Is Wonders Of Sodor Starting To Flop?

Discussion in 'General Discussion' started by jj-dogg, Jun 18, 2026.

  1. jj-dogg

    jj-dogg Active Member

    Joined:
    Apr 18, 2026
    Messages:
    134
    Likes Received:
    82
    A very bold title I have here, but hear me out!

    Yesterday marked three months since Wonders of Sodor launched. First off, congratulations to Dovetail. I'm genuinely happy this game exists and made it to release.

    That said, I think the lack of communication and community engagement is becoming a bigger issue. I understand Dovetail has other games to work on, but communication is important. Players need a reason to stay invested, and right now many of us are left guessing about the future of the game.

    Wonders of Sodor has a great foundation, but it still feels like there's a lot of untapped potential. The timetable system can become repetitive, some areas could use improvements, and many fans are hoping to see more of the classic Awdry-era characters added over time. I don't think people are asking for every engine in the franchise—just the iconic ones that helped define the series. I would be just happy if we got the main engines from 1-12, plus Daisy, Mavis, Bill and Ben.

    My biggest concern isn't even the lack of content. It's the lack of clarity. The updates we do get often feel vague and don't really tell us what's next. If content is a long way off, I'd rather hear that directly than be left guessing. While Dovetail has given us the Switch release and a patch, I feel like they've relied heavily on the initial hype surrounding the game. The problem is that hype can only carry a game for so long before players start wanting something new. The honeymoon phase is over, and naturally people want more content, more communication, and more reasons to keep coming back. That's not fans being picky or ungrateful—it's simply how games and businesses work. If players are invested in your product, they're going to want to know what's next.

    Some people will probably say I'm being impatient, entitled, or asking for too much. I disagree. You can be patient and still express concerns. Wanting more from a game you enjoy isn't a bad thing—it's a sign that people care. I have an abundance of ideas that could be added to the game, and I've shared them quite a lot, but it just proves that I really do want this game to be big. This is probably deluded, but it could be bigger than the show that's coming up.

    This isn't meant as an attack on Dovetail. I appreciate the work they've put into the game, and I want it to succeed. But after three months, I think it's fair for fans to ask for more communication, more engagement, and a clearer idea of where Wonders of Sodor is headed.
     
  2. Gav25182

    Gav25182 New Member

    Joined:
    Mar 24, 2026
    Messages:
    8
    Likes Received:
    5
    The 'Is this game a flop?' thread was premature.

    This thread is quite pertinent.

    And for the reasons you have stated. I agree.

    I haven't dealt with Dovetail before. When I first bought WOS, I thought maybe TSW would be worth an investment. I'm not so sure now.
     
    Last edited: Jun 18, 2026
    • Like Like x 1
  3. jj-dogg

    jj-dogg Active Member

    Joined:
    Apr 18, 2026
    Messages:
    134
    Likes Received:
    82
    Yeah, this is probably the most unique answer I've heard. Through all marketing, this game is a train simulator made by Dovetail, the same company that has made Train Simulator World. Since this game is complex not only for the lack of content, but also for just the usual bugs that a lot of people are complaining about. The signals, the glitches, the lags, everything about it has started to maybe shift my opinion about how this game is going to turn out for the future, and it sucks because I really wanted this game to go far.
     
  4. ian333333

    ian333333 Member

    Joined:
    Feb 27, 2026
    Messages:
    94
    Likes Received:
    67
    It’s 20% off (£31.99 for the deluxe edition) on Xbox - the first time it’s been on sale, the Thomas version of TSW6 (both Thomas DLC’s and West Somerset Railway) is 50% off (£17.49) too

    I’m not writing off WOS, I feel like it’s just beginning, however I would like a roadmap announcement
     
    • Like Like x 1
  5. jj-dogg

    jj-dogg Active Member

    Joined:
    Apr 18, 2026
    Messages:
    134
    Likes Received:
    82
    I do agree with your sentiment completely. While I am worried about Wonders of Sodor and Dovetail's commitment, I'm not really letting go of this game. I already bought it, so I'm not going to give up. Besides, I don't really see myself playing another train simulator game if I want to play Thomas and friends characters. I only see Wonders of Sodor as good because it seems easy. Just boot up the game and bam, you got Sodor.

