Train Sim World 7 August 2026 Roadmap Q&a Thread

Discussion in 'Official Stream Q&As' started by DTG Alex, Aug 26, 2026 at 8:02 AM.

  1. Freightliner404_

    Freightliner404_ Well-Known Member

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    Still.... to overpriced at least £11.99 for a single route would be decent, not £29.99!
     
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  2. johncoaltrain

    johncoaltrain Member

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    Echoing a number of other posts above, it’d be useful to understand to what extent TSW7’s quality of life improvements address some of the long-standing issues - audio popping, settings not saving etc. etc.
     
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  3. PseudoStalker

    PseudoStalker Well-Known Member

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    Will there be a key shortcut to change the FoV or you can only move the slider in the menu?
    Like Alt + mouse wheel or something.

    Can we get TimeOfDaySystem.LowerHemisphereSunLightIlluminanceMult=0 as a setting in the menu?

    Will DLSS and FSR come with the sharpen option?
     
    Last edited: Aug 26, 2026 at 9:01 PM
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  4. Thorman

    Thorman Active Member

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    When will you stop hiding your head in the sand and talk about blurry textures on xbox in TSW7 ?
     
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  5. Inkar

    Inkar Well-Known Member

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    What version of FSR (3 or 4) are you using for frame generation and what are the hardware requirements to use it?
     
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  6. Calidore266

    Calidore266 Well-Known Member

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    Trying to break down the complicated DLC transfer issue into something easily answerable.

    We were told several versions ago that all DLCs had to be redownloaded for a new TSW version because they all had to be recooked. More recently, however, people have reported copying the old version's DLC over to the new version and finding that it worked. Another poster found more recently that two different versions of one DLC were byte-identical. So, to help those of us who have limited bandwidth or download quotas...

    1. Is it no longer the case that all DLCs are recooked, and some number of them can simply be copied over? or

    2. Are they still recooked, but that may actually change them them a little, a lot, or not at all; and attempting to copy and play them on a newer game version can have unpredictable results? or

    3. Doesn't matter, because having a new game version with a newly recompiled core means trying to use an old DLC will always be unpredictable.

    If the answer is #1, would it be possible to get a list from DTG of which DLCs are/aren't recooked and may be worth trying to copy over instead of redownloading?
     
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  7. Coolbarco

    Coolbarco Active Member

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    Will any TSW6 era announced DLC arrive for TSW6 or will we need to upgrade to TSW7 free starter pack as a minimum to be able to purchase any yet to be released DLCs? Thinking particularly about the class 70 and Mildmay extension.

    If the class 70 or Mildmay extension is TSW7 only, what benefits will this bring to the add on? For example, for the class 70, will it allow freight hauler mode to be used on the routes it layers to? For Mildmay, will it include TSW7 core features?

    When will prices for individual core routes and deluxe DLC be available? Noting this is slightly different to questions about regional bundles, but gets at same thing - Am I better off financially going for a pre-order of the deluxe edition to get what I want? Thinking only about UK content.
     
    Last edited: Aug 27, 2026 at 4:49 AM
  8. ice#6850

    ice#6850 Active Member

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    All dlc going forward are for tsw 7 only
     
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  9. Coolbarco

    Coolbarco Active Member

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    The launch information regarding 'graphical improvements' is confusing. Is there or will there be improvements to the graphics (frame rates, resolution, LOD lodes or whatever they are called??) on console?

    Please can you outline the plan to improve performance and how the game looks on consoles, particularly Xbox, but generally is ok too.

    How will live weather work for the training centre, assuming this is a fictional location?
     
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  10. Coolbarco

    Coolbarco Active Member

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    Can you disable freight hauler mode and just have freight layers active the same way it is in TSW6?
     
  11. AmityBlight

    AmityBlight Well-Known Member

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    It is a semi-fictional location, modelled after a real life test centre :)
    Live weather could use the data from this location.
     
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  12. OnlyMe1909

    OnlyMe1909 Well-Known Member

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    Question about the Auto safety systems on setting: in case of German freight services, will the game distinguish between PZB M and U ? Will it make the necessary calculations for the service in question and choose the appropriate PZB mode? Or will it always switch to PZB M by default?
     
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  13. alphastar#4832

    alphastar#4832 Member

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    Hello so I asked this to Alex in the discord but he said to re-post it here :
    Hello Alex & Matt , now with DLSS 4.5 coming to TSW 7 , would we be able to change the DLSS model used and override it with the Nvidia App ? so we can switch to the newer transformer models like L or M ? and also is DLDSR supported now via the Nvidia App ?
     
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  14. Underbird II

    Underbird II New Member

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    Have the stuttering issues been addressed? For example, Frankfurt S-Bahn collapsed to 15 FPS (down from close to 60 for other routes) at certain parts of the route yesterday, rendering this DLC basically useless.

