Cajon Pass

Discussion in 'TSW General Discussion' started by dal#7945, Aug 3, 2026.

  1. dal#7945

    dal#7945 Well-Known Member

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    So i cant find feedback thread. So wondering anybody has done barstow yard job 15.00 call on the gp60 timetable. I get almost to end then I stuck at a red then a yellow. Once on yellow the the signaler doesn't change the path so cant reach your target. And switch that i can change is for the track behind the locos. Try again and stuck like this with another train. So deleted that train and still did path me correctly.
     

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    Last edited: Aug 4, 2026
  2. trains#2756

    trains#2756 Member

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    I did this one and got the platinum medal for it. Not sure why you're experiencing a problem finishing it because I was able to with no issues. This activity is over 2 hours long but I'll play it again just to see if I have a issue.
     
  3. Thorgred

    Thorgred Well-Known Member

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    are you sure you did not forget to switch it?
    i see the line of your path going the upper way instead of the lower
    and i see a switch you can click there?
     
  4. dal#7945

    dal#7945 Well-Known Member

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    If you click the switch it changes the track behind the locos but the one in front stays the same. The switch to change the correct track is not a Manuel switch.
     
  5. Schermvlieger

    Schermvlieger New Member

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    I'm trying to run a timetable jobbie with the ES44C4 (Z-ELPSDGS-07 - 10:17 - 1Hr15min runtime) but i am spawned somewhere along a track (in the yard) with no train in sight. It says to go via as indicated but no (distance to) marker to be found. Another timetable job spawned me somewhere along the line in the middle of nowhere with a train passing by operated by AI. I was able to hop on but could not take over the controls. If I could have entered a boxcar I could at least play the hobo life, but alas ...
    Only the scenarios at Cajon Pass seem to work but not the timetable jobs. What's going on?
    TSW7 in PC (Steam)
     
  6. haskell99

    haskell99 Member

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    This has been a bug for YEARS. Reported and ignored.
     
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