Tsw 2 - High Speed Heaven

Discussion in 'Dovetail Live Article Discussion' started by DTG Natster, Dec 4, 2020.

  1. ZeenozPlays

    ZeenozPlays Well-Known Member

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    Naming Conventions.

    Almost half of the Bakerloo, District, Metropolitan, and Hammersmith & City lines are aboveground.
     
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  2. ZeenozPlays

    ZeenozPlays Well-Known Member

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    At this point, just give me a longer route with semi-accurate scenery.
     
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  3. ZeenozPlays

    ZeenozPlays Well-Known Member

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    I had to. When you from NYC, you don’t holdback.
     
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  4. tallboy7648

    tallboy7648 Well-Known Member

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    That is quite confusing. When I would think of the City Of London, I would think of it meaning the entire city as a whole with it's boroughs
     
  5. theorganist

    theorganist Well-Known Member

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    I think you need to grow up!
     
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  6. ZeenozPlays

    ZeenozPlays Well-Known Member

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    A simple “Downtown” would be more understandable. Maybe the “City Of London” name stems from the history of the city though. Kinda like Wall Street in NYC.
     
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  7. tallboy7648

    tallboy7648 Well-Known Member

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    I'll take longer routes. The scenery doesn't have to be 100% accurate but they shouldn't make it so innacurate. Make it semi-accurate
     
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  8. tallboy7648

    tallboy7648 Well-Known Member

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    Downtown london would be more understandable instead of the "city of london"
     
  9. ZeenozPlays

    ZeenozPlays Well-Known Member

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    Yup. I’ve gotten used to it though. Everytime I see “City Of London” I know it’s like the business core.
     
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  10. tallboy7648

    tallboy7648 Well-Known Member

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    You know the vibe
     
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  11. ZeenozPlays

    ZeenozPlays Well-Known Member

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    Exactly, Stations, Skylines, Monuments, and anything that relates to the actual track needs to be accurate. Anything else can be toned down a little.
     
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  12. ZeenozPlays

    ZeenozPlays Well-Known Member

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    “Yerr, You know the vibes!”

    Ok, back to being professional.
     
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  13. tallboy7648

    tallboy7648 Well-Known Member

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    Lol
     
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  14. tallboy7648

    tallboy7648 Well-Known Member

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    Agreed espicially if the game is being marketed as being made as accurate to real life as possible
     
    Last edited: Dec 4, 2020
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  15. jeanmarc094

    jeanmarc094 Well-Known Member

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    in the far back..isnt that the blue tgv livery??
    [​IMG]
     
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  16. londonmidland

    londonmidland Well-Known Member

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    No, that's a lighting defect. Particularly common in places were baked lighting meets dynamic lighting.
     
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  17. docsnyder1911

    docsnyder1911 Well-Known Member

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    Can't wait to drive that iconic train trough that nice landscape with around 320 kph. Very good work DTG.
     
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  18. stujoy

    stujoy Well-Known Member

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    On the subject of the article itself, Dovetail need to employ a professional writer for these articles. Railways do not alight in towns, that makes no sense, and the plural of valley is valleys, not valley’s.

    That’s just the first sentence. It doesn’t improve much after that.
     
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  19. MYG92

    MYG92 Well-Known Member

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    TrainSim-Matt can you confirm us that you didn’t used the Dasye sound but the real one for the Duplex which is a 200 series ?
     
  20. Yerolo

    Yerolo Well-Known Member

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    Marseille - Avignon uses autogen scenery; HMA did not....this may have something to do with it. The other explanation is concessions needed to be made to maintain the framerate at 320km/h for the consoles.
     
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  21. londonmidland

    londonmidland Well-Known Member

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    I hope autogen doesn’t mean a reduction in scenery density/quality for future routes. I actually thought autogen allowed for MORE detailed scenery, as it automatically places the basics for you? Though I guess you can become too reliable upon it and not place the appropriate scenery down manually afterwards.
     
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  22. Yerolo

    Yerolo Well-Known Member

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    The way I understand it is the base scenery which is autogen'd will be average quality....but then the DTG art team go over and add to it. Depending on how much time/effort is put into this aspect of it is the end result we see on release.

