Train Sim World 7 - Discussion

Discussion in 'TSW General Discussion' started by MrSouthernDriver, Jun 22, 2026.

  1. samfjsmith

    samfjsmith Active Member

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    This can’t be a bug, surely there’s something wrong here? I’ve not noticed anybody else reporting this so I’m starting to wonder if my GPU is bust. It’s strange that it isn’t happening in other games though, least of all TSW6 which I’m yet to uninstall.

    I’m running the same hardware and settings as I did in TSW 6, a Radeon 6700XT with the latest driver.
     

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  2. JetWash

    JetWash Well-Known Member

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    That looks like a problem with the light baking at Leeds to be honest
     
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  3. stujoy

    stujoy Well-Known Member

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    Do you have any mods or ini settings copied over from over TSW6 as well? Have you tried it without those if so.
     
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  4. toms87

    toms87 Well-Known Member

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    I caved in today due to all the positive praise for the new graphics and the UK/German content. OldVern style, I’ve triaged everything except the TSW 7 stuff for a 90-minute download.
    I can’t download all my DLC while having TSC and TSW 6 installed at the same time. So once TSW 7 is ready, I’ll import my profile, get rid of TSW 6 and then start downloading some of my DLC over the next couple of nights while I’m sleeping. Downloads are pretty slow over here.

    So, I’d like to talk about mods. When moving from TSW 5 to 6, I just copied most of them over, but I’m thinking of making a fresh start with TSW 7 because some of my mods have become obsolete now.
    Two that definitely seem redundant are JetWash’s INI settings and Better Rain. I’m guessing God Mode might also be less important with the new graphics options and FOV slider?
    What’s still essential? What actually needs updating for TSW 7? I’m tempted to start completely clean this time and only add mods back as updated TSW 7 versions become available.
     
  5. vodka#2734

    vodka#2734 Well-Known Member

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    But why? Is the new rain created or is it causing errors?
     
  6. JetWash

    JetWash Well-Known Member

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    Rain improvements are in the core game.
     
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  7. OldVern

    OldVern Well-Known Member

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    It grieves me to add that, despite all my talk, I also finally folded and pushed the button on Deluxe at about 2110 yesterday evening. Mainly as I was finishing up a run on the Czech route in 6, and just couldn’t help but think how this would look in 7 with the better lighting. With all but a couple of DLC unticked I managed to get it downloaded just before bedtime and had a quick look under the hood.

    After ploughing through the various non graphic settings, I went with the High preset but changed the output to 4K. Fired up a 333 run at Leeds to find my new(ish) RTX 3050 outputting a stunning 15 FPS. So more work to be done there to tweak my settings, though think it’s already been noted Leeds is sapping performance plus first run building shaders and all that. So need to get my head around how the built in upscaler works - presumably if I drop my output to 1440p I need to select an upscale value of 50%? I will also play around with some of the other settings and possibly benchmark on an older route which I know can output steady 30 FPS in TSW6.

    Anyhow I quite liked what I saw of Leeds and the 333 on my very short drive before bedtime beckoned. So I don’t feel too bad at the moment about letting the money burn through my Steam Wallet, seemed daft sitting on it for DLC that could be months or over a year away.

    One other thing that puzzles me is the Live Weather. Is it actually looking at the latitude and longitude of the route itself or simply taking the weather from your home location? If the latter it will be a bit daft playing the Florida route in January when it’s -2C and snowing in Swindon, but a balmy 27C in Miami.

    And, once again, apologies to my fellow hold out teammates for folding, c’est la vie.
     
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  8. vodka#2734

    vodka#2734 Well-Known Member

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    Great news, thanks. I'll have to take a closer look at the mod list.
     
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  9. squerble

    squerble Well-Known Member

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    Yes, the weather is grabbing weather from the local area of the route.
     
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  10. Rutger Luiten

    Rutger Luiten Well-Known Member

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    Is it possible to update the outside camera, the collission camera is pretty annoying, all signals and passengers are blocking your view and the camera is constant bouncing. It's also in my opinion unnecessary strict. Especially on the new British route, every fence and hedge is blocking a nice distance view.
     
