PC Objective Marker & Clock Missing After Loading A Saved Game

Discussion in 'TSW Troubleshooting & Issues Discussion' started by Jinoss17, Aug 28, 2020.

  1. Jinoss17

    Jinoss17 Well-Known Member

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    Hello,
    I noticed that if you save a game with an active timetable, then you close TSW2 and then you load the saved game the objective marker, the clock and all the information on the upper left side of the HUD is missing and I found no way of reverting them back: CTRL + 1 doesn't work and the game doesn't give you any point when stopping or departing from stations. It seems to be broken in some way.

    Anyone else?
     
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  2. Bob12212

    Bob12212 Well-Known Member

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    I've had this happen also (on Xbox) it's happened on TSW 2020 also.
     
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  3. thundergaming11

    thundergaming11 Well-Known Member

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    I've found this happened on all routes when completing timetables in journey mode
     
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  4. Jinoss17

    Jinoss17 Well-Known Member

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    Thanks for your reports. I hope they fix this issue as I would like to use it!
     
  5. NekoTashi

    NekoTashi Member

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    Wow, they still didn't fix it, lol (I mean on TSW 2020). Not surprised though, seeing how support doesn't give a F. about their playerbase.
     
  6. chunky120717

    chunky120717 New Member

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    It's now 2025, I've had this happen to me on WCML south and ECML this week when loading a saved route.
     
  7. Pipe

    Pipe Well-Known Member

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    Same on Leipzig - Dresden. Sometimes it shows up after loading a saved game, sometimes it doesn't. And yes, we are in 2025.
     
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  8. OldVern

    OldVern Well-Known Member

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    I just tested it again last night after someone reckoned it was fixed. But no, after returning to free roam at St Ives, taking over the trip back to St Erth then saving and loading, the objective data was missing as usual and hitting T to call up the timetable gave the message, “No schedule information available.”

    Sorry for direct ping but, DTG Matt this is really beyond a joke now at this point in the game’s life. Even if you can’t spare programmer resources for more save game slots can you at least task someone with fixing this? After hearing it might have been sorted I was quite elevated at the prospect of being able to do a full driver shift on one of the better routes, but those hopes were once again shattered.
     
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