Anyone remember this supposed new core feature that was introduced with the Rush Hour bundle+update in 2021? That was when we got the Boston-Providence, Brighton Mainline, and Dresden Riesa routes (which were great routes by the way). The Rush Hour passengers feature was supposed to drastically improve NPC behavior, increase density of NPCs depending on time of day and station, and overall just add more passengers to the routes. Eventually it seems like this feature was just ignored entirely and the passenger system only got worse as the iterations of TSW went on. 5 years on and we still have empty stations, empty trains, passengers disappearing, and a more broken NPC system than ever before.
If I recall, the Rush Hour passenger system only got enabled on a handful of routes around that time period and may have even been rolled back due to issues. Its been a while so it's a little hazy....could be wrong on some of those details
Rush hour passengers led to an increase in passengers in stations in many routes but that's about it. There was no improvements to the behavior of passengers
The rush hour passenger, rushed to leave the game because of performance and being stuck. Some of them also committed suicide, something still happening nowadays because of passengers not happy with the quality of the world they live in.
it’s a shame that the system was abandoned after only a few routes received the upgrade. east coastway got rh passengers but bml still doesn’t. either way the passenger logic needs fixing before huge numbers of them are put in any route
I’m surprised passenger behaviour is still so broken in TSW 7. At least 7-years after TSW launched and passengers still aren’t working properly. Why aren’t they higher on DTG’s list of priorities? Very weird!
The stations are empty because all the passengers are sitting in the parked shut-down trains in the depots. XD