Rivet Games: Luzern-sursee Discussion

Discussion in 'TSW General Discussion' started by FD1003, Feb 8, 2022.

  1. gogglesguy

    gogglesguy Well-Known Member

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    The interior looks too dark. Definitely not the first train that shows this issue in TSW, but the overall contrast seems off with the shadows way too deep. Is that ceiling black? The lights look like big bright spots not illuminating anything on the ceiling. Compare to attached Interior photo from (alleged) RABe 523 018 found somewhere online. Will be curious whether any changes are still to be expected.
     

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    Last edited: Feb 16, 2022
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  2. nwp1

    nwp1 Well-Known Member

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    I have every confidence in Just Trains. 100% more than Rivet. My three favourite routes in TS are JTs constructions. Metropolitan Line, Midland Mainline and Western Mainline.

    Would love to see the Metropolitan Line introduced into TSW2
     
    Last edited: Feb 16, 2022
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  3. driverwoods#1787

    driverwoods#1787 Well-Known Member

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    Good point but on Xbox Series X when spring sale is UP the Xbox Community might get rivet games route for sale that might include this one Luzern Sursee S-Bahn Luzern S1. If that happens I'll pass a rivet games route on sale for a Just Trains one like TSW 2 Lindau Bludenz St Margethen Three country route and possibly the Duisburg Amsterdam Line if Just Trains wanted another international route that will give HRR AI traffic at Mulheim an der Ruhr Styrum freight since we run the S3 from Oberhausen & Duisburg Hbf passing traffic.
    In real life the 05:14 Luzern Sursee S1 trip goes to Olten as a S29 Sursee Olten that's on Pages 107-115 of the SBB Fahrplan. Last trips from Sursee to Luzern are 23:42 Sursee 00:01 Luzern IR15 & 23:48 S1 Sursee 00:15 Luzern. After the 30 min gap at Sursee from 23:48 the first trip is the 00:18 S1 to Luzern which is the continuation of the 23:37 S29 Olten to Sursee 00:08
     
  4. tallboy7648

    tallboy7648 Well-Known Member

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    I doubt tsw2 dlc will be on the spring sale on xbox
     
    Last edited: Feb 16, 2022
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  5. Pipe

    Pipe Well-Known Member

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    Sorry, I can´t help it, but I always associate this RABe 523 with the cute little fellow below.

    image_2022-02-16_190538.png

    Should I change my medication? :)
     
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  6. Swisstrains

    Swisstrains Well-Known Member

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    yes. ;D
     
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  7. gogglesguy

    gogglesguy Well-Known Member

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    No
     
  8. solicitr

    solicitr Well-Known Member

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    Well, H. R Giger (who designed our toothsome friend) was Swiss, so it makes sense.
     
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  9. meridian#2659

    meridian#2659 Well-Known Member

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    The chance to meet this alien is higher than your train gets hit by a falling crane ;) . Nobody got injured luckily. Well the cab was a mess...

    (Pictures attached are from the news back then)

    72869c99-9dd8-4f83-a323-128bbc01fad7.jpeg

    f8601d08-f2df-4cc6-9a92-ecc405797f1e.jpeg
     
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  10. solicitr

    solicitr Well-Known Member

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    Yikes!
     
  11. Quentin

    Quentin Well-Known Member

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    If that was the front end of the train at the time of the incident, I'm amazed the driver wasn't (at least) seriously injured.
     
  12. Clumsy Pacer

    Clumsy Pacer Well-Known Member

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    It looks to be the rear unless there was wrong-line running.
     
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  13. jolojonasgames

    jolojonasgames Well-Known Member

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    Switzerland is left hand drive when it comes to trains (like France and the UK), so I do think that was the front, the driver was very lucky not to be injured.
     
    Last edited: Feb 17, 2022
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  14. Clumsy Pacer

    Clumsy Pacer Well-Known Member

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    Oh I see.
     
