AI trains can be seen with headlights and taillights on at the same time at both ends of the train. AI trains can be seen with blank destination boards at both ends of the train.
I’d add to that with... Lake station still rendering very late, especially when travelling northbound.
I still think the Solent (is that the correct name?) looks better in TS than in TSW2. But then water quality is my particular hobby horse and it's not specific to IOW. Water textures are generally lacking in TSW2 by my lights but, since I seem to be a lone voice on that subject, maybe it's just my tired old eyes
Agree with all those said already, I have a couple more to add: When driving from the end of the train towards Ryde, the headout cameras still seem to be reversed. On xbox, when viewing the camera angle for the guards panel while driving, the buttons still appear angular as all buttons did when the route first came out.
This is the same on PS4. Angular buttons that cannot be pressed from the internal camera option for the guard’s panel. The panel looks fine at other times.
I have another one to add: You can't use previously created liveries for the 483 in timetable mode or scenario designer any more.
Buttons again! I ran the 2D13 service from the pier head today and found all the buttons on both guard's panels to be angular and inoperative. (PS4 Pro) UPDATE: Just ran the 'Engineering Interruption' scenario and the same thing happened. Okay...The guard's panels were viewed with the internal camera. However, when I walked through the train during the scenario, the buttons appeared fine. Internal Camera Views