I'm hoping that the wish for a steam loco and route on TSW2 is granted soon. Here are some suggestions on what services and types of operations you could have. The option to play as the fireman or driver by selecting to stand/sit in the relevant position with an NPC doing the other job. A service mode idea could be setting up a loco early in the morning doing tasks such as oiling the moving parts, lighting the fire and filling the tender or bunker with coal and water. These tasks could be divided into separate services in order to allow for the possible time difference. If anyone else has any suggestions on routes or types of operations feel free to post them below.
Yeah, I like that. Like a scenario for starting the engine up and raising steam. Doing the run for the day and it’s duties. And then dropping the fire and cleaning it all down and putting back into shed. It does sound a bit complex but I’m sure dtg can do it. And it would make the experience of steam 10x better. Because it has so many different principles to driving diesels. And I want steam in the game more than anyone in the world. And I think we all feel this way. Something needs to be done soon to make the game more popular and make it more exciting. It’s getting boring by just driving an ice up and down koln and Aachen. It’s what the people want. Sorry that this is long winded. But i am so desperate for steam and I hope it comes out soon on tsw and for console
an Idea for a for a Steam Locomotive DLC are The Durango and Silverton Narrow Gauge Railroad or the Puffing Billy Railway in Australia are good candidates for TSW Steam Locomotive DLC Routes
It'd be an ambitious first step but Flying Scotsman is the most famous locomotive in the world and toured the USA. Everybody's heard of her and a lot of people could contrive some excuse for running her.
My personal favorites are the SP Daylight and of course the UP monsters (Big Boy and Challenger). About british I love almost all of them, of course streamlined A4s and the A3 are fantastic, also I always loved the look of the Merchant Navy class, but anything would look awesome in Southern green. Maybe a Settle-Carlisle for a route Sadly I'm not very knowledgeable about german steam traction
Brocken Railway sounds cool for steam. It goes on pretty big inclines and ends at top of a mountain. Loco would be DB BR 99 i would think
I would think that DTG would start small with something like the Ffestiniog. A narrow gauge steam route would be fantastic. Of course I want the UP Big Boys, Challengers, and FEFs. Flying Scotsman, Mallard, and other British steam locos would be awesome in TSW2. I also really want SP GS4 4-8-4s, SP Cab Forwards, NYC Hudsons, Mowhawks, and Niagaras, PRR T1, S1, Q1, and Q2 Duplexes, H10 Consolidations, J1 2-10-4s, M1a/b Mountains, and K4 Pacifics.
Personally don't really wanna see anything from UP, at least not the big engines, Smokebox's a hard act to beat, and I don't see DTG beating him. If there's anything from UP I'd rather see focus on smaller types, like the 2-8-2's or 2-8-0's, maybe for a short line or something like that. In general would rather see focus on some of the railroads that haven't been done much yet, the N&W in particular comes to mind, maybe see some Canadian steam.
I'd like to see some more bread and butter types of American steam routes, as cool as things like the Big Boy, Challenger, Cab Forward and the like are cool, I feel like the average american steam loco of the 30s-50s is kinda under-represented.
Something like the USRA 2-8-2 would be fantastic, you could include it with so many steam era routes, just slap a different logo on it and you can call it a day. Also there's many designs that spawned from the USRA types, so it would also potentially allow for making other types that were based on it. It would basically be the steam equivalent of the SD40-2 or the GEVO's, a common type that you can include with pretty much every route.
Cass would be great, and I reckon wouldn't be too hard to do, short route, lots of video and other reference material, and I doubt rights are a issue, hell, I'm sure a op like them wouldn't mind the publicly.
Durango-Silverton railroad in Colorado would be awesome. It's a narrow gauge 45 mi route with multiple different steam locos + diesel. Lots of curves and tight edges around the mountains. Rode this when I was a kid and loved every minute of it.
Call me controversial, but I wouldn't want to see any of the big name steam locos for the first steam DLC. Don't get me wrong, I'd love to eventually see the likes of the Flying Scotsman, a Big Boy, an A4 etc, etc become available for DLC, but if past experiences are anything to go by, I imagine that there will be quite a few teething troubles and bugs galore to iron out with a brand spanking new steam 'concept'. I'm all for the start small, fix the big, obvious issues reported by players, then go big once any game breaker issues have been sorted approach. Looking forward to and forking out for an A4 DLC for example, then finding that it's riddled of annoying issues and needs an entire ruck of fixes listed on the next roadmap or two before it's an enjoyable playing experience would just make me want to hurt things and break people on an industrial level.
If you wanted to make a simple steam loco to get the basics down then it actually won't be a bad idea. It seems people have the idea that that just going with something smaller would be simpler. But really the difference in complexity tends to come more from age than size, so if you wanted something simple just to get the basics of steam right it wouldn't be a bad idea. Granted I don't think something super early like Rocket would be a particularly particularly good choice given the fairly limited service lives they had. But something like Corris or Talyllyn would be excellent in my opinion, the most complex thing about those engines is lubricating them, outside of that they're surprising simple things to operate.
Flying Scotsman and Tornado would be perfect steam locomotives for Train Sim World 2. Especially Mallard and Green Arrow.
Having just been driving along the Wear Valley line up to Wear Head on TS1 it struck me that that would look great on TSW. Throw in a J21, some ancient NER carriages and some wagons you could have quite a variety of local passenger, pick up freight, freight from the steel works, freight from the Limestone quarry, freight from the brick works. The lush scenery, which looks good on TS1 would come out very well on TSW. My ultimate wish would be for a recreation of Riviera in the 50's, probably not with five loco's, a prairie, hall and castle will do with some Collett carriages and the inevitable mark 1's plus suitable freight. The service mode timetable could recreate a 1950's summer Saturday where trains would be forming a queue at signals along the Dawlish sea wall due to the volume of traffic and hold ups at the bottle neck which was Paignton. You could have a autotank and auto trailer as DLC for the Brixham branch, maybe add in the Moretonhampstead branch and you could run the auto train on that too as they worked that line. There would be a huge amount of DLC potential on this route, not just with steam but with green diesel hydraulics too!
Where would they operate though? I don't believe any of the routes would really make a lot of sense for any of them. Only place that makes some sense is West Somerset, but who really wants to be driving these engines on a slow heritage line? These are some of the fastest main line engines in Britain, people are gonna want to run them fast. I think it only makes sense to do A3s & A4s with a ECML route of some sort seeing as it was their main stomping ground, and I don't see that out the bat.
Well Tornado is a LNER engine by identity but it is a modern take on it. It has worked all over the UK on railtours and preserved lines so the same rules don't really apply. The same goes for Flying Scotsman, I suspect since preservation it has worked away from it's traditional stamping ground from steam days than it has worked there!