Tsw 7 - What You Want?

Discussion in 'TSW General Discussion' started by warpshell, Nov 3, 2025.

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  1. e_a_

    e_a_ Member

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    True, just pasted it here anyway as someone else was asking for something official. To his/her credit, the fandom wiki page is sometimes incorrect/outdated as it's updated irregularly from what I can see
     
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  2. ben#1349

    ben#1349 Well-Known Member

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    true
     
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  3. tomlner#7327

    tomlner#7327 Member

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    I think we should have York for tsw7
     
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  4. heliq

    heliq Active Member

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    I wanted to suggest adding an in-game offline radio feature to Train Sim World. A similar feature was recently added to popular truck simulators, and it did wonders for the atmosphere.

    Right now, long freight runs or late-night passenger services can feel a bit too quiet. While we can always just run a music player in the background, having a native in-cab radio would add so much more flavor and immersion. Imagine playing your local music files directly through the UI, complete with audio filters that make it sound like it's actually coming from the cab's speakers and fading out when you switch to an external camera. It perfectly simulates a real engineer listening to the radio during a long shift.

    It’s a relatively small quality-of-life addition, but it would go a long way in making the world feel cozy and alive.
     
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  5. Emmy_MAN

    Emmy_MAN Well-Known Member

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    @heliq

    If we want to be realistic, this idea is a very bad one.
    Because in real life, it’s forbidden to play music in the driver’s cab.

    Because in real life, music can also distract the train driver, or even prevent him from hearing the locomotive’s acoustic warning signals.
     
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  6. heliq

    heliq Active Member

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    Just make it optional, anyone who doesn't want it can simply turn it off, just like the in-cab announcements. I'm not saying it should be mandatory for everyone.
     
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  7. uvm0902

    uvm0902 Well-Known Member

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    I would like to receive the TSW7 as part of a remaster package:
    1. Sand Patch Grade (remastered)/ Peninsula Corridor (remastered)
    2. Ruhr Sieg Nord (remastered with extension to Siegen)
    3. Brighton Main Line (remastered with branch to Lewes and extension to London Bridge/Blackfriars).
    Deluxe Edition + Arosa Line (remastered)

    If included in new routes, my preferences would be:
    1. Canadian Rocky Mountain
    2. Cologne-Düsseldorf-Duisburg
    3. Chatham Main Line/North Kent Lines with Southeastern Speed compatibility and the Midway Line.
     
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  8. forgegamer#3491

    forgegamer#3491 New Member

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    I would REALLY love to see the Amtrak Downeaster route as it will bring in the P42DC, F40 NPCU, Boston North Station, and the ability to add MBTA layers on top of that.
     
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  9. railfan of nashville

    railfan of nashville New Member

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    The es44ac for sand patch grade and more us routes
     
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  10. eMAyTeeTee

    eMAyTeeTee Well-Known Member

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    Distances to be reported in actual track distance instead of as the crow flies
     
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  11. ben#1349

    ben#1349 Well-Known Member

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    Yes definitley. Semmeringbahn is one particular victim to this inaccuracy with all the outrageous curves.
     
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  12. vep3417!

    vep3417! Member

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    Slam door trains

    or route wise a part of the SWML
     
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  13. OldVern

    OldVern Well-Known Member

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    Sandpatch and Clinchfield too suffer from this syndrome - ah, only 5 miles to go, should be done by bedtime. 20 minutes later, 3 miles still to go! I mean every other train sim manages to show the mileage to the next timing point accurately, it’s just silly after all these years DTG haven’t fixed it so TSW does.

    And on the subject of timing points, while impossible to backdate on to older routes, nevertheless going forward I would like to see TSW7 as being the first version where your train runs to the full timetable (working or public) not just a handful of locations. In the case of non stop passenger it’s rather silly that you leave the origin and your next timing reference is the destination some 70 or more miles away.
     
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  14. MrSouthernDriver

    MrSouthernDriver Well-Known Member

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    for TSW7, apart from optimisation, there are 2 things I would love in game.

    1 - More Main Menu Customisation
    More main menu customisation would just make the overall player experience more fun and adds a lot of depth and variety, things such as changing the menu colours, background, or menu music would be very nice.

