I'm on the Sand Patch - Fully Fueled scenario. When I switch views between front to back of train, a splash screen for a DLC shows in between the switch. Additionally the sound run when switching to back engines is the engine startup, each time the switch to back is made. It's quite jarring and annoying. I realize it's probably due to the distance between front and rear of train, but this shouldn't happen obviously.
This is a problem in some scenarios and via Journey. Services started from Timetable menu are not-buged. BR
I always thought this was just to cover the fact with a long train it takes a few seconds to reload the new view.
Hi mike.obrebski, this is simply how 3D games have worked for decades. It would be extremely inefficient to render everything in the game world at once, regardless of whether the player can see or hear it. Doing this would come with a heavy performance cost. Therefore, anything outside the player's immediate area of awareness is "culled" to save performance. Since the rear of the train is beyond the player's area of awareness on long US freight services, the game has to reload the scenery and sounds when you switch cameras. Eventually, when PC games start making use of DirectStorage techology, the loading time will be almost unnoticeable, as demonstrated on some newer games on current gen consoles.
Yea, I can understand the technical reason for the load. I would suggest not showing a DLC advertisement splash screen during the reload. It's jarring to be shown a different image for a split second, and unpleasant to get while engaged in the 3d world. Thanks for the answers.
Thank you for the suggestion, Mike. It may be possible this could be changed in the future. However, it's likely that the game is set up to show these images whenever the game loads, regardless of when it is loading.