PlayStation Livery Designer: Gp-38 Door Texture Bug

Discussion in 'Troubleshooting' started by Sparmi, Sep 12, 2020.

  1. Sparmi

    Sparmi Well-Known Member

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    I've noticed a mapping bug during the repaint of a GP-38, which only affects the cabin doors. If you paint on one door the same effect appears automatically on the other door. Maybe it is caused by an texture overlay in the UV map.

    Livery Designer GP-38 texture overlay.jpg
     
    Last edited: Sep 12, 2020
  2. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    Nice repaint by the way.
     
  3. Sparmi

    Sparmi Well-Known Member

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    Thanks! I think I'll post a nice screenshot of it under the thread: "Livery Creations". ;)
     
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  4. howzatlbw

    howzatlbw New Member

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    Just discovered this today. Did u ever submit a ticket to tech support? Ur work is excellent, btw.

    Rare to have front and back cabin doors having different colors or designs irl, but when it does, this mapping flaw ruins the design. There may be a similar issue on the SD40 with the left front/back right handrails being the same...I'll have to go back and check.
     
  5. howzatlbw

    howzatlbw New Member

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    Yes, I remembered correctly, the SD40-2 has a similar issue on front left/ rear right handrails.
    18008c9a1dd42-386169102471F89EE15.4E3496ECCC4008D0_message_422250176287361_1649414751122.jpg
    18008c9d01893-386169102471F89EE15.4E3496ECCC4008D0_message_422250180893464_1649414769115.jpg
     

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