  11. Willywill

    Willywill Member

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    Hello, anyone else have an issue with the BR 193 locos were the confirm speed (CTRL+F) not working?

    Using "SHIFT +F" gets speed confirmation but also brings up station list.

    Already tried "resetting" the control binds and used a custom key to no avail. This has been reported and currently looking into.
     
    Last edited: Sep 13, 2026 at 9:27 AM
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  12. samfjsmith

    samfjsmith Active Member

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    No mode, no ini changes, that’s just the game post clean install
     
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  13. Willywill

    Willywill Member

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    Hello,
    Just found a solution to the BR 193!

    Unbind the key and reinstall "CTRL+F" under "Confirm speed" and your good to go!!!
     
  14. JetWash

    JetWash Well-Known Member

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    try 1440p and DLSS in Ultra Quality or Quality and go from there.
     
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  15. Cygnific

    Cygnific Well-Known Member

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    I must say i'm very surprised how good the game runs/looks by just using the settings in game (FSR and most settings on Ultra).

    My only problem is when using a Xbox controller (PC Steam version) is that it moves the external camera very fast and no setting in Controls fixes it. Didn't find anybody else having this issue when searching the forum, so no idea if it's a bug or not.
     
  16. OldVern

    OldVern Well-Known Member

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    First thing I will do later on! Well that and getting a bit more DLC downloaded, at the least Medway Valley and the Czech route…
     
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  17. NateDogg7a

    NateDogg7a Well-Known Member

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    In general I agree with you that the external camera can be too fast when you don't want it to be. Check out this thread to see what are others are reporting about the camera and other core game features:

    https://forums.dovetailgames.com/forums/core-game-feedback.230/
     
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  18. Loco Dave

    Loco Dave Active Member

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    Bingo!:)
     
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  19. OldVern

    OldVern Well-Known Member

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    Ah but to get full house you would also need the refund ball to come out of the bag, which at this stage seems unlikely to happen… ;)
     
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  20. Phil_

    Phil_ New Member

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    Hello,
    When I select a timetable service starting in Würzburg in Timetable Mode, TSW loads normally at first, but then crashes after a while without an error message. The same thing happens in Free Roam. However, if I start in Nuremberg, strangely enough, TSW doesn't crash.

    Even if I spawn at a location before Würzburg and drive towards it, the game crashes just before reaching Würzburg.

    Does anyone have a solution, or is anyone else experiencing this problem?
     
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  21. pinxtonpaws

    pinxtonpaws Well-Known Member

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    ....and "rebuy":)
    You did the right thing, Vern.....use the 2 hours to your advantage.

    I have another question though:
    Matt mentioned 30-40fps at native resolution on a Steam Deck and I was wondering how much leeway there was to be able to lock it at 1080p/30fps when docked? If it's doable (without stupidly low graphics settings) then that might be a good option for me because despite my obsessive love for Airedale & Wharfedale I flat refuse to buy it on X|S. I simply cannot condone the process of knowingly releasing a broken game onto our platform....we already have enough problems with low quality games and easy gamerscore slop, thank you very much.
     
    Last edited: Sep 13, 2026 at 12:17 PM
  22. Cygnific

    Cygnific Well-Known Member

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    Why dont you want to buy it for Xbox? It should be a better experience then Steamdeck. TSW7 has a built in check if it's running on Steamdeck and it's setting are probably hardcoded.
     
  23. maccagee#4924

    maccagee#4924 Well-Known Member

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    For those who have the new TSW7, has Scenario creation been improved? Or is it the same rubbish as on TSW6?
     
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  24. Mikey_9835

    Mikey_9835 Well-Known Member

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    Nope, the only change is live weather can be used in scenario planner.
     
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  25. maccagee#4924

    maccagee#4924 Well-Known Member

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    Thanks, for that.
    I give up with DTG, all they need to do is a couple of tweaks and it could be great. But no, too much to ask.
     
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  26. Mikey_9835

    Mikey_9835 Well-Known Member

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    It still has that pathetic 20 service limit as well which makes it impossible to make any decent scenario with traffic
     
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  27. maccagee#4924

    maccagee#4924 Well-Known Member

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    Ok, 3 tweaks then! I want to see timings reduced from 5 minute intervals to 1 and also more paths added for each route so you can put AI services in to make big stations look busy.
     
