Dpus On Sherman Hill Should Have Lights On

Discussion in 'TSW General Discussion' started by ScottN, Dec 10, 2021.

  1. ScottN

    ScottN Active Member

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    Hey I notice for some time the trains on Sherman Hill that have DPUs should have the rearmost DPU should have it’s lights on dim like in real life but they’re not on for AI. I run with mine on like they should in real life.
     
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  2. Monder

    Monder Well-Known Member

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    Do you go all the way back to set it to dim? Respect if so!
     
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  3. Dinosbacsi

    Dinosbacsi Well-Known Member

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    Just a quick morning stroll before starting work, lol
     
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  4. rat7_mobile

    rat7_mobile Well-Known Member

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    That is what I do, for every trainset that have locomotive at the back, and even for multiple to make sure everything is setup correctly
     
  5. ScottN

    ScottN Active Member

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    I notice control from unit on either end under the headlights settings doesn’t work too. You can go to the rear locomotives by pressing shift -.
     
  6. rat7_mobile

    rat7_mobile Well-Known Member

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    But thatcause some issues because it will sit you in the locomotive and that activate this locomotive as the active one, and then you have 2 or more active locomotive
     
  7. Blacknred81

    Blacknred81 Well-Known Member

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    I personally just use the free cam to set the dim settings on the last loco.
     
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  8. rat7_mobile

    rat7_mobile Well-Known Member

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    unfortunately, I do not have any mod in the game, especially the one that allow the camera to be moving wagon lock, much less to be able to get inside the locomotive and activate any control
     
  9. LeadCatcher

    LeadCatcher Well-Known Member

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    Do not need a mod - use the freecam open the window flip the switch.
     
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  10. rat7_mobile

    rat7_mobile Well-Known Member

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    It does not work with my TWS2
     
  11. LeadCatcher

    LeadCatcher Well-Known Member

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    Sorry, been doing ever since SPG, don’t know what to tell you then.
     
  12. paul.pavlinovich

    paul.pavlinovich Well-Known Member

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    Camera 3 will let you do that rat7_mobile and interact with things when moving; 8 (freecam) will only let you do it if you're not moving.
     
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  13. chieflongshin

    chieflongshin Well-Known Member

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    Agreed I always used the 8 or 3 cam to change some swithes in rear. Some are a ball to get to but clever camera work will allow you too
     
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