    2. FOV
    A very requested feature, integrate an FOV feature into the game without the use of mods, a wider FOV makes you see more of the cab and surroundings. This has been part of godmode for a while, however, it would be a very welcome addition to the base game, for both PC and console.
     
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  15. ffabio89

    ffabio89 Well-Known Member

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    It's been a while from my previous post on this topic, in fact I wrote here at the start of this discussion but, after a whole year, a good request could be to put an adjustable seat to put the view where you need most. Especially where you couldn't see wel both the speedometer and the front view
     
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  16. MDHGames

    MDHGames Member

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    Late to the thread, but i've got some ideas:

    Passengers:
    - The ones we have are lifeless, dull and just very bland. I'd like to see an improved passenger model with hair and characteristics that looks realistic.
    Grime:
    - Older routes in particular suffer from being shiny and far too clean, particularly platforms and station buildings.
    Camera views:
    - A built in lean out window camera view; this is possible by rearranging the numpad 3 view but as soom as you approach a tunnel, bridge or other, it flies off. Either a key on a keyboard/controller, or a popup when at a door on the move.

    Signalling mode:
    - Being able to control trains in and out of sections would be really cool, routes such as West Somerset Railway would be more playable rather than just an A-B route. I play WSR a lot regardless, but signalling would be amazing.

    Interactive areas:
    - More signalbox interiors
    - Goods sheds and engine sheds, i.e. on WSR. Would need more steam routes for this.

    Free roam FIXED:
    - WSR in particularly is atrocious for this after save game, as all the old diesels end up broken and unable to be moved (reverser locked)
    - More save game files so can switch between rather than lose progress.

    Less serious features:
    - I love the elevator, escalator and toilet features. They're not 100% nessecary as opposed to realistic train simulation, but it can add a little bit of life to the environment and a bit of silly fun.
     
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  17. 45015

    45015 New Member

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    more BR blue content.
    EG NSE SAL-EXD
    Class 50,56,58,60

    Less one handled recycled stuff
     
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  18. MadduckUK

    MadduckUK Well-Known Member

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    I would say a gamma slider, but I think that is a kind of solved problem within GPU drivers now. So:

    A "darkness compensation" slider that stops the nights being as dark without blowing out all the other times of day.
     
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  19. Asheix

    Asheix Well-Known Member

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    Just route suggestions from me...

    1. East Coastway completed to Ore, failing that, Eastbourne to Ashford International as a compromise.
    2. A London Underground route. At this point, I couldn't care less which line it is as its been so long since the last. Waterloo & City line, anyone? ;)
    3. Remaster of BML and I know the next bit I suggest won't be possible, but merge it to East Coastway and fill in the stretch between Lewes and Wivelsfield.
    4. Hastings - London Charing Cross with the options to drive the 1066 line, services from Charing Cross to Tonbridge/ Tun. Wells, or the full route for variety. Hastings Thumpers or the transition from slam door to 375??
    5. Tonbridge to Dover Priory
    6. Far North Line: Inverness - Ardgay
     
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  20. jonnyd7

    jonnyd7 Well-Known Member

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    The menu piece is most important to me. The UI works today but there are areas to clean up, especially for console users (clarity on the weather selections as an example).
     
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  21. pogodoyle#7387

    pogodoyle#7387 Well-Known Member

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    This is already a thing, I use it all the time in the 08 and 20… on a PC use the left & right cursor keys. Left usually gives you the head-out view, unless it’s a Rivet route in which case use right instead.
     
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  22. MrSouthernDriver

    MrSouthernDriver Well-Known Member

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    how about…

    if England win against Mexico on Monday, DTG have to reveal one of the core routes for TSW7? :)

    chances? Pretty much 0. But oh well.
     
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  23. 59321747

    59321747 Well-Known Member

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    I want TWS7, any version will do.

    1. It must use Unreal Engine 5 (while retaining Unreal Engine 4, fixing bugs and releasing new DLC). Unreal Engine 5 and Unreal Engine 4 can coexist without affecting each other.

