Ai Trains Slowing To A Crawl

Discussion in 'General Discussion' started by darthurc, Feb 16, 2021.

  1. darthurc

    darthurc New Member

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    Can anyone help me solve the problem of some AI trains suddenly slowing to a crawl or stopping completely, thus mucking up the scenario?
     
  2. pgdlrailworksl

    pgdlrailworksl Member

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    Just wondering...
    Have you used any 'Stop at Destinations Instructions', the hand icon, in the AI's task list with a speed of zero,
    in which case the train will stop.
    Unlike the player train, AI seems to try to achieve given speed at the instruction point.
    If it has been told 1 mph then it will slow to 1 mph, so try entering the speed you want it to be going at.
     
  3. Clumsy Pacer

    Clumsy Pacer Well-Known Member

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    If it's not that then the trains are "creeping" and basically means the AI has got confused - perhaps the player has done something the dispatcher didn't expect, even if it was the author's intentions?
     
  4. andy.malcolm

    andy.malcolm Active Member

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    I heard about this on an ATS twitch stream. It happens when one of the AI trains loses it's path.
     
  5. Cyclone

    Cyclone Well-Known Member

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    Is this on an official or third party scenario? (AP, ATS, JT, etc. are technically third party unless sold on Steam. but even then DTG has no control so it can be deemed third party.)
     

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