Too Many Derailments Since Steam Locos

Discussion in 'TSW General Discussion' started by tircsi.peter, Jul 29, 2022.

  1. tircsi.peter

    tircsi.peter Member

    Joined:
    Feb 12, 2021
    Messages:
    26
    Likes Received:
    26
    I would like to ask the developers to look into the derailment checking algorithm, because since the release of the steam locos I got around 10 derailments on multiple tracks where I was way below the allowed speed at that section (mostly on the Rush Hour Dresden line). This is very annoying since I have to start the scenario again (save is turned off due to the massive stutter when a train arrives at a station and the game saves the state).
    I don't know whether you changed anything in the derailment checks but these are too many issues, before the steam loco release I had absolutely no derailments.
     
  2. FD1003

    FD1003 Well-Known Member

    Joined:
    May 10, 2019
    Messages:
    2,611
    Likes Received:
    3,865
    It's an issue with coupling (or buffers). They way they work has been changed on the entire game since SoS released, this caused jerky trains and derailments on a huge number of routes and DLC.
     
  3. tsw2

    tsw2 Well-Known Member

    Joined:
    May 31, 2022
    Messages:
    932
    Likes Received:
    1,795
    This is another bug to add to a endless list of bugs in TSW2...
     
  4. tircsi.peter

    tircsi.peter Member

    Joined:
    Feb 12, 2021
    Messages:
    26
    Likes Received:
    26
    You can do it in the Engine.ini file under TrainSimWorld2\Saved\Config\WindowsNoEditor.
    Just add these lines at the end before starting the game:

    [/script/engine.renderersettings]
    ts2.save.CheckpointsEnabled=0
     
    • Helpful Helpful x 2

Share This Page