicate in advance about what you get, then people can decide if they want a reduced timetable or not. In this case, they bought a DLC with a full timetable and then services and static stock where removed.
     
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  22. jivebunny

    jivebunny Well-Known Member

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    This is the result of ten years of DTG burying their heads in the sand about TSW's performance issues and bugs, and not wanting to clean up the general coding mess. It's got to the point now where it would cost them too much in developer time (and therefore money) to actually address the tech debt, and so the only financially viable solution for them is to remove bits of the game to shoehorn it into work on lower-spec platforms.

    TSW7 is no doubt around the corner and with the change to UE5 it's no real surprise to me that DTG are unwilling to invest time in what they probably now consider a legacy product, especially if none of the current DLC can be ported over as we're assuming will be the case. So their approach to TSW6 now is to do what they can to make it hobble along on two of the platforms it's supposed to have been developed for, at the expense of PC users who are now needlessly losing services that were listed as a features on the DLC store pages.

    I don't agree with it in the slightest. They should have left the existing timetables as they were and produced reduced timetables for the routes that needed it. It wouldn't have been a big ask, considering it would just be a copy with some services removed. Maintaining a reduced timetable in the long-run wouldn't have been much work as presumably they wouldn't be able to add any future layers to it anyway, leaving only the full timetable to be updated. If they wanted to do things properly they would have then added an option to disable the timetables you don't want to see.

    We wanted performance improvements but instead we're seeing stuff we paid for being removed from the game. Not setting the best of precedents really.

    JB
     
    Last edited: May 28, 2026
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  23. flukey#4378

    flukey#4378 Well-Known Member

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    From what AABS have said on Discord is that we have two TT for the Evero 805 TT for both B2C and WCML..One full which has not been touched then one reduced which has had many ai services stripped, while for WCML there is only one variant of the 350 to assist consoles, especially xbox Series S with the issues they have face since release.

    For those like me on PC nothing has changed we still have the same amount of services and AI (and we might see even more once the 807/ 350-4 + 70 come out looking at the layers for each version

    While to answer another question the railtours are still there for B2C 805TT
    upload_2026-5-29_7-38-54.jpeg
     
    Last edited: May 28, 2026
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  24. samfjsmith

    samfjsmith Active Member

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    I hope the removal of rail tours doesn’t become the norm as they add so much despite being so small in the wider scope of a timetable. I can’t be the only one who enjoys passing them unexpectedly, least of all driving them. They’re usually the first thing I look for on the timetable of a new route
     
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  25. jonnyd7

    jonnyd7 Well-Known Member

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    And as someone that has both platforms, this is far from the only game that has this sort of issue on the Series S vs the Series X. The Series S is a solid solution for lower cost and lower detailed games that aren’t heavy on memory, but with recent games that are more powerful coming out over the last 2 years or so, it’s really shown the difference between the power it has vs the Series X.

    I’m sure there’s a better way to manage it to scale down other things to not impact the AI and trains much, but then again with how wonky the Series S memory can be, this might be the easiest and more sure fire way to do it.
     
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  26. NateDogg7a

    NateDogg7a Well-Known Member

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    Very true, and I have always said that it's not the fact that TSW routes might have to be scaled down to run on Series S that has bothered me. Rather, it's not letting us know it's going to happen, and letting us find out for ourselves after we have already bought it. Or, of course, taking something away after the fact.

    This brings me back to the original intent of this post. There is no way to be surprised about TSW content getting removed from DLC when it has been happening to Series S for years. When I wrote about what was happening contemporaneously, very few people could be bothered because it wasn't happening to them. Now of course we have even more players affected, but the writing was always on the wall - just like what happened with the Epic games store, except that at least the community seemed to be united against that.
     
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  27. KitsuneKiera

    KitsuneKiera Well-Known Member

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    The Class 710 is still borked on the WCML:S Class 805 timetable...
     
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  28. stevenwalker1985

    stevenwalker1985 Well-Known Member

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    Am the same as you. I dont own it. But reading this i thought why even bother buying it now. Taking services away just to improve performance. I bet people that have the dlc will be absolute livid knowing what they paid for will be taken away a but. Unreal reading it likes
    Tut tut
     
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  29. Rob39

    Rob39 Well-Known Member

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    When gen 8 goes, thats a chance to split the pc version from the console isnt it. Lose addons mgr for example.
    The game is starting to become reliant on timetable modders to create a full experience.
     
    Last edited: May 29, 2026
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  30. Double Yellow

    Double Yellow Well-Known Member

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    I’m assuming the reduced timetables is a Series S only issue?
    I was made to believe it was for 9th gen consoles and PC too.
    I fired up a service last night on B2C and noticed I had all my layers intact.
     
  31. MadduckUK

    MadduckUK Well-Known Member

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    I'm pretty sure you own WCMLoS, so you are missing the Class 87 timetable.


    Do you own WCMLoS and/or the Class 86 pack?
     
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  32. Double Yellow

    Double Yellow Well-Known Member

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  33. flyingpaul

    flyingpaul Active Member

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    Funnily enough, it goes against their own philosophy, which was held up high and mentioned quite often when something couldn't be done and as a justification for the new TSW iterations a few years back, as "we cannot take away something that was bought in a different state".
     
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  34. Disintegration7

    Disintegration7 Well-Known Member

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    They're just making stuff up as they go along at this point. The core of the game is so busted it's a constant robbing of Peter to pay Paul, to use a very old phrase.

    Not to mention, once again a 3P dev is out here having to defend DTG's mess while we hear crickets from the developers of the game itself.