    I'm not trying to discourage anyone nor slander Dovetail; I am just expressing how I feel about this game. But I never said I was going to give up on the game. However, I will hold off on it until we get more updates. Other than that, that's just how I feel.
     
  6. black mage luis

    black mage luis New Member

    Joined:
    May 23, 2026
    Messages:
    9
    Likes Received:
    10
    I don't think the game is dead. I think the next update is a big patch. That must be why it's taking a while. The platinum trophy saids "base game" trophies so more content is definitely coming. Otherwise it wouldn't make sense for the platinum trophy to say this
    Untitled.png
     
    Last edited: Jun 21, 2026
    • Like Like x 2
  7. charguin

    charguin New Member

    Joined:
    Mar 13, 2026
    Messages:
    18
    Likes Received:
    18
    Exactly. It’s pretty clear this isn’t the “final” version of the game, they clearly have plans to expand and add more. Just give it time, I’m sure we will hear updates on a DLC/expansion soon. They wouldn’t be outright mentioning several characters that aren’t in the game or showing spur tracks that go nowhere in the game if that weren’t the case.
     
    • Like Like x 1
  8. smugstarlord#4202

    smugstarlord#4202 Well-Known Member

    Joined:
    Jun 24, 2021
    Messages:
    1,065
    Likes Received:
    1,866
    DTG dont add dlc trophies anymore and havent done since TSW 5. I wouldn't get your hopes up either, as this is the time of year they work on the next TSW and everything else gets pushed aside until a later date, usually around October time.
     
  9. ian333333

    ian333333 Member

    Joined:
    Feb 27, 2026
    Messages:
    94
    Likes Received:
    67
    Id love more achievements/trophies

    TSW is a different beast with new versions being released every year and lots of legacy DLC’s. WOS is a standalone game so it’d be more akin to them adding achievements with an old TSW DLC for that version of the game which they certainly have the capabilities to do without causing issues
     
    Last edited: Jun 22, 2026
  10. ighten-

    ighten- Member

    Joined:
    Nov 22, 2023
    Messages:
    34
    Likes Received:
    9
    Not sure 3 months tells us much tbh. Just enjoy it for now and fingers crossed for the future.
     
  11. jj-dogg

    jj-dogg Active Member

    Joined:
    Apr 18, 2026
    Messages:
    134
    Likes Received:
    82
    I think that's pretty obvious. Wonders of Sodor doesn't feel complete in its current state, and I believe Dovetail knew that from the start. The game was likely designed as a foundation to build upon over time. With only six engines and one branch line, players were always going to want more. The patches, achievement list, and available character slots all suggest future content was planned. The real question is whether Dovetail delivers the characters, routes, and features needed to make the game feel complete.
     
  12. jj-dogg

    jj-dogg Active Member

    Joined:
    Apr 18, 2026
    Messages:
    134
    Likes Received:
    82
    I'm not saying three months determines whether a game is a success or a flop, but it's a reasonable time to start communicating what's next. The honeymoon phase is over, and players want to know what they can expect. While my speculation may have been a bit over the top, the main point remains: Dovetail has given very few clues about future content, and at this stage, some kind of roadmap or teaser would go a long way.
     
  13. jamesbee

    jamesbee New Member

    Joined:
    May 13, 2026
    Messages:
    10
    Likes Received:
    13
    I don't think the game is a "flop", but it seems that people have already run out of things to do, and with no new information perhaps people are starting to run out of things to say, which, only 3 or 4 months on is somewhat sad.
    To say again, as beautiful as the game looks it's very much "Rinse & Repeat" and without any other tasks in the timetables or especially without any other traffic to pass us by in Explore mode, it feels very empty very quickly and isn't even half the fun it should be.
    Hopefully, once more characters and more routes are released and hopefully a much bigger randomized set of tasks in the timetables will help to breathe enough life into the game that people play it for years, not months.
    As for the emptyness of Explore mode, even a simple "If/Then" approach would be perfect... IF Emily reaches this point on the up line THEN Gordon or James (random) will pass her on the down line, just like in timetable mode.
    We only need to see another train for about 10 seconds untill we've passed them or they've passed us, or however long we have to wait at a station or signal.
    As I've said on a previous post, I thought that Explore mode would be where the real "meat" of the game was be so I don't know why it has been kept so lonely.
    So for me, I think the game needs a couple more shovels of coal to stop it running out of steam too quickly!
     
