I'm confused, all the New Journeys packs feature the- -disclaimer that all the other TSW2 addons have. But I thought part of the reason they took so long is they got rid of that requirement? Wouldn't the disclaimer on the TSW3 locos make more sense here? Or did they not actually make them independent?
They are still technically from TSW2 (with no changes at all), but are now individual from the actual New Journeys pack (which was a 3-in-1 pack)
I understand all that, none of that is why I'm confused. I thought I remembered someone from DTG mention that they were making them fully standalone packs with no route requirements though. (Route requirements as in the locos can be used without needing to own the routes. Obviously the services and scenarios would still require the route.)
No - the intention was always just to separate out the New journeys items which covered 3 separate routes (which were the core routes at the time) into 3 separate packs so that they can be bought individually as new users will be buying these routes separately now. You will need to own/buy the routes separately for these packs to route
How would they make an add-on which adds an additional timetable for a route not require the original route? They are making them stand-alone from each other, so for example you can by the Koln new journey pack only without buying the bakerloo or SPG one.
Only for new TSW3 stuff going forward, not old TSW2 stuff. You can use the new F7 even if you don't have Cajon Pass.
Same as how TS Classic's done it for years, and how the TSW3 locomotives work. You can use the rolling stock in scenario planner, or potentially future routes that support it without the need for the route it was made for initially.
Best to say is, it's a TSW3 feature to decouple Loco DLCs from routes moving forward at this point. And anything compatible from TSW2, is still gonna be the same as it is, including the New Journeys Locos.
Where it gets interesting is that the upcoming US loco DLC is almost certainly for a TSW2 route (based on the route code it would have to be Boston), so does that mean you'll need Boston for it to work at all, or could you theoretically just buy it to use in off-the-rails mode? Obviously the included services and scenarios would be on Boston, but new players might be a little confused by it all.
From what I'm getting so far, only the scenarios and timetable services (subbed or layered) will be tied in to the route that's required. While the loco itself will be detached from requiring the route it's operated on (wee bit confusing for sure, but it's like TSC). But, I'm sure it'll work on Off the Rails mode as any other locos in the past. Again, that's what I'm getting at from the whole decouple thing for Loco DLCs from TSW3.
I was able to use the Bakerloo Train in the Scenario Planner without having the Bakerloo Line installed
Good to know. From the hints we have so far and from the route code and the time frame being somewhere around the 2010's, it makes me wonder if the Acela's were overhauled at some point. The only 3 possible candidates I can see are the Acela, HHP-8, and/or AEM7-AC. From what we know so far, there was some mention about the devs having the audio files for the Acela and there was a test service where two ASC-64's were at both ends of Amfleets to closely mirror the formation and timings of the Acela. I 100% think there is an Acela DLC in the works