Faster Game Start

Discussion in 'Suggestions' started by Rudolf, Apr 10, 2021.

  1. Rudolf

    Rudolf Well-Known Member

    Joined:
    Dec 9, 2016
    Messages:
    2,494
    Likes Received:
    3,276
    II play TSW2 a lot, but what annoys me every day is the start sequence:

    - A video
    - A completely useless news screen (I never read anything there)
    - The the mastery screen

    So you need 3-4 times press a key before you arrive at the main menu. I do not start the game to do all this, it costs me about 10-15 seconds of my precious life to go through a useless procedure.

    My suggestion:
    - May the intro video optional, or make a video section in the main menu and play this one only once.
    - There is no need at all to force me to skip the mastery screen. This is accessible if I need it from the menu
    - Skip the news, there is an articles page. Put news into articles, we can watch it there.

    Even better: allow me to choose which screen I want to start, e.g. a route screen, main screen, livery designer screen and so on. . You may even make a run switch for the exe that allows me to jump straight into a specific route.
     
    • Like Like x 7
  2. stujoy

    stujoy Well-Known Member

    Joined:
    Aug 29, 2019
    Messages:
    6,526
    Likes Received:
    17,500
    I love this bit of your post. It sometimes takes a lot longer than that if it’s not working correctly too.
     
    • Like Like x 2
  3. anas.hera

    anas.hera Active Member

    Joined:
    Feb 11, 2021
    Messages:
    103
    Likes Received:
    212
    Seriously? You’re only waiting 10 seconds, it’s not that deep
     
  4. JZJ90

    JZJ90 Active Member

    Joined:
    Apr 19, 2020
    Messages:
    143
    Likes Received:
    203
    If you open the game and then scroll your mouse wheel while it's on that initial first screen, it will skip straight to the mastery page, then hit the escape key and you're at the main menu. Takes the 10 seconds down to 1 or 2 seconds :)
     
  5. Coastway trainspotter

    Coastway trainspotter Well-Known Member

    Joined:
    Jan 12, 2021
    Messages:
    2,852
    Likes Received:
    2,187
    You can just skip the video , which takes about 2 seconds . The rest are really quick as well . Not much to complain about
     
  6. Stephen Crofts

    Stephen Crofts Well-Known Member

    Joined:
    Aug 24, 2020
    Messages:
    859
    Likes Received:
    890
    It takes a couple minutes to get through on a base PS4.
    On console rotate right stick gets through to the mastery screen nice and quick.

    This is where the console’s power save mode can be a game changer (if like me you play nothing else!) just keep the game suspended until you need it.
     
  7. Commiee

    Commiee Well-Known Member

    Joined:
    Feb 19, 2021
    Messages:
    523
    Likes Received:
    559
    I think we can agree that
    • If you continuously press a button (Esc on PC), you will get to main menu in like 3 seconds
    • It's still not a good design to have all that repeating clutter, most of which isn't relevant most of the time, presented as screens before you can reach the menu
     
  8. fabdiva

    fabdiva Well-Known Member

    Joined:
    Jan 13, 2019
    Messages:
    909
    Likes Received:
    814
    It's pretty standard in gaming though - quite a few games have unskippable Publisher -> Developer -> Overlong and often out of place GPU sponsor -> Copyright blurb and disclaimers etc

    One Need For Speed had an unskippable 30 second video about don't attempt on the road and wear a helmet.

    I think TS gets away quite lucky there
     
  9. Coastway trainspotter

    Coastway trainspotter Well-Known Member

    Joined:
    Jan 12, 2021
    Messages:
    2,852
    Likes Received:
    2,187
    The video is skippable
     
  10. Commiee

    Commiee Well-Known Member

    Joined:
    Feb 19, 2021
    Messages:
    523
    Likes Received:
    559
    But the difference in TSW2 is the screens are about mastery, news/articles, etc, so if publisher/developer screens were not considered necessary, these could be removed too.
     
    Last edited: Apr 10, 2021
  11. JZJ90

    JZJ90 Active Member

    Joined:
    Apr 19, 2020
    Messages:
    143
    Likes Received:
    203
    Try playing forza horizon, I actually timed it the other week and it is 4 minutes 56 seconds from launch of the game until you can actually drive a car.
     
  12. Rudolf

    Rudolf Well-Known Member

    Joined:
    Dec 9, 2016
    Messages:
    2,494
    Likes Received:
    3,276
    You still need to press a key, so it starts and that is annoying.
     
  13. Rudolf

    Rudolf Well-Known Member

    Joined:
    Dec 9, 2016
    Messages:
    2,494
    Likes Received:
    3,276
    Yes if I want to play I do not want to keep pressing buttons, I want to dive into play right away. I am bloody serious on this topic. 10 seconds each time makes about 300+10=3000 seconds in a year. That is about 40 minutes playtime lost.
     
  14. paulgregs

    paulgregs Active Member

    Joined:
    Apr 21, 2019
    Messages:
    154
    Likes Received:
    235
    Takes me a trip to the kettle, a trip to the fridge, and more often than not a trip to the throne before I start a journey so I avoid any loading times....
     
    • Like Like x 1
  15. Coastway trainspotter

    Coastway trainspotter Well-Known Member

    Joined:
    Jan 12, 2021
    Messages:
    2,852
    Likes Received:
    2,187
    Is it that big of a problem to press just ONE key ?
     
  16. Rudolf

    Rudolf Well-Known Member

    Joined:
    Dec 9, 2016
    Messages:
    2,494
    Likes Received:
    3,276
    No not big issue but you do it a lot of times. it is not just about this key press, but it is about good UI design. For me it is annoying to do pointless button pressing and being forced to see screens I do not need or want to see. In good UI design, the designer thinks this trough and makes sure not te require users to do more than necessary. It is not about this sole button. TSW has more places where it feels like clumsy and inconsistent UI.

    I am aware that UI design is a skill and there always will be bugs, but it deserves attention and by improving it, users feel a bit happy because it works just a little more natural.
     
  17. Stephen Crofts

    Stephen Crofts Well-Known Member

    Joined:
    Aug 24, 2020
    Messages:
    859
    Likes Received:
    890
    At the moment the start sequence is designed around the idea of a marketing window. But most of us who play the game get that information through other channels.

    The marketing aspect is more important for the more occasional player maybe, but It could be achieved more elegantly and with less frustration to the rest of us by having it appear on the main menu screen in a clickable call out box that periodically changes instead.

    GT Sport has made a good stab at this and I think it works well at creating a sense of an online community without hindering the need to just get into the game.
     

Share This Page