    • Like Like x 2
  14. jj-dogg

    jj-dogg Active Member

    Joined:
    Apr 18, 2026
    Messages:
    134
    Likes Received:
    82
    I think calling the game a flop was an overreaction on my part. Wonders of Sodor has a fantastic foundation, and I'm grateful it exists. My concern isn't that the game has no future—it's that players are already reaching the limits of what the current content and gameplay systems can offer.
    The lack of AI traffic, restrictive signals in Free Roam, repetitive timetables, and limited roster make the railway feel emptier than it should. More engines, routes, dynamic traffic, and greater timetable variety would go a long way toward making the world feel alive and keeping players engaged.
    I'm not calling Dovetail lazy or saying the game is doomed. I want the game to succeed. That's why I think feedback like this is important. The foundation is excellent, but it needs continued support and improvements if it's going to keep players invested for years rather than months.
    I also agree that Free Roam should be the main attraction of Wonders of Sodor. It was the first mode I wanted to play when I bought the game, and it's still the mode I spend the most time in. However, the lack of AI traffic and the overall emptiness of the railway make it feel like it's not living up to its full potential. I think Free Roam could truly shine if future updates made the railway feel more alive and active.
     
    • Like Like x 1
  15. simontreanor81

    simontreanor81 Well-Known Member

    Joined:
    Oct 27, 2020
    Messages:
    1,412
    Likes Received:
    3,307
    I think DTG might be in a bit of a damned if they do situation there though - if they'd brought out too much DLC it would have felt like an unnecessary strain on wallets. I expect we'll get something soonish and then there'll be a regular stream of releases.
     
    • Like Like x 1
  16. ighten-

    ighten- Member

    Joined:
    Nov 22, 2023
    Messages:
    34
    Likes Received:
    9
    Bear in mind they have had to get the switch version out of the way. As uninspired as it was; I’m curious who did the port for that blurry effort and why they chose the original switch.
     
    • Like Like x 1
  17. jj-dogg

    jj-dogg Active Member

    Joined:
    Apr 18, 2026
    Messages:
    134
    Likes Received:
    82
    I agree with what you're saying completely. I feel like if Dovetail were to release the DLC's right there on the spot, it would be so much strain on my wallet, and I would be completely broke and living off of pennies. I do feel like we should get at least DLC's at least one at a time, but you are right. Too much DLC's all at one time would just be too money hungry and overwhelming.
     
    • Like Like x 1
  18. jj-dogg

    jj-dogg Active Member

    Joined:
    Apr 18, 2026
    Messages:
    134
    Likes Received:
    82
    Yeah, I've noticed that too. I don't own a Switch, but I do feel for the players who waited for that version. My concern is that many people believed DLC and major updates were being held back until the Switch release. Now that it's out and reception seems mixed, I'm worried Dovetail may have to spend more time improving the port before focusing on new content, which could mean a longer wait for updates and DLC.
     
  19. OldVern

    OldVern Well-Known Member

    Joined:
    Nov 2, 2020
    Messages:
    23,511
    Likes Received:
    49,919
    Steam DB shows a very sad result of 37 currently in game with a maximum of 45 concurrent at any one time in the last 24 hours. I know that isn't the whole picture but contrast to the TSW numbers which are 1429 and 1584 respectively.
     
    • Like Like x 2
  20. jj-dogg

    jj-dogg Active Member

    Joined:
    Apr 18, 2026
    Messages:
    134
    Likes Received:
    82
    I'm sorry, I don't think I understand those numbers. I'm usually talking about content and communication wise with Dovetail and this game, not really about the numbers.
     
