Hello together, is there a Solution for the "Popup" Rails (Railway Sleeper - is that the right word?) in front of the Player Train? The "Rail Tie´s" plopping in (approximately 100m in Distance) and that is looking very strange and ugly to me. The Railway Sleeper ploping in - also in all external Cameras.
You can try increasing your view or draw distance, but this tends to reduce performance or fps. To some extent this feature depends on the server and the game coding.
This screenshot is also on GWE, which has the old method of renderign sleepers, where the 2D sleeper texture pops into a 3D model, whereas now, it "grows" into a 3D model, which looks better as long as you're not specifically looking at it. You can see it on this screenshot from Koln-Aachen: I think the issue is exaggerated on GWE as the sleepers contrast with the ballast, on something like Northern Trans-Pennine, it's not as noticeable unless, again, you're specifically looking for it: (if you blow the image up, you can see the sleepers suddenly stop in the shadow). The new method of track rendering was put on Rapid Transit, so I don't think it's unreasonable to assume what Adam's team get round to GWE, it'll get the same treatment.
Ok, thank you to all of you. I found out that it has something to do with the routes itself. Each route seems to have its own rendering approach. I have tried to tweak the Rails/Distance on GWE an nothing changed at all. Then i loaded HRR with the Tweaked Settings and the Rails looks much better. I first had to find out that each route was processed differently. Thank you to all...