[Route Add-On] NDD-R5 01 - Clinchfield Railroad: Elkhorn - Dante. With CRR F7 A&B and SD40 This DLC is already on sale on TS, I am very worried that DTG will reduce the original route length, hope it will not happen.
You have the start and end points stated in the title, Elkhorn to Dante. Expecting any more than that might set you up for disappointment.
It loses only about 8 miles of track, from what I assume is from the Virginia yard near Dante to the N&W interchange in St. Paul Virginia.
I still don't understand that the DLC that TS has been on the market for several years is not complete when it is reset and transplanted to TSW, but it must be relatively reduced. The total length of the line should be increased on this basis to allow players to expect this line; the player's first performance after meeting the expectations is to buy DLC to a large extent.
Not sure what you mean by your first sentence. But the Clinchfield route for TS1 has been around for almost a year now (from May before put in the 2021 bundle). And again, the Devs are the ones to make routes and how long in distance due to time and resource (and apparently, gameplay value). To me, as long as it still has a mainline (and a yard or two) to this route, it'll be still the same as TS1 (or the real deal, accurately) no matter how much extra track is in there. And pretty sure shaving off about 8 miles from the TS1 version isn't gonna hurt anybody.
I mean, as a powerful Unreal Engine, better graphics pages and perspectives make a beautiful simulator. Why is the line shorter in length?
Me too F7's are epic I also believe DTG picked quite a good section of the line from Dante to Elkhorn city. Dozens of coal tipples and loaders in the coalfields are located in the north end of the railroad. Including the Dante classification yard. I really hope this will be a high-quality DLC.
Because those better graphics require a hell of a lot more data processing than TS1's rather simplistic graphics do: you can carry a lot more cubic feet of feathers than you can of bricks!
Is there any indication of a potential release date? Just wondering if we are looking at weeks or months?
2020 releases; Caltrain MP36PH-3C Baby Bullet Canadian National Oakville Subdivision Caltrain MP15DC Hauptstrecke Rhein-Rurh DB BR 204 LIRR M3 BR Class 20 Train Sim World 2 (Sand Patch Grade, Bakerloo, Köln-Aachen) Isle of Wight Hauptstrecke München-Augsburg DB BR 363 CSX C40-8W LGV Méditerranée
You have to remember that two of those DLC (Isle of Wight and DB BR 204) were third party. Generally DTG themselves put out 6-7 routes a year for TSW plus about 5-6 Loco DLC. It might be more insightful to look at when the DLC went to in production on the roadmap and then add about 6 months on (Matt and Sam's estimate of time it takes to build a route). In this case interestingly Clinchfield and Cane Creek entered in production at exactly the same roadmap on the 29th September, so 6 months on from this would mean a release date at the end of March or early April. Arosa Line and Hamburg-Lubeck went to in production on the 24th November road map so a release date for them in May could be expected.
There are too few third-party studios. I hope DTG and third-party studios can release a new route every month.
We don't know how long Rivet needs to develop their Arosa Line. 2020 saw a few more third parties appear on the road map. Rivet is working on their third DLC, and Skyhook and TSG on their first. It's a slow process, but slowly we're getting more third parties...
I'm not sure that you can take the "6 month" rule as written in stone. For example, the Clinchfield route was "in planning" at the end of August along with Marseille- Avignon. Yet the French route released in December. Of course there is no way to know how long ago these routes had been planned. But, personally, I don't take the "6 month" rule as a hard and fast estimate.
Seems like it, I cant name another active one off the top of my head. -TSG -Rivet Games -Skyhook Games
Iirc, Protagonist did say from one of the streams this week that there may be new 3rd party devs coming onboard to TSW (quote me on that if I was wrong). But may have to wait and see until the next few roadmaps for sure.
As I said, it's a slow process. Rivet started developing early 2020, and Skyhook and TSG made their first roadmap appearance later in 2020. As the number of third parties grow, so does the combined number of DLC they can release in a year.
I have never made a DLC but I can see that making, placing and testing over a million assets for a route would probably take a while. And that's only a short route