Hello again, this is my second question today about anything about the World Editor. My question is, how do you build a tilted curve similar to most Swiss routes or routes in general that have many mountains. Thanks!
You might do best to look at the Guides section at Steam and search for track elevation which is the term for tilted curves. I understand that it is not simple to do. You'll also find many other guides there. https://steamcommunity.com/app/24010/guides/
Thank you, but where exactly is that where it is exactly described, because there are many things that are there and it would take a while to search.
Sorry I cannot link you to a specific guide. If you are new to route building in TS I suggest you look at these guides for the basics. https://steamcommunity.com/sharedfiles/filedetails/?id=186305943 Also look for Matt Peddlesden route building guides on utube.
ok thank you for that. I saw the video and the track was tilted just a little bit. but how did DTG tilted the track like on the most Swiss routes?
It is too complex to explain here. You might Google track super elevation or track elevation and see what you can get.