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  28. 4-COR

    4-COR Well-Known Member

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    Passengers are as broken as ever - yet another false promise?
     
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  29. Mikey_9835

    Mikey_9835 Well-Known Member

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    My personal Top 3 route ranking:

    1. Miami: Even though this route is essentially just a straight line, it's at least a really pretty straight line. The scenario where you race a plane is quite fun. Miami station is done quite well but it's a shame you can't access the Brightline platforms.

    Pros: Great scenery, livery variety, Unique scenarios, announcements in different languages.

    Cons: Isn't the full route.

    2. Airedale and Wharfdale

    A good network route with overall accurate scenery, Leeds and other key stations look good but some areas have generic assets. Foliage is pretty good especially on the diesel only branch lines. The 333 is leagues better than the 331 in terms of texturing, PIS and physics.

    Pros: 333 is good, mostly accurate scenery and foliage, network routes are fun.

    Cons: Has the typical Rivet issues, 331 feels cheap, Leeds can feel dead without TPE and diesel stock, platform teleport markers.

    3. Nurnburg to Wurzburg

    The route is fine but it doesn't do anything for me. It's good to have the 440 and ICE 4 in the game but in my opinion the route itself is the same old modern German route experience that's a dime a dozen in TSW. It also crashed on me and got performance issues even without any layers, and is the most prone to blurry textures. The AFB on the ICE 4 is unusable due to a bug.

    Pros: Good timetable, adds much requested stock to the game, good foliage

    Cons: Not the most interesting route, performance issues and blurry textures, ICE 4 AFB doesn't work, generic scenarios.
     
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  30. CK95

    CK95 Well-Known Member

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    Haven’t bought it yet as waiting to just pick up the UK bits on Tuesday, but the above is pretty much confirmation of my concerns.

    US route hampered by where it ends, German route being like every other German route & the 331 & 333 looking like they were made by different studios altogether.

    The 331’s cab desk is like 90% screens & only one is powered on? They could at least add the placeholder ‘no image expected’ onto the CCTV screens, just like the 380 & what was common in TSC - then the ETCS panel should at least have the speedometer there, the cab looks like it’s not even active. I’ve seen a fair bit of gameplay now & in all of it you get can hear that the running sounds are terrible (in exterior it sounds like the dostos?). Overall ‘cheap’ is exactly how I’d describe it, also seems like it was put together by someone entirely disinterested in it.

    Hopefully the sound update Matt mentioned is going to at least make it better on that front, but the screens are still a real sticking point, usually I’m not too put off by this as it’s just the TSW I’ve come to know, but having all black panels when the 331 is a ‘glass cockpit’ style setup is just poor IMO.
     
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  31. Jetset-James

    Jetset-James Well-Known Member

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    Just starting the looong download to install, while it’s downloading, I was planning to copy my TSW6 DLC and hope for the best. Are there any mods my pc friends would recommend removing or any know mods that cause issue?
     
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  32. slider#9040

    slider#9040 Member

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    Is beginner mode available across all the DLC imported from 6 or just new 7 content going forward?
    Thanks!
     
  33. Inkar

    Inkar Well-Known Member

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    Works with all DLC.
     
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  34. toms87

    toms87 Well-Known Member

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    I played around with the settings last night with the help of AI and the list provided by DTG. DLSS + everything on epic, frames capped at 30 with smooth motion by Nvedia. I´m on a gaming laptop (13th Gen Intel(R) Core(TM) i7-13700HX and NVIDIA GeForce RTX 4070 Laptop GPU 8 GB). To my suprise I got a stable result on Köln-Aachen with 60 Frames. Allthough my laptop fans are flairing up like a jet and GPU usage at 80%. Started to go down with some settings that don´t make much difference (Sky, shadows etc.) and got great results. Disappointingly I can´t say this for the three new routes. I´m getting huge, long stutters on them that I´d only known from Frankfurt S-Bahn. I´m Hoping this is shader compiling. Need to do a full run on Würzburg-Nürnberg.
     