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  15. breblimator

    breblimator Guest

    I like what I saw during the stream. I think I will eventually buy something from Rivet :D
     
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  16. Matin_TSP

    Matin_TSP Well-Known Member

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    A little side-by-side comparison

    1.PNG 4.PNG 7.PNG 2_autoscaled.png 3_autoscaled.png
     
    Last edited: Mar 20, 2022
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  17. TimTri

    TimTri Well-Known Member

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  18. Matin_TSP

    Matin_TSP Well-Known Member

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    I actually made more screenshots, but the DTG forum doesn't allow too large pictures.

    Edit: Okay 2 more pics now in the post.
     
    Last edited: Mar 20, 2022
  19. PegasusLeosRailwayFanatix

    PegasusLeosRailwayFanatix Well-Known Member

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  20. Clumsy Pacer

    Clumsy Pacer Well-Known Member

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    Let's just conveniently ignore the bit in one of the SoS streams where they literally show you work they've done using Google Earth, and the fact it's basically impossible to build a real world route with any accuracy without it, or a similar map...

    What exactly makes you think they didn't use Google Earth?
     
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  21. Dinosbacsi

    Dinosbacsi Well-Known Member

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    DTG also uses Google Earth overlay, they just seem to take much less care and go with a more generic approach than actually accurately replicating thing. Rivet seems to be much better in this regard, even if we often criticise them for other mistakes, they actually put things where they really are. Even on Arosalinie I noticed how accurate the scenery is, even if I dislike the texturing and the distant ugly mountains.

    They did an exceptionally good job here, really hope the train is also good and it will end up being a good route that sells well.
     
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  22. heliq

    heliq Active Member

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    Again there will be a hundred problems with AI stuck on a red signal?

    Maybe it's time to make a new AI? Not a hundred broken routes.
     
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  23. Mattty May

    Mattty May Guest

    AI seems really dumb in TSW 2. It doesn’t obey player control physics, can’t stop where it is supposed too and doesn’t always put the correct lights on externally and internally. More work on the AI needs to be done I think. It’ll unlikely happen anytime soon, but fingers crossed.
     
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  24. Clumsy Pacer

    Clumsy Pacer Well-Known Member

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    Because making it do that would be a frame rate killer

    It stops where the devs tell it to and I've not experienced where that isn't the case, but also drives 'on sight', so it shouldn't crash into you (so it's already much better than TS1's).

    Think this is more to do with the setup of the train, not the AI being "dumb".

    Not saying the AI's perfect, there's certainly work that could be done on the signaller, but the problems you list aren't down to the AI.
     
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  25. Mattty May

    Mattty May Guest

    Matt said in one of the streams that the reason for random, non-player SPAD’s and some cases of trains piling up behind one another, was because AI trains had stopped in the wrong place - either beyond a red signal or maybe blocking a junction. I’ve seen cases were AI trains haven’t fully pulled into a station platform and overhang it by some considerable distance too.
     
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  26. nwp1

    nwp1 Well-Known Member

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    You can but I won’t. I will wait to hear the reaction from TSW players before I invest.

    They’ve still a lot to correct on IOW, Arosa and especially the shambolic WCL.

    Cannot fault their locomotives or Stations but their scenery design is so unrealistic. They need to correct their other efforts before starting a new route. Rivet have grouped together a bad reputation in the industry that they MUST put right first.

    People have spent hard earned cash on previous Rivet TSW routes and many have been so disappointed with the quality, that Rivet need to make corrections to their previous efforts, before working on new routes first.
     
    Last edited: Mar 20, 2022
  27. Clumsy Pacer

    Clumsy Pacer Well-Known Member

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    "Industry"? Do you mean "TSW forums"?

    Ask most people in the industry how they rate Rivet and they'll go "who's that?"
     
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  28. nwp1

    nwp1 Well-Known Member

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    Correction, I do mean on the forums.
     
  29. breblimator

    breblimator Guest

    This time I will give it a try.
     
  30. gogglesguy

    gogglesguy Well-Known Member

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    Good showcase how the windscreen makes everything ridiculous dark.
     