    EDIT: PC, i5-9300H, GTX1650 4GB, 16 GB RAM
     
    Last edited: Aug 27, 2026 at 9:21 AM
  15. jesper2805

    jesper2805 Well-Known Member

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    Its very helpful when you share the platform you have? So console or PC and what kind of console or what you're PC specs are.... Its depending on you're hardware when this occurs. I have a high end pc so by me it's not lower then 40 FPS even in the hardest areas.
     
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  16. simfan#5674

    simfan#5674 New Member

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    I hope the mildmay Richmond extension comes out soon looking forward to that

     
  17. simfan#5674

    simfan#5674 New Member

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    When is the mildmay Richmond extension definitely coming out? Been waiting a long time for this
     
  18. JazzyGeofferz

    JazzyGeofferz Active Member

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    Given that some routes on XBox Series S already had layers missing for performance reasons in TSW6 why should I rush to pick up TSW7 for my Series S in launch day? Will I be able to play freight hauler on Crewe-Preston with existing timetables and live weather without any performance issues from day one? Can we have a preview stream on Series S to put console players' fears to rest?
     
  19. OnlyMe1909

    OnlyMe1909 Well-Known Member

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    Any chance that you’ll be playing on a PS5 for one of the preview streams?
     
  20. simontreanor81

    simontreanor81 Well-Known Member

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    The FAQ says the KWG ICE3 layers into the new German route. Does this mean the Ingolstadt one doesn't?
     
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  21. simontreanor81

    simontreanor81 Well-Known Member

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    Is there any hope of a full console release for Frankfurt S-Bahn when the performance issues are looking better?
     
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  22. JazzyGeofferz

    JazzyGeofferz Active Member

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    They should do this. One preview stream on PC with all the fancy bells and whistles, ond on PS5, and one on Series S, but with all the other DLC installed on the system for a more realistic experience. It's all well and good just the one route installed on an empty hard drive, but who's realistically going to be playing TSW like that? Stick all the DLC into the library, get the live weather on and do a couple of hours showing us a typical TSW7 play session on that machine. Some older routes, some new routes. Some scenario planner. A proper demonstration.
     
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  23. DTG Alex

    DTG Alex Senior Community Manager Staff Member

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    Hey folks - just noting that the stream itself will start 1 hour sooner from 18:00 BST. The YouTube event time should be updated if you want to check exactly when in your own time zones :)
     
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  24. OnlyMe1909

    OnlyMe1909 Well-Known Member

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    Confirmed, sais 19:00 CET now iso 20:00
     
  25. d.heal

    d.heal Well-Known Member

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    Where is Dispatcher mod update for Medway Valley on PlayStation? As it still not out.

    On tsw7 has anything been done for performance and dlc mounting?

    As pc and console get a different experience now because of epic graphics settings on pc will previews be done on both console and pc?

    On Tadami line will that route get any new features?
     
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  26. d.heal

    d.heal Well-Known Member

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    Probably not
     
  27. simontreanor81

    simontreanor81 Well-Known Member

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    Gotta keep asking though. And I don't see why not, if performance was the issue, and they're fixing performance. It would be a huge win.
     
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  28. Rutger Luiten

    Rutger Luiten Well-Known Member

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    Is it me, but it looks like al NPC's (Passengers) remodeled or updated? Is there something to tell about?
     
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  29. Carnil

    Carnil Member

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    Question about Amsterdam-Den Haag
    Which stations will be the terminus in Den Haag? If I had the option to choose (and I feel like most dutch fans will agree) I would say both Hollands spoor and Centraal, but I wouldn't be too supprised if it was only Centraal.
     
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  30. mich#3206

    mich#3206 New Member

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    Regarding the Lisbon–Setúbal route, did you record the motor sounds of the EMU 3500?
     
  31. Jon B

    Jon B Well-Known Member

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    Will TSW 7 run on consoles without blurring?
    In what way has the passenger system been improved?
    Thanks.
     
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  32. coursetim

    coursetim Well-Known Member

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    Just a few small ones from me:
    • Will the Safety systems on setting apply to all add-ons or just the new ones?
    • Will the updates to dynamic weather be for all routes too? Tired of my journey mode runs getting ruined by thick fog. :)
     
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  33. simfan#5674

    simfan#5674 New Member

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    I hope the same been waiting ages for this mildmay extension I think it's time to release it
     
  34. OldVern

    OldVern Well-Known Member

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    There was no mention of the Save Game in any of the Direct material.

    Are we to assume then, we must still struggle on with just the one slot (PC Mod and assuming it still works in 7 notwithstanding) and that the other issues have still not been addressed? The Airedale route brings a great opportunity for returning to the game and doing another run, but pointless if when we save it, the objective and timetable data vanishes.

