Hello folks, This is the official master feedback thread for the Tadami Line: Aizu-Wakamatsu - Tadami Route Add-On. Please keep all discussions related only to feedback, and include the game platform you are using in any comments. Off-topic messages might be deleted or moved to the appropriate threads. Make sure to also check our extensive TSW 7 Support Pages, which include solutions to many common issues. When providing feedback, please always add the following details if possible: Platform (i.e.: PC, PlayStation 5, Xbox Series X/S) Service/Scenario played when the issue occurred. Repeatability. How often does this issue occur? Images/Videos of the issue occurring. Here are a few examples of how to best provide feedback and what to avoid: Helpful issue reports "PC (Steam), Service XYZ, the AI train at X remained stationary, blocking the route. This has happened 3 out of 3 attempts. Screenshot attached." "Xbox Series X: The station announcement audio at Y is much quieter than other stations. I've noticed it on multiple services." "PS5 - Passengers do not board at Z Station. I was able to reproduce this every time." Positive feedback (also welcome!) "PC: Really enjoying the scenery between A and B. The route looks fantastic, especially at sunset." "PS5: The train handling feels great, and the services are a lot of fun to drive." "The ambient audio around the stations is excellent and really adds to the atmosphere." Less helpful feedback "It's broken." "Fix this." "The route is bad." "Game crashed." (without any details about where, when, or how it happened) The more details you provide, whether reporting an issue or sharing something enjoyable, the more helpful your feedback will be to the team. As always, thank you for your feedback. All the best, Jan
Something that I picked up from some of the Ambassadors preview video's which was pointed out, is the low resolution station signs, that seem to exist throughout.
Seems to have enhanced lighting on console, however don’t fix this as it works perfectly fine, and doesn’t hamper performance
What I took from the Ambassador streams and why after watching them I decided not to buy as I guess that is valid feedback as well. 1. There were cars stopped on the road and other cars drove straight through them. 2. In one of the tunnels there are artifacts poking through the roof that the train just drives through 3. The sound of the motors did not noticeably change as you moved around the train. Normally it should get louder the closer you are to the motor, but it didn't seem to. 4. The motor sound did not appear to change under acceleration. 5. There were instances of the vegetation passing through the cab. I'd normally buy the route to try something different, but there is no point when the above things are going to annoy me every time I see / hear them. Not even a sale purchase in this state. Waiting to see the approach to fixes, but won't be holding my breath given the time it's been in development. There were some positives. Some of be scenery looked beautiful, but this one just isn't for me I'm planning to go to Japan as a big holiday before I retire in 5 years time. I really wanted this to be good.
PS5 Pro. All DLCs owned and installed. Played only first scenario (45min) so far. Overal performance is ok - no blurries, no stutters. But the general impresion from the route is a bit sad: graphics is at the TSC level, buildings and fields are too "simple", mess with the passengers' behaviour etc
Platform: PS5 Pro My very early first impressions after only playing the route intro, KiHa tutorial, and one service: 1. Journey chapters are locked. We stopped doing this because all too often a broken service/scenario would prevent journey progress. These locks should be done away with altogether. (EDIT: All the chapters unlock after completing the intro and tutorial, so this doesn't really apply to this route.) 2. There are only 13 tasks in journey mode. Even if the services are repetitive, the journey mode should be a bit longer than this. 3. The route seems to be lacking improved track shadows. 4. I have not noticed any negative performance issues thus far. Despite these issues, I am enjoying the route and the KiHa. It looks great to my old eyes so far!
When providing feedback, please always add the following details if possible: Platform (PC, Steam) Service/Scenario Training. Repeatability. Yes Images/Videos of the issue occurring. 13000 Pts for Training? Rly?
I just tried it. Looks decent, but there are some graphics issues. 1 can think of is ponds showing up as dirt patches, then turning into ponds when you get close. Also the doors wouldn't close after the 1st stop so I couldn't complete the service. Plays a bit choppy. Not that bad, but noticeable. I'd probably rather spend time on a different route.
Quite a few level crossings are playing up. They either don’t close at all, or they open too early! Where, please, are the switches to turn on the ceiling fans in the passenger compartment? Is there an engine stop switch on the KIHA40? There is an engine start switch, but I haven’t found an engine stop switch. Incidentally, the ceiling fan in the KIHA driver’s cab doesn’t work either.
GPU usage simply because it's on the tadami station I think that speaks for itself edit: this also occurs on various parts of the route map it would be good if they add suspension to the kiha and also optimize this damn route
Performance on this one seems pretty woeful compared to other routes with same settings (epic / DLSS ultra quality)