  21. ighten-

    ighten- Member

    Joined:
    Nov 22, 2023
    Messages:
    34
    Likes Received:
    9
    The titles a bit of a misnomer. A games success is nothing more to DTG than how many units they sold. Current play levels are not relevant in any way.
    What it does show is interest has gone and there’s nothing left to do but repeat things.

    with no DLC yet and quite a slim offer of activity on release I wouldn’t really expect anything else.

    you can’t really measure its current health state against an established brand with an established following and a DLC library. But flop; i doubt it, I suspect its been highly profitable in sales.
     
    Last edited: Jul 2, 2026 at 7:47 AM
    • Like Like x 2
  22. OldVern

    OldVern Well-Known Member

    Joined:
    Nov 2, 2020
    Messages:
    23,511
    Likes Received:
    49,919
    I sometimes do wonder with hindsight whether this would, after all, have done better as a DLC for TSW (with the incentive of the core game free for those not owning it). That would have made it far easier to run the route with the real trains from TSW rather than the simplified Thomas models, maybe even make up our own scenarios or the skilled players who can use the UE4 editor produce a more varied timetable.
     
  23. OldVern

    OldVern Well-Known Member

    Joined:
    Nov 2, 2020
    Messages:
    23,511
    Likes Received:
    49,919
    It means very few people are playing the game, compared to their core product TSW. The player numbers are very low by any standards and while they would inevitably go up with a DLC or two, it is going to be a factor before DTG decide to spend 10’s if not 100’s of £thousands on developing more content.
     
    • Like Like x 1
  24. black mage luis

    black mage luis New Member

    Joined:
    May 23, 2026
    Messages:
    9
    Likes Received:
    10
    TSW 6 has been around longer and it's flooded with DLCs from previous versions. Wonders of Sodor is a stand alone game that hasn't gotten a new train in almost four months. Seems unfair to compare the two with steam charts.
     
    Last edited: Jul 3, 2026 at 1:39 AM
    • Like Like x 1
  25. jj-dogg

    jj-dogg Active Member

    Joined:
    Apr 18, 2026
    Messages:
    134
    Likes Received:
    82
    Maybe calling it a flop is a bit much, but for a game that launched with so much hype, going almost four months without any official word on new content isn't a great look for Dovetail. Even a simple update would reassure a lot of players.
     
    • Like Like x 1
  26. ian333333

    ian333333 Member

    Joined:
    Feb 27, 2026
    Messages:
    94
    Likes Received:
    67
    if it was a DLC we probably only get Percy and Gordon with the main line and Ffarquhar route, Thomas would require the purchase of the previous DLC, maybe a second pack with James & Emily but after that the focus on TSW6 routes and I don’t see any more Sodor content
     
  27. charguin

    charguin New Member

    Joined:
    Mar 13, 2026
    Messages:
    18
    Likes Received:
    18

    “Son”, I think it’s a bit premature to draw conclusions based solely on player numbers when the game has only been available for around three months. By most accounts, the reception to the game itself has been very positive, and long-term success for a title like this is typically judged over a much longer period.

    Additionally, new DLC releases tend to drive both returning players and new purchases, so it’s reasonable to expect player activity to grow as more content is released. Given that additional content is likely already in development, I don’t think the current player counts necessarily reflect the game’s long-term potential.

    It’s also worth noting that Thomas & Friends remains an extremely strong commercial brand, as evidenced by its continued merchandising success and the strong demand for products tied to the upcoming 2026 reboot. The game doesn’t need to reach Train Sim World’s player numbers to be considered successful. Based on public comments from the developers, it appears the game is performing in line with their expectations, which is ultimately a more relevant benchmark than comparisons to DTG’s flagship title.
     
    Last edited: Jul 3, 2026 at 11:51 PM
  28. Thorgred

    Thorgred Well-Known Member

    Joined:
    Jun 8, 2018
    Messages:
    1,059
    Likes Received:
    664
    i am still hoping for more
    it is a great game
    it could use a few more patches with tweaks and whatever else
    and some DLC's
     

Share This Page