Hey everyone, I'm experiencing a bug in the new TSW3 routes with the new lighting system (Training Center and KSW so far) where I'm just getting a solid white screen and nothing else (scenario objectives appear in the Training Center though). I ported over my TSW2 engine.ini settings to TSW3. I've been trying to remove them one by one but haven't had any luck yet. When I remove everything, the routes render correctly. Anyone have an idea which setting is my issue here? Thanks. [/script/engine.renderersettings] r.EyeAdaptationQuality=0 r.LightFunctionQuality=4 r.Shadow.DistanceScale=4 r.AllowLandscapeShadows=1 r.DefaultFeature.MotionBlur=0 r.DefaultFeature.Bloom=0 [SystemSettings] r.ViewDistanceScale=8 foliage.LODDistanceScale=5 r.SkeletalMeshLODBias=-5 r.MipMapLODBias=-3 r.EyeAdaptationQuality=0 r.MaterialQualityLevel=0 r.HighQualityLightMaps=1 r.PostProcessAAQuality=4 r.MaxAnisotropy=16 r.TemporalAACatmullRom=1 r.TemporalAASharpness=2.0 r.TemporalAASamples=2 r.TemporalAAFilterSize=1.0 r.TemporalAACurrentFrameWeight=0.2 r.TemporalAAPauseCorrect=1 r.ToneMapper.Sharpen=0 r.StaticMeshLODDistanceScale=0.25 r.ShadowQuality=5 r.Shadow.DistanceScale=4 r.DFDistanceScale=10
Sounds like you need to restore the default ini. You did back it up, didn't you? Otherwise you might have to delete the botched one and see if the game rebuilds on startup.
As I said in my original post, everything is fine if I simply remove all of the lines of UE4 settings I posted above. The engine.ini is perfectly fine. So, one or more of these settings is causing the issue. The question is which one(s). Unfortunately that did not work. That was the first I actually tried as well, and just tried it again to be sure.
Double check that you've completely removed it. You actually have two instances of that line in your configuration. Cheers
If you simply delete engine.ini, the system builds you a default one next time it starts. (At least, it did in TSW2, I doubt it's changed for TSW3.)