    How much proof of concept has been gathered on the various route announcements? Have you seen some meaningful progress from those developing it or relying on a few editor shots in an email? What guarantee do we have some of these won't just end up like the Class 104 DMU.
     
  35. jerhur1991

    jerhur1991 Member

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    Currently, you have no plans to release a boxed copy of Train Sim World 7, could you guys please reconsider the release of a physical copy for consoles after the digital release on September the 15th? Even if it means the final physical release before 2028. Because as a console player myself on PS5, I have all the previous titles on disc and I want to have TSW7 in my physical collection as well, so do other console players who have also the previous titles in there physical collection.
     
    Last edited: Aug 27, 2026 at 4:29 PM
  36. jayarrbee36

    jayarrbee36 Active Member

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    Will all/some/none of the TSW7 versions of existing routes/locos include content-level texture optimisations that have not already been released in TSW6?
     
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  37. ssonicshogun#7140

    ssonicshogun#7140 New Member

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    Given the "recent" acquisition of French TER and FRET licenses, is there any particular reason for why there hasn't been any new announcements regarding French content yet? (New or remasters)
     
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  38. simontreanor81

    simontreanor81 Well-Known Member

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    What performance improvements and bug fixes can we expect in this release?
     
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  39. archline

    archline Active Member

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    During the roadmap livestream Q&A a few months ago, it was mentioned that the NVIDIA Streamline SDK could potentially be used to enable DLSS support on UE4.26, so I was very pleased to see that TSW now supports it. However, I noticed that Chris said in a Steam Community reply that DLSS in TSW7 cannot support Frame Generation. Are there any particular difficulties or obstacles with this?

    From the livestream I was also pleased to see that FOV can now be adjusted over a much wider range, though camera height and lateral movement are still not supported. I remember related items appearing in last year’s Winter Survey. Given that the camera height on some trains feels a little odd, has the team considered adding this functionality at a later date?

    Are there any further plans to improve or support the PC Editor at present? Even though more and more third parties are now involved in developing content for TSW, the documentation for the PC Editor is still very lacking at this stage. Developers can only work out how to use its features and pick up development techniques by experimenting on their own, or by decompiling files with tools to try to understand the underlying details — which is extremely painful.
     
  40. ssonicshogun#7140

    ssonicshogun#7140 New Member

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    Additionally, in the May roadmap, I asked if DTG (TSW) could publish a list of all of the licenses they have, e.g., to guide community suggestions and general information. Has there been any updates on this since? As well as the suggestion for international route hopping at airport stations.
     
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  41. GA#6418

    GA#6418 New Member

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    Does TSW7 have any plans or intention to use binaural audio on trains where possible in the future?
     
  42. vep3417!

    vep3417! Active Member

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    My question is with the South West Trains license granted, is there an ambition to get it in future content? Not interested here in trying to ask about specific routes etc as I know you can’t answer that, but is there an ambition to one day cover this region?
     
  43. lux#4689

    lux#4689 Well-Known Member

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    Can you please say anything to the state of the DB BR 420? It was in Arriving soon, then dropped back and 0 info since.
     
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  44. Trainzrule

    Trainzrule Active Member

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    How is the AI conductor actually implemented? Will the game just force the doors open and closed, or will it be more similar to the AI conductor already implemented on the 158, where the AI actually "interacts" with the guard panel? I'm particularly interested in how this has been solved on trains where door operation is a split responsibility between the guard and the driver, e.g. the driver opens the doors and the guard closes them (like on the 375).
     
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  45. mich#3206

    mich#3206 New Member

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    Really ? Now Dovetail have license for French TER ? If it's real I'm happy !
     
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  46. kristof#5071

    kristof#5071 New Member

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    Can we get more Eastern European railway lines and locomotives, like Hungary?
     
  47. Trainiac

    Trainiac Well-Known Member

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    About the AI conductor: will they keep the doors open if the starting signal is a danger as per reality?
     
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  48. subwayg0at

    subwayg0at Well-Known Member

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    Good old question: Any changes for the localization coverage for third party add-ons?
     
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  49. nwp1

    nwp1 Well-Known Member

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    DTG Alex. Please can DTG explain why, the KWVR 5 mile extension at Keighley has NOT been included in the Airesdale Whalfedale route.

    KWVR is such an iconic historic line, so many TV series and Films have included scenes from the railway and is known as the Railway Children Line where the film and BBC series was filmed and recently the Return of the Railway Children. It has to be included and as it is not what is the reason for it’s omission?
     
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  50. londontransportclips31

    londontransportclips31 Well-Known Member

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    When TSW6 was releasing one of the promises was optimisation improvements and progress on resolving blurry textures. During TSW6 we only saw 1 route get these improvements (SEHS which didn't really have blurry texture problems to begin with). Are there any plans to target specific routes which are a problem during TSW7?
    Also related to my first question, can console players expect blurry textures on the upcoming TSW7 core routes and beyond?
     
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