For a long time I've been wanting to make rail fanning or train spotting kind of video's, and I did make a few. But in order to make the ones I already did, I had to sit back and record for hours and hours to get the footage I needed. And then off course I had to edit that footage quite a bit. The other (well known) issue is the emptiness of the routes. For example just today I had a look at the Manchester Victoria station to see if I could do one there. But you guessed it, the station was empty, never mind that one then. But here comes the new Boston Sprinter route.. Wow! The difference is huge, as I'm sure a lot of you have seen. (Hopefully the ps4 players are able to enjoy this soon) So I made my video, and for me personally, it's the best one I've been able to make by far! But I do have to say this would not have been possible without all the hard work by the devs. So a big thank you by me for every one at DTG!
That is amazing! Especially the last 8 minutes of the video where you are just beyond the platform; no dead time. Always 1,2, or more trains arriving or departing. Very cool - and a shout out to the Devs for fixing most of the AI marker and headlights after the first preview stream.
Keep in mind, the video is edited in such a way that there's (almost) no dead time. But if you spawn in on foot, there will be some waiting time in-between passing trains.
I didn't watch the entire video, but while the number and variety of passengers seems more realistic, so odd things still happen. I particularly enjoyed the fellow who fan into a post and couldn't get past it and the folks who just materialized or de-materialized were quite entertaining.
One day I hope we get a similar upgrade for the freight experience in TSW2, with dynamic work orders that mean AI (and player) trains work yards or sidings with randomly created tasks and stuff like that. Would make the "world" feel so much more alive and enjoyable just to watch and "spot", just like in your video.