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  35. OldVern

    OldVern Well-Known Member

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    As I said earlier, think I will benchmark with an older route that I know could get 30 FPS on TSW6, rather than the new stuff. Seems the new routes need a couple of optimisation passes. Even though I watched a video earlier that seemed to show at least one tile on the Leeds route is missing any sort of lineside foliage or grass etc., just the stark terrain paint.

    So Leeds needs a remaster before even officially out - they can put in the cable troughing too!
     
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  36. mich#3206

    mich#3206 Member

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    For my part, running a PC with a Ryzen 7 3700X, 4070 Ti, and 64GB of RAM, I get great smoothness on the new routes with almost all settings maxed out, while capping the in-game frame rate at 25 fps (which gives me 50 fps with Smooth Motion). I lowered the foliage and texture quality by one notch, and the sky and fog quality by two notches, but everything else is at the maximum setting. With this setup, my GPU usage averages between 30% and 50%, and CPU usage between 20% and 45%, so I think these settings would work well for slightly less powerful GPUs too. The only potential issue (depending on the route) might be GPU VRAM. In my case, on the new German route, I hit the limit or even slightly exceed the GPU's total capacity (12GB) when I reach Nuremberg. I just hope I don't experience crashes because of this in major stations, like Frankfurt, for example.

    Edit : I forgot something important. For DLSS, I chose "Performance" instead of DLAA.
     
    Last edited: Sep 13, 2026 at 5:38 PM
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  37. toms87

    toms87 Well-Known Member

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    mich#3206 okay, thanks for that info. The weird thing is, I´m getting good frames, but massive stutters on newer routes. Lowering settings does not seem to change anything about that. As said, I think it´s a shader compiling thing. I´ve only done three test runs from Nürnberg to Fürth.
     
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  38. mich#3206

    mich#3206 Member

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    It might also be down to the GPU VRAM. The German route seems more demanding than the others. I never drop below 10 GB of GPU VRAM usage on this route, even outside of cities.
     
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  39. PseudoStalker

    PseudoStalker Well-Known Member

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    Did DTG finally add anisotropic filtering by default, or do we still have to enable it via .ini file?
     
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  40. JAY28

    JAY28 Well-Known Member

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    I don’t see too much of a problem with the 20 service limit. It’s the fact you can’t add static consists or start services from where the hell you want. So frustrating.
     
  41. Mikey_9835

    Mikey_9835 Well-Known Member

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    It's a problem when you want to make a scenario busy, 20 is absolutely nothing on busy mainlines.
     
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  42. cornetrunner

    cornetrunner Well-Known Member

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    Thank you, thank you, thank you! I've won a massive bet. Unfortunately, it was with myself, but at least I'm not ~£58 down like you! I genuinely hope you enjoy it, Vern.
     
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  43. astafic#8452

    astafic#8452 Well-Known Member

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    Does anyone know if TSW7 still uses the crow flies distance tracker for the "Next Stop/Go Via"?
     
  44. mich#3206

    mich#3206 Member

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    Yes, unfortunately. I really wish DTG would fix this and show us the actual distance to be covered along the track. It’s really unpleasant on routes with a lot of curves.
     
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  45. Yerolo

    Yerolo Well-Known Member

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    Nothing has changed in that regard since TSW1
     
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  46. Disintegration7

    Disintegration7 Well-Known Member

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    It's wild because presumably safety systems like PZB and ACSES that use braking curves must have access to the actual track distance, but they can't output it to the HUD?!
     
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  47. eldomtom2

    eldomtom2 Well-Known Member

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    Even worse, they have the actual track distance for the distance to next signal/speed limit UI!
     
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  48. Princess Entrapta

    Princess Entrapta Well-Known Member

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    Some of the mountain ones I just throw it completely out the window.
     
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  49. GeraltDW

    GeraltDW Well-Known Member

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    Also, the track monitor in the upper right corner of the screen must have the correct track distances, too. Otherwise it would be unable to display the next stations, signals, speeds ect on the correct places.
     
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  50. simontreanor81

    simontreanor81 Well-Known Member

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    It'd be nice to see an official statement about the console stream, and any other issues discoveries since early access began. I think that would put a lot of people's minds at ease about purchasing the new version, now or later.
     
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