    Sad situation all around
     
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  35. MadduckUK

    MadduckUK Well-Known Member

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    Wonder if Just Trains know their content is being used as part of a bait and switch.
     
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  36. vodka#2734

    vodka#2734 Well-Known Member

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    My suggestion in one of my many posts about blurry textures that improving the situation on consoles would hurt the PC version is justified. DTG couldn't come up with anything better than simply cutting parts from the PC version of the game. And the question of why the PC version of the game depends on the console versions has never been answered.
     
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  37. dal#7945

    dal#7945 Well-Known Member

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    So on the evero wcml south timetable its gone from 350 tube jobs to 14 on xbox series x. And why only 11 freight jobs
     
  38. jonnyd7

    jonnyd7 Well-Known Member

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    PC and Console will never be split. Most games are built for PC and then scaled down for console to match the settings of a mid-tier PC. It would be a waste of development resources to have 2 separate games and maintain both. Just needs better optimization testing for the console version, especially since it’s a fixed set of requirements they are working with vs varied requirements for PC.
     
  39. sam5166

    sam5166 Well-Known Member

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    Correct me if im wrong, but some DLC's haven't been released for GEN 8 including this route. It's not GEN 8 that has caused the problems plaguing routes that haven't even been released on that platform
     
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  40. sam5166

    sam5166 Well-Known Member

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    I don't see how that can be the case. There have been DLC's that have not been released on last gen consoles. Also, the game is developed on PC and then scaled back for consoles. There is a PC version and a console version of this game. Whatever issues that are on PC are not the fault of consoles. DTG have effectively buried their head in the sand and allow issues to pile up. This game is also poorly optimized compared to more intense games.

    To be honest, if DLC's aren't being released on last gen consoles, I don't get why DTG still supports it
     
    Last edited: May 29, 2026
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  41. GeraltDW

    GeraltDW Well-Known Member

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    I think it's kinda sad, that the essence of "performance optimisation" turns out to be basically just little more than "remove stuff" and "turn freight-stations and depots into ghost towns / lost places" :/
     
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  42. jonnyd7

    jonnyd7 Well-Known Member

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    I was talking about Gen 9 consoles (XBSX/PS5/PS5Pro). Even if/when Gen 8 is officially gone, they will still have to scale it down for Gen 9, which is pretty much a mid-tier PC (Although that is going even lower by the month as more powerful hardware comes out).
     
  43. jonnyd7

    jonnyd7 Well-Known Member

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    That’s what optimization is though. Something has to give in order to scale it for a lower tier system. The hope is that it can be texture based, but that may not be the best approach.

    What also hurts consoles vs mid-lower end PCs is the blended memory architecture. It was a big issue at first for MSFS and still somewhat, but they seem to have been able to support it better in 2024 since much of the content outside of the base stuff can all be streamed now and only load the immediate near scenery/objects.
     
  44. brett#9670

    brett#9670 Member

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    On PS5 it says 14 on the underground but when you actually go on it there’s defo more than 14!
     
  45. lexie

    lexie Well-Known Member

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    If I remember correctly from a post from a 3rd party dev, 3rd parties do make and test a DLC for PC, then deliver it to DTG, who ports it over to console. So if this is the case, then they actually work with one version for all platforms.
     
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  46. sam5166

    sam5166 Well-Known Member

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    That's what I find very strange. DTG have made it clear in the past that there are effectively separate versions of this game. Why would AABS have to cut content on a PC timetable due to an issue on Playstation and said issue hasn't affected PC players?

    Unless what DTG said previously is not true which wouldn't surprise me in the slightest
     
    Last edited: May 30, 2026
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  47. lexie

    lexie Well-Known Member

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    As mentioned above already, 3rd party devs seem to work with one (pc) version and DTG does the ports to console. Development of multiple versions for the different platforms are maybe still the case for DTG their own routes.
     
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  48. johannes-wirth

    johannes-wirth New Member

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    From what has been said also in the past it sounds to me like this:
    There are different builds for the platforms that add/change things, for example the graphical settings for PC or the draw distances.
    But according to what AABS (I think Kezz) has said, it seems that it is not possible (at least currently) to have a layer included only in some of the builds, so in the current example this would mean including the railtour layer only for the PC build but not for the consoles.
    That would basically mean that DTG need to provide the required infrastructure here, namely to have "conditional" layers that are only included in specific builds.
     
  49. hecticjojo

    hecticjojo Well-Known Member

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    i feel so very conflicted. on the one hand it is a game and i get that it isnt the be all end all. there are much much bigger fish to fry in this world. but on the other hand, i dont honestly know the last time it was acceptable to sell something that is described one way, with all the layers and inclusions and feature etc etc and then have those features reduced or removed meaning the content is now genuinely different from the way it was being "sold" to us in preview streams. it feels very bait and switch, very dishonest and kinda scummy.

    not that Dovetail really care at all, if they did they wouldnt be making and breaking promises constantly, releasing broken DLC that need to be watered down.. sorry i mean optimised..

    Why would Dovetail fix ANYTHING when all they need to do is wait for the next Just Trains route to come and distract us all, and then as soon as TSW7 releases its an entirely new store page with all new and fresh reviews, so long TSW6 problems.
     
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  50. Emmy_MAN

    Emmy_MAN Well-Known Member

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    That’s exactly how I read what you wrote!

    That’s why I’m even more puzzled as to why they’re now removing things from the PC versions that wouldn’t be necessary at all for the PC version.

    And I have to agree with hecticjojo, too.
    DTG tells you what features are supposed to be included, but sometimes those features are missing at launch, or they get removed later with an update.

    Sorry, DTG, but in my opinion, this is just a rip-off.
     
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