    Whether the detail varies over the course of the 58miles or is locked to a certain detail level remain to be seen
     
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  23. stujoy

    stujoy Well-Known Member

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    The main purpose will be to streamline the building process but I doubt the current level of detail will either increase or decrease to a great extent, it’ll just help with creating longer routes. The development time will have to remain the same or reduce slightly and the amount of detail is still reliant on performance limits as much as anything else, so is unlikely to increase. Accuracy and quality will still vary as it does now depending on reference materials, available scenery assets, and time constraints etc.
     
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  24. Callum B.

    Callum B. Well-Known Member

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    I like the look of the PIS on this route. It's interesting to see something more than just a dot-matrix display.

    [​IMG]
     
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  25. tallboy7648

    tallboy7648 Well-Known Member

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    It's like the articles are being written by people who didn't go to English class
     
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  26. tallboy7648

    tallboy7648 Well-Known Member

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    With next gen consoles hopefully if they add more detail, performance won't be a hit since they are so powerful as a good spec pc
     
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  27. LodeStar

    LodeStar Active Member

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    Let us hope they included this as well... ;)

     
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  28. stujoy

    stujoy Well-Known Member

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    I don’t want to be too harsh on the person who wrote the article but I would question why there isn’t a writer doing it or at least someone checking it before publishing.
    Unfortunately until they release versions for the next gen, they still have to make sure everything works on the lowest spec of the current gen (I’m happy they do as that’s what I’ve got). I expect that when the next gen versions do come out some detail will increase. I’d hope at the very least we’ll see more city skylines and large landmarks.
     
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  29. Callum B.

    Callum B. Well-Known Member

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    Hah, I hadn't even realised that was the SNCF chime until I travelled to Lille and heard it over the announcements. I was very confused!
     
  30. ZeenozPlays

    ZeenozPlays Well-Known Member

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    When they actually start developing for the new consoles.
     
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  31. MYG92

    MYG92 Well-Known Member

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    93449BF0-4D27-4191-8ED1-8335EBD00A74.png C47CE7A5-49A5-4FFB-987E-C84F5868C0D0.jpeg
    Too bad the Atlantique livery isn’t included but we can do it with the livery editor
     
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  32. skyMutt

    skyMutt Well-Known Member

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    On the topic of autogen, the whole idea around it isn't to provide a certain level of quality or whatever. Its moreso a tool to help them with development by automating the process a bit and hopefully cutting down the amount of time it takes to make a route.

    Think of it this way: how are all those mountains and hills created? All those changing gradients along the length of a route... This would be much too tedious for a person to do by hand and it might end up being inaccurate. Instead, they utilize elevation data from something like Google or some other map services, and plug that data into the editor.

    Much in the same vain, autogen scenery could look at a map and analyze an area and say, "right, in this area there should be a cluster of dense trees/forests, and in this area there should be grass fields." The program should be able to auto-generate that scenery and help populate it with whatever needs to be there. Artists can later go back and do further tweaking to get it just right.
    This is basically the same sort of technology that is used to recreate the world in Microsoft's Flight Simulator.

    So as a consumer, the scenery might possibly look the same. One might not even notice the difference. But hopefully this can really speed things up and allow the devs to put out even more routes in less time without sacrificing quality. That's the idea behind it, at least.
     
    Last edited: Dec 5, 2020
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  33. 59321747

    59321747 Well-Known Member

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    Your explanation is not clear. I think there is still a lack of effective competition. DTG is now competing with its own games, so their plan is not so complete. If the price is too low, then it can be improved, as long as the quality of the DLC is passed. I am willing to trade with them.
     