    2. I really like American Heavy Truck Transport and hope to see new Long-Haul DLC (I've been waiting because DTG hasn't released any new Long-Haul DLC in recent years).
     
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  24. docsnyder1911

    docsnyder1911 Well-Known Member

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    1. American Freight (new routes + new locos).

    2. Steam (UP 4014, BR 44, BR 01)

    3. S-Bahn Berlin

    4. Shinkanzen

    5. BR 232
     
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  25. ben#1349

    ben#1349 Well-Known Member

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    I REALLY want a good quality route out of Munich. Maybe over to Garmisch-Partenkirchen or some.of the S-Bahn lines
     
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  26. OldVern

    OldVern Well-Known Member

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    WRT to the UK route, I’m just getting a vibe it could be North Wales Coast, or at least part of it. Sadly, like Riviera last year, that would flush down the toilet any hopes of it being set in the BR Classic era, instead we will end up with retasked Voyagers (maybe in their Class 221 guise) with the 805 layering in if owned, the TfW Class 150’s and 153’s and maybe as the new train the Class 197. When most of us would rather be thrashing the 40 (with better sound set) or a pair of Class 25’s on a 12 coach set of decent blue/grey Mark Ones.

    Put it this way - NWC 2025, take the free upgrade and wait for a sale.
    NWC 1981 - Bring it on, Day One, Just Take My Money etc.
     
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  27. nwp1

    nwp1 Well-Known Member

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    Metropolitan Line for me with destinations to Watford Amersham Chesham and Uxbridge, making it a fantastic route to explore with so many different timetables and destinations from Aldgate.
     
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  28. OldVern

    OldVern Well-Known Member

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    My obvious preference being A60 and C69 stock era, though would take it with S stock at a pinch. The issue might be what they use to represent the Chiltern services from Harrow On The Hill to Amersham. Depending on era it would either need to be a new Class 115 DMU (the Class 101 definitely couldn't sub in on the Marylebone lines or maybe a Class 165 if they agreed to share the one coming from Incredible Trains and can get a licence for the Chiltern livery.
     
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  29. Zeremony

    Zeremony Active Member

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    For a Met line route, my preference would be for the full stretch from Aldgate to Amersham and Chesham, with no compromises like cutting it short at Baker Street or doing the Watford branch instead.

    Regarding the Chiltern services, I reckon it would just be a sub of the Chiltern 165 from Mildmay.

    I'm a little more interested in the Jubilee line services. Would they use the 1972 stock, and would they be playable?

    As for the rolling stock, I reckon it would be S stock, as it seems more appealing to a wider audience.
     
    Last edited: Jul 6, 2026
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  30. giopera

    giopera New Member

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    Hopefully an Italian line, I'd love to see a regional, regional express or High Speed route with trains such as the ETR 421/521/621, also known as Rock.
     
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  31. MrSouthernDriver

    MrSouthernDriver Well-Known Member

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    I guess i almost got what i wished for!
     
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  32. twobuss#1580

    twobuss#1580 Member

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    You just want them to whip up that game in UE5 for you, do you? I swear some of you people on this forum are absolutely delusional when it comes to realistic expectations. UE5 is a completely different architecture than UE4.26 and would require a complete rewrite, that if they haven't been working on it for the last 2 years, it won't be coming anytime soon. Face reality.
     
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  33. class71

    class71 Member

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    This game needs a fully functional dynamic dispatcher.
     
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  34. warpshell

    warpshell Well-Known Member

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    Main TSW Screen / From this....
    upload_2026-7-13_19-4-35.jpeg
    To this...
    upload_2026-7-13_19-5-44.jpeg
    A whole load of tiles just fired onto the main screen (including 2 advert tiles? Why?)

    The problem is it takes ages to load because you absolutely have to load every piece of contain you have, then you have to hammer a load of buttons to get to the front main screen and one hammer button too many and you are off on that "continue journey" you didn't want to continue. So, maybe look at the front screen or allow a custom menu set up?
     
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  35. coursetim

    coursetim Well-Known Member

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    Not as great as the era you mentioned which is also when I'd love to see it done but would you take the TFW class 67 on a DVT set? Although I think there aren't that many services? Should definitely be a there and back?

