Cane Creek Derail Error On First Real Scenario (ldp-46 Part 1: Brendel To Moab)

Discussion in 'TSW General Discussion' started by colinplant, Jul 8, 2021.

  1. colinplant

    colinplant New Member

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    Hello,

    Wondering if it's just me.

    After driving the trains to the end of the line and when you finally get the cars split and the rear engines ready to move, as soon as you sit in engineer's chair it says derail despite the train not moving.

    Anyone else gotten this already?

    Kinda sucks to have this type of error right out of the gate.
     
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  2. Scotrail156467

    Scotrail156467 Well-Known Member

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    Maybe add here gets a better chance of getting looked at

    https://forums.dovetailgames.com/forums/technical-reports.80/
     
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  3. MYG92

    MYG92 Well-Known Member

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    Send a ticket too
     
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  4. TinTin_57

    TinTin_57 Well-Known Member

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    I am just doing this one now, also on PlayStation so will report back
     
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  5. colinplant

    colinplant New Member

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  6. appleerwin

    appleerwin Member

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    I had the same problem. Immediate derailment after sitting down.
     
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  7. TinTin_57

    TinTin_57 Well-Known Member

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    I just got through this ok. I followed the instructions as they were given so not sure what happened in your case. You split the train, walk back and get in the cab nearest the wagons and it derails? When you arrived with the full train, did you go all the way to the buffer stops? If not then where you are sat after going to the rear locos is over the points I think so the points switch while the loco is sat on top and it will derail. Try going all the way forward to the buffer stop and ignore the blue stop marker when you try again
     
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  8. colinplant

    colinplant New Member

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    Hello.
    I tried and tried and the only thing that FINALLY worked was actually when I did the decoupling it asks to do when you arrive: I decoupled using the front car decoupler. It then moved a bit apart. That did it.
     
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  9. colinplant

    colinplant New Member

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    Hello.
    I twice tried moving forward further and no luck. The only thing that FINALLY worked was actually when I did the decoupling it asks to do when you arrive: I decoupled using the front car decoupler. For some reason I usually use the rear decoupler.

    That did it.
     
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  10. kekanha#4892

    kekanha#4892 Active Member

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    Yes???I'm going to do that then. I tried but with the car in the back too. You say that what I have to do is use the one in front and that's it?
     
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  11. appleerwin

    appleerwin Member

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    Strange but somehow this also worked for me. Thanks!
     
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  12. appleerwin

    appleerwin Member

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    Frustrating. There is also a problem with part 2 of Brendel to Moab. You need to couple to 26 vehicles. Somehow this isn’t registered by the program.
     
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  13. colinplant

    colinplant New Member

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    Worked for me.
     
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  14. mattw#8380

    mattw#8380 New Member

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    Thanks for the answers here. I tried and had a go. One thing I found was that I still derailed even after using the front wagon uncoupler. Because when uncoupling there was wagon movement, I suspect it may still have caused the derail. So on 2nd attempt, after stopping, I used 3rd camera to uncouple (front wagon), then I pulled the split train forward by half a wagon length - and then carried on with scenario as instructed. That time, worked fine. May not be the answer, but something else to try as that worked for me.
     
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  15. xsaw2121

    xsaw2121 Active Member

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    Yeah from what I've seen from Cane Creek it's not the best quality DLC now to be fair it is skyhooks first DLC but I'm happy I took a pass on this one there's just not enough there to make it worth it I don't think but whom I did Judge most of the DLCs are pretty good just not this one
     
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