Hello folks, This is the feedback thread for the October 7th 2026 update for Train Sim World 7. Have you noticed a change in performance? Are there any particular highlights for you? Does the changelog properly reflect the fixes you've received? Is there anything listed as fixed that is still appearing for you? When providing feedback, please always add the following details if possible: Platform (i.e.: PC, PlayStation 4/5, Xbox Series X/S, Xbox One) Service/Scenario played when the issue occurred. Repeatability. How often does this issue occur? Images/Videos of the issue occurring Specific Fix listed in the changelog related to the issue you're reporting All the best, Jan
Can anyone confirm if we are gonna get a fix where we get our scores and medals back. Also the save layer feature so we dont have to keep disabling everytime we play.
ICE 4 – Issues Still Not Fixed After the Update While the new sound additions are welcome, most of the major issues with the ICE 4 remain completely unresolved. In particular: The traction/power indicator is still incorrect. It should display the actual traction lever position rather than the current traction force in kN. For example, if the lever is at 100%, the display should show 100% regardless of the train's current speed. The same issue also affects the BR 442 and other trains. Light still visibly shines through the closed driver's cab door. The driver's cab lighting still cannot be dimmed. There is still no proper night lighting for the passenger compartment. Instead of the warm/orange night lighting used on the real ICE 4, the game still uses the bright daytime lighting. The ICE 4 displays are still noticeably blurry and low-resolution. AFB is still too strong and does not feel realistic. The zero-position interlock is still completely missing. After braking, the train automatically applies power again if the traction lever remains in the corresponding position. The lever should have to be returned to the zero position before power can be applied again. Overall, the new sound improvements are appreciated, but they address mostly minor details. The major issues affecting the ICE 4's realism, functionality, lighting and driving behaviour are still present. It is disappointing to see so many fundamental issues remain unresolved after another update.
Fixed PZB magnets forcing a brake penalty for no reason at platform 6 at Würzburg I'm still having PZB problems in Würzburg on track 6. I keep getting forced brakes, and I was only traveling at 9.6 km/h. I was driving in "Travel Mode," using the "Points Malfunction" scenario. Medals and points are still not being awarded in "Travel Mode." Ich habe immer noch PZB Probleme in Würzburg auf Gleis 6. Bekomme immer noch eine Zwangsbremsung über und dabei bin ich nur noch 9.6km/h schnell gefahren. Gefahren in "Reisenmodus", Szenario "Weichenstörung". In "Reisenmodus" Medalien und Punkte werden auf immer noch nicht vergeben.
PC DB BR412 ICE4 Hello everyone at DTG. Regarding the ICE4, I’m happy with the sound patch, however there are still some issues with the LZB sound. When the LZB is activated, the characteristic beep signaling its activation is missing. The LZB's behavior also needs improvement. For instance, when traveling at 265 km/h and receiving an LZB instruction to reduce speed to 230 km/h (for example), the speed drops immediately,which shouldn't happen. Normally, the braking curve should begin 2.5 or 3 km before the new speed limit starts. I think this is something that should be addressed in a future update. Thanks!
I'm very surprised you didn't include the bug fixes for the class 331 and texture issues at Leeds, in the list.
On PC - AI conductor still barely works on realistic mode - almost never opens or closes doors (the engineer wouldn't ever be doing that anyway). Tri Rail BL36 bell randomly stops working without turning it off. The Rotem cab car horn and bell are *still* unrealistically quiet inside and out. The EATC in the cab on all things shouldn't be perma-locked at 79, should update with the track speeds like the real thing. Every Tri Rail cab car I pass, in multiple different timetable runs and on different days, has the same number as the cab car on the train I'm running. After the most recent patch, AI conductor on realistic mode *still* doesn't work worth a darn. Won't open or close doors at all. Tri Rail Rotem cab car horn and bell are *still* too quiet inside and out and all other things I listed in my previous comment are still around. Patch still did nothing.
Nuremberg–Würzburg Line PC/Steam Version ・The marker size for the stopping position target has not been changed (it remains too large). ・BR 442: Onboard announcements cannot be heard (the volume is too low). ・BR 442: The front destination display is distorted, making it impossible to read the text. Please investigate and fix these issues.
We still have a real issue here with AI conductor not correctly registering bell codes correctly. On the Class 377/4/3 and 2 variants the bell does not sound at all from the guard to the driver, and on the Class 313 the bell only sounds once, it should be a double bell sound to tell the driver to proceed. in addition. The AI guard on the 313 seems to sit directly behind the driver in the front cab, this is incorrect as the AI guard should be operating out of the rear cab.
Notice from the Announcement section there was a new update and on that it mentioned : Fixed the settings for camera speed and rotation not saving between sessions. Went into the game and noticed that the Camera Movement was set at MEDIUM, and the Camera Rotation was set at SLOW (By Default). So I set both to MEDIUM and played. Closed the game, came back in later and noticed that the Camera Rotation had reverted back to SLOW. However when changing the Camera Movement this stays as selected.
Wasn't controller sensitivity supposed to be patched as well? Or was that just rumour? It still feels like I'm either walking through treacle or spinning the camera at warp speed. This is with controller settings setting to Medium at first, and then to slow. No change at all. PS5
Glad I'm not the only one, has DTG ever mentioned why they changed the settings? Gone back to 6 in the mean time until they sort this issue out
Xbox PC: DLSS still not working though October 7th update notes mentioned : DX12, Frame Gen & Upscaling: Xbox PC players should now have access to all three. No improvement after patch. Upscaling menu options (DLSS, FSR) are clickable (as before patch) but no effect at all. As workaround, tried to force DLSS through NVIDIA App: No way: Access to executable TrainSimWorld-WinGDK-Shipping.exe at C:\XboxGames\Train Sim World- 7\Content\TS2Prototype\Binaries\WinGDK is forbidden to Nvidia App preventing it to detect Train Sim World 7. Regarding DX12, unable to know whether selecting it effectively works. Tried Free Starter Edition on Steam (on same PC) for comparison : With same hardware, DLSS works perfectly on Steam version and picture quality is night and day ! (but all my paid content is on Xbox PC, cannot use)
I'm too much of a control freak to allow a guard to do anything, even on lines where there are guards IRL.
ON Xbox Series X: The left stick (LS) moves the camera at a normal, comfortable speed inside the cab. However, when switching from the cab to either Free Cam (8) or External Follow Cam (3), the camera movement becomes incredibly slow in every direction. I have a USB Dell keyboard connected, and pressing Shift once increases the external camera movement to a more comfortable speed. However, whenever I return to the cab camera (1) and switch back to Free Cam (8) or External Follow Cam (3), the camera speed resets to its extremely slow default, forcing me to press Shift again. This also happens when cruising at a steady speed of 30 mph or above. The camera’s default movement speed now feels unreliable, at roughly 5–10 mph, making it difficult to keep track of the train. Before the 7 October patch, the slower camera movement was already comfortable and reliable, and it adjusted according to the train’s speed without requiring repeated keyboard input.
Since the latest update, the Nuremberg TV tower is no longer visible on the Nuremberg-Würzburg route. On the Nuremberg-Ingolstadt route, however, it is still visible. Therefore, it’s unlikely that this is caused by my settings.
It's possible that detail settings are different for each route. Tower appears in, for example, Medium settings on one route but needs Ultra on another. Especially as the settings categories have changed as well.