Well we can keep dreaming that one day they will release a new line where we actually can use sidings. They messed up on Oakville and let us have access, I'd assume whoever was in charge of that massive fiasco was fired for showing competence though.
Mountainous Terrain! Mountainous Terrain Railway (or MTR) started out as a small railway called Amber Mine Railway, using small switchers to haul coal and ore in and out of Amber mine, then take it to a UP freight siding where another train would pick it up to continue it's journey. in 1983 UP sought to buy this short line, but before they could Amber Mine offered to buy the entire section of track up and down the mountains where Amber Mine was located at a price they couldn't refuse. Amber Mine Railway and AMBERco were then merged and renamed Mountainous Terrain Railway. A hurried order for 300 locomotives at various prices were ordered and Swirl and UP ones were borrowed until the order was delivered. No one can figure out how the mine got so much money but they did. in 2002 MTR merged with Hyperton as they couldn't get enough locomotives to handle their rail traffic, their money was running out, and they were extremely inexperienced at handling a railroad. Hyperton chose not to repaint all of the MTR locomotives and even repainted some of their C40-8s into a similar 3 tone blue scheme
I love how you create such in depth background on your different lines. I may have to get more adventurous with my next round and make something. I bet you that mine got their money by laundering and other shady tactics. Pretty sure the CEO was storing toxic chemicals in it for a price.
Basically yeah. You select either a loco or a cab car, so everything else is picked randomly like freight car liveries on SPG. That is if it works properly, for example, Baby Bullet liveries don't appear at all. The Metrolink cars I have made are counting on this mechanic and I WANT them to spawn randomly is the consists... they don't spawn at all though.
Actually, I think Mob Rail may have delivered them...I'm pretty sure I saw one of their units sitting in a siding...I'll supply the photo of it later this evening...
Hello everyone, I'm really looking forward to painting the F7 and in anticipation, I have been looking into various websites and I found one where you can search for any loco, railroad, etc. It's only for American railroads though but it is still a useful resource for looking up various livers especially for the F7 A & B which is very well documented. I have also included a picture of a horrifically frozen CP F7 in case you forgot what winter felt like Link below: https://www.railpictures.net/
A technique I use for getting lettering in line and the same size is once your first letter is sized and placed correctly you copy it and change the character to the next letter required then all you need to do is move it to the right till it's in the correct position and place it. Then you copy that second letter and change it to the next required letter and move that over to the right and so on and so on. Then your line of characters are all the same size and all on the same level. Once they're all placed they can be grouped together so that if need be the whole lot can be positioned exactly where required.
That could work; what I do is select all the letters all the letters at default size one on top of the other just as they come out of the chute, group them, size them together, then ungroup and move 'em horizontally
I believe those are Pantone color codes. 7408 is definitely a golden yellow, HsvColor H 46.34, S 100% V 96.47%. 166 is H 20.81 S 97.8% V 89.02%, a red-orange. The blue threw me because apparently the digits got transposed: actually it's 289, H 213.46 S 81.25% V 25.1% REMEMBER: do NOT trust the lighting in LD! Always check under game lighting!
Hold photo of train on your phone up to tv screen. Squinty face, then try and match it up. That's my lazy way! Wow actually walking around the lines...so much more details than I thought. Caught this dude in Bakersfield California after spending the day on the Tehachapi District.
Here's an example of what I'm talking about. This is a project I'm working on; the one on the left is DTG YN2, the one on the right is my start on YN2a: But to get those colors in-game, THESE are the colors I wound up having to use in LD:
It's a winterization hatch. Basically it redirects hot air back into the engine room so that fuel won't gel up and so that coolant doesn't freeze in colder climates
Yeah, you have to use a darker color than the real code for it to show up properly in game. That is something that bugs me a whole lot, because there is a lot of going back and forth from the LD to the game, and back. Super annoying
I'm getting a weird problem with the livery designer. While makeing the ACE logo I grouped the whole logo together, then I noticed some of the colors looked off so I un-grouped it and fixed that. when I tried to re-group it some of the peices on the logo wouldn't group even though they are all on the same side. has anyone else had this problem?
Yep, I've had the same issue in LD with grouping. It seems you can only group items that are above or below the start item on the list. You can't group something if there is a gap on your list. Example: Item 1: Letter A Item 2: letter D Item 3: Letter C Item 4: Shape 1 Item 5: Letter B You want to group Item 1, 2, 3 and 5 but you can't unless you include Item 4 in the group. This can be solved by moving Item 4 down 1 slot so it becomes Item 5.
Fixed my colors on my Amtrak California paint thanks to solicitr for the color codes updated version ( update I messed something up on the right side sorry )
Yes. The problem apparently has to do with shapes that have been rotated suddenly deciding they don't want to play nice with unrotated shapes. And it IS a pain, trying to copy a 50-element logo over to the other side in multiple fragments.
You are correct. Only layers that are stacked next to each other can be grouped. There can't be any gaps.
Yes, I know that. I'm talking about adjacent layers that refuse to group - even ones which had previously been grouped together!
thats not what I mean... the items ARE next to each other, it's just a couple of them that won't connect after I group and ungroup them
I've noticed that problem too. The weird thing for me is if I have a bunch of items all grouped, then I ungroup them for whatever reason if I try and regroup them they won't all be selectable again. Very annoying!
Y'all have seen this one before, but I've tweaked it to use the authentic TEE colors RAL 1001 Beige and 3004 Purpurrot. Also, since I've learned a bit about layer efficiency, some economies there gave me the headroom to add more technical markings.
Works on consoles too. The basic ingredients of weathering are 1) the square gradient shape, and 2) the transparency slider. Together they can add as many layers of grime and grunge as you like.
My fictional RF Rail reskin. Please tell me how I should do the front because I want the front to have a realistic yellow front.
I'd make the front a lighter shade of that purple and maybe do safety stripes of white and the original purple under the windows. Wait didn't see the realalistic part. In that case do the whole thing yellow, then have black stripes almost like these Amtrak cab cars.