Hi, I've been making a scenario on Feather River Canyon, and it involves switching Gray's Flat lumber area. You consist is too long to fit on the pre-placed markers, so I've been trying to place my own, but whenever I do the marker just springs back into it's original position. Anyone know what the problem is/how to correctly place these?
In the world Editor go to the top left flyout and click on the “TVscreen” icon. This brings out a flyout on the top right with many tick boxes, one of them enables the markers. I tick all of them as I can never remember which is the one and it hasn’t caused me any problems and solves this one.