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  34. tallboy7648

    tallboy7648 Well-Known Member

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    I agree. I do hope they start upgrading for next gen sometime in 2021 or early 2022 at the very latest since this current gen is dying off. Also on the writing side, they should have someone double check the writing before it's published because it does make it look as if the person writing isn't good with spelling, grammer etc
     
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  35. tallboy7648

    tallboy7648 Well-Known Member

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    Well if they are gonna do that, I hope they go back and tweak the scenery once they finish auto generating because clearly when people on the forums are already pointing out inaccuracies, that should help the dev team to try to make the scenery as close to how it would be in real life like they claim to do
     
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  36. tallboy7648

    tallboy7648 Well-Known Member

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    Indeed. They're gonna have to start sometime next year or early 2022. They could use the latest console tech to maximize more potential of the game
     
  37. ARuscoe

    ARuscoe Well-Known Member

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    It depends on where you live as to what you call "London". Even a lot of Brits think that the Palace of Westminster (Houses of Parliament) are in London, when in fact they're in the City of Westminster.
    I guess when a place has been around for over 20 centuries and things grow up and around it, it can blur the boundaries
     
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  38. stujoy

    stujoy Well-Known Member

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    No more confusing than a state called New York which contains a city called New York which contains a county called New York.
     
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  39. ZeenozPlays

    ZeenozPlays Well-Known Member

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    I, bu-, ya se-

    But no one thinks about NY State. When someone says “New York” only the 5 boroughs of NYC come to mind.

    I have no effective counter argument. Both NYC and London are great cities. End of that.
     
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  40. ARuscoe

    ARuscoe Well-Known Member

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    Maybe if you live near there. I'd have to look up the boroughs even if I would recognise them if I did
    Similarly if someone says "London" that could mean the City, the County, the Region...
    Buck Palace, London Eye, Parliament, Harrods, Baker Street... None of them in the City of London, but in London county/region
     
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  41. cooper-jr

    cooper-jr New Member

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    Thank you DTG! Based on your answers on the Topic and your latest Screenshots, the first 3 points of my expectations for this route are partly fulfilled (Tilting of the track at high speed, more NPC life in the station, more advanced driving systems). All that's left to do is to have the beast in hand to enjoy these sounds which I hope are also reworked. In spite of minimal and rough approximations on some sections of catenaries, all the notable positive points erase this black spot.

    Special mention for the station displays, and the rework of the TGV, there were some errors on its 3D in its TS version, and they are all repaired, it looks great!

    Can't wait for the 17th!
     
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  42. Jinoss17

    Jinoss17 Well-Known Member

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    Still no clue about how many timetables are playable. To me this is a main point: if the route is pretty lonely with few timetables, just one train and just one stop in the middle, I'll skip this one.
     
  43. Trainmania100

    Trainmania100 Well-Known Member

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    The longer you spend detailing and making a route, the higher the cost of staff wages is going to be, and the higher cost the dlc will be and nobody will be prepared to spend upwards of £40 on something , for what it's worth it's a good deal looking at the screen shots
     
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  44. ZeenozPlays

    ZeenozPlays Well-Known Member

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    And the less detailed a route is, the worse it will sell.
     
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  45. WVUadam

    WVUadam Well-Known Member

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    When did they say it was getting an extension ?
     
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  46. Go64

    Go64 New Member

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    Do you think making TGV Line of Paris Montparnasse / Hendaye ? (Atlantic / west french)
     
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  47. eltt007

    eltt007 Member

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    [QUOTE = "londonmidland, post: 215054, member: 4494"] Las estaciones y las áreas construidas se ven muy bien, sin embargo, como sospechaba, las áreas exteriores montañosas se ven bastante simples. En lugar de parecer rocoso, seco y montañoso, ha sido reemplazado por una dispersión de árboles y vegetación verde.

    Comparación a continuación:
    [ATTACH = full] 39319 [/ ATTACH] [/ QUOTE]
    I do not know what you want, or what area you are from. But the climate and the Mediterranean environment is as detailed in the photographs. You have this forum only to criticize. What a shame of characters you are.
     
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  48. MYG92

    MYG92 Well-Known Member

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    Well the forum is the right place to criticize I mean londonmidland has the right to
     
  49. 7orenz

    7orenz Well-Known Member

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    :love::love::love:
    This new high speed route looks fantastic.

    But now we are looking for the old orange mediterranee TGV as separate add-on.
     
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  50. nberneck99

    nberneck99 Well-Known Member

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    that’s how they look in real life though, they usually show the whole route from that station till the end, that cycles down with the time of each stop. I hope they also implemented the displays showing the buildup of the train on the bottom of the screen that shows the class for the various coaches.
     
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