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  31. TimTri

    TimTri Well-Known Member

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    This would certainly solve the window tint issue. ;)
     
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  32. theorganist

    theorganist Well-Known Member

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    They have a good reputation in the TS1 community.
     
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  33. Clumsy Pacer

    Clumsy Pacer Well-Known Member

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    So do Skyhook to a slightly lesser extent.
     
  34. Winzarten

    Winzarten Well-Known Member

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    The reason for non-players SPADs was that the AI was stopping perfectly at basically 0m from the red signals. This caused issues if you had some frame skips, as the AI could blew the 0m mark and SPAD. The fix for that was moving the AI target for red signals to be litle bit futher away from the signal itself.
    But this conflicted with a bad habbit DTG has - placing objective marker next to signals. This resulted in AI never reaching the objective marker, because it stopped for the red signal that was just next to the marker. Becasue AI never reached the objective, the light stayted Red forever, and so AI trains started to pile-up.

    The rest of the issues are setup issues. AI stops where it is told to stop, it also turns on those lights the timetable author set-up. So these are more testing/ defect prioritization thing, than ai issues.
     
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  35. breblimator

    breblimator Guest

    Interesting.

    Is caping fps in settings possible good practice on low-specs machines or the sim / scripting aspect of TSW is not coralized with fps?
     
  36. fabristunt

    fabristunt Well-Known Member

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    Is it possible to see a daytime version of the first three screens? I can see anything... The last two comparisons look good :)
     
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  37. Matin_TSP

    Matin_TSP Well-Known Member

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    Yeah that's the point - it IS daytime there, but the tinting of the window makes everything so dark and unpleasant to watch :(
     
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  38. breblimator

    breblimator Guest

    It is ICE like or even more tinted.

    EDIT I wonder, is there any chance for it to be changed?
     
    Last edited by a moderator: Mar 21, 2022
  39. fabristunt

    fabristunt Well-Known Member

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    Well, I'm glad I skipped this one then.
     
  40. chieflongshin

    chieflongshin Well-Known Member

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    I don’t expect a window fix. It’s the opposite to Sherman hill. Sherman hill on external cam looks ok, on internal cam is like the world got 12 F-stops brighter
     
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  41. portugalroutespls

    portugalroutespls Active Member

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    lol vorhing happened I cant even delete the destination on the flirt (SBB RABe 523) or is there a way on consoles?
     
  42. DB628

    DB628 Well-Known Member

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    My Pis don’t work for AI Trains and sometimes they have no Lights
     
  43. Double Yellow

    Double Yellow Well-Known Member

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    A forgotten gem of a route, left to rot.
    This route had character for some reason, it was super short and over in a flash, but I always enjoyed doing a run on it.
     
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  44. sophieclarke1983

    sophieclarke1983 Well-Known Member

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    Absolutely your spot on
     
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  45. nwp1

    nwp1 Well-Known Member

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    One of Rivets better offerings but totally unrealistic, with many inaccurate scenery issues.
     
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  46. OldVern

    OldVern Well-Known Member

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    When I was searching for info about the DB BR145 yesterday, Wikipedia seemed to indicate a small batch were produced for Switzerland. So it would go good if we could get a spin off from the forthcoming TSG add on to bring some variety to this route. Probably never happen due to the SBB permissions complication but it never hurts to ask.
     
  47. dal#7945

    dal#7945 Well-Known Member

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    And maybe extend little more.
     
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  48. OldVern

    OldVern Well-Known Member

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    Yes it would be great as the current length, just as you get into the run it ends. I think we have more chance of getting the loco than Rivet doing that, unfortunately.
     
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  49. dal#7945

    dal#7945 Well-Known Member

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    Yeah as soon as you get to the high speeds its over witch is a shame a little TLC and this could be a great little route.
     
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  50. OldVern

    OldVern Well-Known Member

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    Without going OT, same as Maintalbahn. You get to Miltenberg and the really nice scenic portion (according to Open Street Map), starts just beyond. Another missed opportunity.
     
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