I was messing with some of the console variables to get the HDR display output working but it always looks funky. Could someone please try these to see if it's just my setup or if it's actually the variables? Here are two sets of console variables that i've been experimenting with. First one gives very high contrast and makes things appear as pure black and pure white and the second one gives extremely low contrast. [/script/engine.renderersettings] r.HDR.EnableHDROutput=1 r.HDR.Display.OutputDevice=5 r.HDR.Display.ColorGamut=2 [/script/engine.renderersettings] r.HDR.EnableHDROutput=1 r.HDR.Display.OutputDevice=3 r.HDR.Display.ColorGamut=2 Source: https://docs.unrealengine.com/en-US/Engine/Rendering/HDRDisplayOutput/index.html
These variables are supposed to go into Engine.ini file located in Documents\My Games\TS2Prototype\Saved\Config\WindowsNoEditor. Just make sure to set the file as read-only as the game sometimes likes to remove these kinds of things.