    Edit: According to Google two return trips a day? Maybe a little light on the ground for an addition but it would mix it up a bit
     
    Last edited: Jul 13, 2026 at 7:54 PM
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  36. OldVern

    OldVern Well-Known Member

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    It would be something but it's just another GM and of course the perennial issue with push/pull services - half the timetable is spent in the quiet cab car. If we were to get a modern passenger loco, I would prefer the Class 68 which has quite a good sounding engine and exhaust.
     
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  37. mortal1234

    mortal1234 Well-Known Member

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    I’m probably the only one but I’d rather they didn’t use loud very dramatic orchestra music for the main menu from here onwards… thankfully there’s the option to turn it down or turn it off completely. I just don’t feel it’s necessary for a train simulator.
     
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  38. ben#1349

    ben#1349 Well-Known Member

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    you have to click something twice. Is that really that big of a deal?
     
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  39. bleajch

    bleajch Well-Known Member

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    I always found the old one better, not for those reasons but I just found it to have a lot of character, I always found it quite cool to be honest. The new one I find bland and boring, but it is just a menu at the end of the day. The new one is fine in my opinion, but I just find it to be a lot worse than what was before.


    I agree, never really understood it myself, but people seem to really like it so... I've always just had it muted in both TSC and TSW, for me it doesn't fit the game experience at all. However I will say that I definitely have memories of the TS2014 music, I guess just from peoples videos.
     
    Last edited: Jul 14, 2026 at 2:18 AM
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  40. joffonon

    joffonon Well-Known Member

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    You're not alone in this. I found TSW5's music so annoying, with it crashing in so suddenly, I used a mod to replace it with TSW4's.
     
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  41. Quentin

    Quentin Well-Known Member

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    As I expect most will know, there's an option to turn off (most of) the in-game 'loading' music.
     
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  42. mortal1234

    mortal1234 Well-Known Member

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    I feel like a new country is going to be announced as part of the Dovetail Direct next month. Good chance it could be China this time after what was found in that filters list by somebody. What other countries would people love to see for the next TSW. There’s still so many. We’ve also still to get that Portuguese route.
     
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  43. warpshell

    warpshell Well-Known Member

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    The old menu was 100 times better because it looked better, it was clean, it looked like you were in a train station. The new one just looks like a comic book set up, but I think the reason DTG canned it was to save memory and probably save money too.
     
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  44. warpshell

    warpshell Well-Known Member

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    Having to click something twice isn't really the issue as such, but couple it with the having to wait an eternity for TSW to load when you just want to drive trains. You can run out of patience waiting and hammering the buttons is the result. The previous menu was smarter looking and a lot cleaner.
     
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  45. mortal1234

    mortal1234 Well-Known Member

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    The loading times are long. I just bypass this by only installing DLC I really care about. The load times are WAY faster. It’s a shame for those who want to keep everything installed at once though.
     
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  46. sinnere

    sinnere Well-Known Member

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    At the very least, doors that aren't platformed to remain closed. Why is that still an issue six years later?
     
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  47. bleajch

    bleajch Well-Known Member

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    Selective door opening is on some of the newer trains but not all trains in the game I guess. I'm not entirely knowledgeable on which. Its definitely on the 802, I remember this well. Also, I don't play American routes, but I remember seeing it happening on an American train on one of the livestreams. So the feature does exist but doesn't really...
     
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  48. ElBriseto

    ElBriseto Well-Known Member

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    On the Morristown Line, it works halfway because sometimes I see a door not at the platform open :D
     
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  49. eMAyTeeTee

    eMAyTeeTee Well-Known Member

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    Pretty sure the Class 380 has SDO as well, and the Unit Deselect on the Trent Valley 350 also functions (not sure about the 10 million other 350s)
     
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  50. OldVern

    OldVern Well-Known Member

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    There also needs to be a simple algorithm that prevents stock without SDO, e.g. Mark One coaches, from opening the doors off the platform. TSC does this so quite astounding that nine years of development of TSW can’t achieve this simple step.
     
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