As a PS5 player, I decided to download a few liveries that I liked. However, the liveries I got seemed to not apply the projection settings very well. Some parts of the livery simply decided to not display well. I don’t know how to explain, here’s some pictures. Should be a fully yellow front, but has green stripes coming through. Should maintain a weathered look throughout the whole locomotive, but the weathering disappears where those lighter gray spots appear. Should be red/maroon or whatever color it is at the top, but alas, another visual glitch. All of these liveries look fine in the Dovetail Live shots that you get to see before you download them. It just ruins them once I download and use them.
I have the same Problem on my PC. Every picture was taken after a new gamerestart.. Normaly.. the red colour on the locomotive is in this livery white and and the white stripes are red.
I have the same issue. Some brilliant Class 08 liveries are pixellated on my PS4. Creators club photos: How it looks on my PS4:
Definitely an issue on PS4. Horrendous pixelation and missing blocks/layers on subscribed locos. Didn't notice the problem last week, but now it's really bad. My own creations display properly in service timetables, but not subscribed content from Creator's Club. Fantastic work by livery designers are ruined by this glitch.
Odd. I missed this thread at first, I'm sorry. I'm the maker of 66531 and the livery is fine on my end. I'm gutted you are having these issues, and it's pretty strange since I've seen other people on xbox and PC having no problem using the same liveries. Could it be something related to the pixelated liveries (that only affects PS)? I've made a slight modification to 66531, so let me know if it works now. Before both the yellow "pieces" at the front were grouped togheter, and I've separated them. These are the yellow pieces used for the front and back of the locomotive, so it's not like they just barely cover the front... I've also added two shapes to cover front and back without using shapes on the side projecting on the front. Krazy let me know if the problem persists.
Well, I decided to take a look, and the results: Yeah, still has the green stripes and spots and whatever else on the front. This is definitely a Creator’s Club issue, since I’ve seen your screenshots with no issues present. However, I decided to check out a different livery, which was 66504. And guess what? No issues are present on this one! So perhaps there is something relating to how the livery is made. It’s still definitely the game’s fault for messing up most of the other liveries I’ve downloaded, but I guess some liveries manage to avoid these weird issues. Thanks for trying to help though!
No problem. I'll take a look at 66504 and see what's different compared to 531... That's very strange... Those liveries are pretty close to 300 layers already, so I won't be able to do much, but I'll see if I can figure out the problem at the very least. It could also be that the livery is not updated... we have seen that system failing in getting rid of liveries that are removed from the CC so maybe try to unsubscribe and subscribe again? Thanks for your feedback, I'll see if I can figure out something. Hopefully this problem gets fixed, it's a shame that PS is missing out on (apparently) a decent number of liveries.
FD1003, just subscribed to ur 66531, and having same lines/pixelating issue as KRAZY. Did you utilize any of the shading/fading layers on the front?
No I haven't used any of those pieces. This is a breakdown of the livery The pink part is the "painted" area (so the base colour, not covered by any shape) The bright green area are the pieces used for the yellow front. As you can see it's just a case of yellow slanted squares placed over the base paint. I used to have a green "roof" piece to line up the yellow parts but I have removed it now (the screenshot is the latest modification). Two of the 4 bright green shapes are applied on the side, while the other 2 are applied to the front and back (which was the change I talked about in my previous post). 66504 is built in the exact same way (except for the lack of the green roof piece, that's why I eliminated it on 531) so if that doesn't work than I really don't know what to do.
Has anyone raised a ticket about this yet? I’m curious if DTG are aware of this. I’ve also suffered this issue (on PS5) on multiple liveries - seems rather random which liveries are affected. FYI, FD1003, your weathered 143 had a similar issue for me (was about to drop you a note on it, but since you’re already here ). Don’t think there’s anything you can do on your end, but I can try grabbing a screenshot for you tomorrow if you want me to - let me know.
Sure... the Weathered liveries are a bit more "chaotic" compared to squares on the base paint so I am not very optimistic about trying to fix that one, but of course, send a few screenshots and I'll see if I can figure something out.
FD1003, took these just now: As you can see, there are these weird white pixel lines all over the side and there’s this clear cut where the wheathering of the frame starts. Rest of the livery looks fine (great even since you did awesome job ). I wouldn’t stress about it in your shoes. This seems to be a problem on DTG’s end and I highly doubt you can really do anything about it.
when i downloaded the poppy livery for the 395. The javelin logo just looks very pixelated and low textured compared to the normal javlin logo and I play on series x. Surely if I am playing on a powerful console, then logos on liveries shouldn't be low quality textures
First, thank you, I'm happy you appreciate my livery Second, that's so strange, I wouldn't even know where to start, these lines seem to be completely random, and have nothing to do with how I placed the various shapes. However I do think it could have to do with the way the livery is made, by placing semi-translucent layers on top of each other (in slightly different positions) to make it look more "natural", so I guess it might be problematic on PS for some reason. Even the white vertical lines do not appear on my end, and the opacity seems a little bit off in places. Sadly I wouldn't even know where to start with this one. But again, just like with the class 66, how is it possible that the BR101 works fine while this doesn't? They are made (pretty much) in the same way...
Throw in your Zacns, too. That one works without any issue for me. I’ve had this issue on numerous creator’s club liveries and can’t seem to find any link between them. Appears completely random. You theorised before that this may be linked to the PS pixelation issues. Since PS seems to be the only platform affected here, that’s probably a solid guess. It would seem that DTG changed something in the PS livery designer to fix that bug, which is now causing compatibility issues with creator’s club. With some luck, we might get some answers (or at least an acknowledgement) from Matt in tomorrow’s roadmap stream.
Sadly, no acknowledgement on stream. I’ll likely raise a ticket at some point over the next couple of days and report back with what support tells me.
That's disappointing. The whole intent of CC was to visually enjoy other's creations in TSW2. I'm unable to do that due to this graphical issue. It has taken stunning, "master-class" livery creations in CC and turned them into rubbish on the PS versions of TSW2. I'm shocked more people have not taken notice and responded to this thread---maybe then it would get more attention. Submitting a ticket will help, thanks!
Customer support got back to me today: At least we know now that the team are aware of it. I’d still encourage anyone experiencing this to raise a ticket as well because of DTG’s “the more people report it, the more serious the issue” approach.