PC Flying Cars & Lorries

Discussion in 'TSW General Discussion' started by redrev1917, Nov 20, 2022.

  1. redrev1917

    redrev1917 Well-Known Member

    Joined:
    Jul 22, 2021
    Messages:
    3,502
    Likes Received:
    7,693
    Never noticed this before today, so think this is a new, wasnt just a one off either, this was all the way along the road into San Bernardino. No mods and a virgin INI engine config
    upload_2022-11-20_18-27-11.png

    upload_2022-11-20_18-26-26.png
     
    • Like Like x 5
  2. stujoy

    stujoy Well-Known Member

    Joined:
    Aug 29, 2019
    Messages:
    6,527
    Likes Received:
    17,500
    The ‘road’ the vehicles use and the scenery road we see are separate things and rarely match up. It’s most noticeable when there are roads close to the tracks and obviously stands out more when the difference is huge but it’s quite normal for TSW vehicles. Sometimes they fly, sometimes they sink into the ground, and every now and then the wheels meet the road perfectly.
     
    • Like Like x 4
    • Helpful Helpful x 1
  3. Sharon E

    Sharon E Well-Known Member

    Joined:
    Dec 9, 2016
    Messages:
    1,403
    Likes Received:
    1,521
    You see this on Cajon Pass all the time, just ignore it.
     
  4. matt#4801

    matt#4801 Well-Known Member

    Joined:
    Apr 8, 2022
    Messages:
    4,511
    Likes Received:
    7,646
    Ignore what?
     
    • Like Like x 1
  5. redrev1917

    redrev1917 Well-Known Member

    Joined:
    Jul 22, 2021
    Messages:
    3,502
    Likes Received:
    7,693
    Its immersion breaking, we shouldnt *have* to ignore it, or accept it happens on all routes.

    It shouldnt be happening.
     
    • Like Like x 10
  6. Krazy

    Krazy Well-Known Member

    Joined:
    Nov 13, 2020
    Messages:
    654
    Likes Received:
    1,508
    That’s just a normal day in California.
     
    • Like Like x 5
  7. Crosstie

    Crosstie Well-Known Member

    Joined:
    Dec 8, 2016
    Messages:
    4,597
    Likes Received:
    10,356
    I agree. It seems that spawning and animating road traffic accurately is just too difficult with the current tools. I can't think of a single route where it doesn't look somewhat cartoonish; even my beloved SPG suffers from awkward looking cars and trucks, though the ubiquitous school buses actually look OK, as do the static pickups.

    If you focus on these imperfections, you'll lose your immersion, so it's best to just avert your eyes and concentrate on driving the trains. When the road traffic is only in your peripheral vision, it looks acceptable.
     
    Last edited: Nov 20, 2022
    • Like Like x 2
  8. CowBoyWolf

    CowBoyWolf Well-Known Member

    Joined:
    Sep 13, 2020
    Messages:
    2,457
    Likes Received:
    1,679
    Ohio* :)
     
  9. tsw2

    tsw2 Well-Known Member

    Joined:
    May 31, 2022
    Messages:
    964
    Likes Received:
    1,934
    Is DTG aware of this bug DTG JD
     
  10. maxipolo12

    maxipolo12 Well-Known Member

    Joined:
    Apr 24, 2020
    Messages:
    662
    Likes Received:
    956
    I think it's priority No. 1254 in the list because doesn't affect the gameplay like stuttering, scenarios etc.
     
    • Like Like x 1
  11. DTG Alex

    DTG Alex Community Manager Staff Member

    Joined:
    Jun 16, 2022
    Messages:
    1,150
    Likes Received:
    9,393
    Thank you for raising this again, I have bumped the older report on this and created a newer one to raise awareness on this issue.
     
    • Helpful Helpful x 1
  12. breblimator

    breblimator Guest

    BCC has that phenomenom present too. Like many other DLCs.
     
  13. chieflongshin

    chieflongshin Well-Known Member

    Joined:
    Jan 4, 2019
    Messages:
    4,385
    Likes Received:
    7,252
    I’ve seen a few routes where the concrete comes half way up car door
     
  14. stujoy

    stujoy Well-Known Member

    Joined:
    Aug 29, 2019
    Messages:
    6,527
    Likes Received:
    17,500
    I remember when DRA came out there was a road where the cars sank into the road and the road had a very reflective wet texture in the rain so it looked like the road was flooded and cars were continuing to drive through what was now more like a canal. It looked rather cool.
     
  15. Blacknred81

    Blacknred81 Well-Known Member

    Joined:
    Aug 24, 2019
    Messages:
    5,656
    Likes Received:
    11,955
    I would put flying cars and trucks pretty low on my list of visual issues with Cajon Pass.
     
    • Like Like x 1
  16. maxipolo12

    maxipolo12 Well-Known Member

    Joined:
    Apr 24, 2020
    Messages:
    662
    Likes Received:
    956
  17. tsw2

    tsw2 Well-Known Member

    Joined:
    May 31, 2022
    Messages:
    964
    Likes Received:
    1,934
    What issues are there?
     
  18. Blacknred81

    Blacknred81 Well-Known Member

    Joined:
    Aug 24, 2019
    Messages:
    5,656
    Likes Received:
    11,955
    The Cutoff mountains, the poor ground textures and flora in the Pass itself. A missing highway bridge. The invisible camera walls being extremely close to the tracks. A notable landmark in San Bernardino in the game files, but not on the route itself.
     
    • Like Like x 4
  19. NateDogg7a

    NateDogg7a Well-Known Member

    Joined:
    Sep 8, 2021
    Messages:
    529
    Likes Received:
    760
    All these, and of course the lack of shading and generally poor look of the ballast, which you were perhaps referring to under ground textures. Although, with that being said, for me the flying cars are pretty high up the list. Especially heading out of San Bernardino, the roads are pretty close to the tracks for miles and the cars are hard not to notice. It does seem to affect CJP more, if only because there are many vehicles visible from the train and the route itself is relatively long.
     
  20. Crosstie

    Crosstie Well-Known Member

    Joined:
    Dec 8, 2016
    Messages:
    4,597
    Likes Received:
    10,356
    Yes, these are the important issues for me, much more than the quality of the road traffic, which is never great in TSW anyway.

    I'm bothered by the lack of adequate vegetation in some areas and the ballast in others.

    Not bothered enough to prevent me from enjoying the route, but I hope it gets some polishing in the future. And some more dlc to flesh out the gameplay.
     
    • Like Like x 1
  21. kennyjamesscott

    kennyjamesscott Well-Known Member

    Joined:
    Jun 25, 2019
    Messages:
    405
    Likes Received:
    368
    It's been happening ever since TSW 2020. On Main Spessart Bahn for example.
    It's occuring issue with most simulators (including ATS, MSFS etc)
     
  22. grumypop51

    grumypop51 Well-Known Member

    Joined:
    Jan 31, 2020
    Messages:
    270
    Likes Received:
    554
    Cars fly, cars sink into the ground (just yesterday I noticed sinking cars and a 75% submerged fogman's hut in SEHS), not game breaking, but annoying. For me, at least.
     
  23. Shackamaxon

    Shackamaxon Well-Known Member

    Joined:
    Dec 10, 2021
    Messages:
    677
    Likes Received:
    1,012
    Elon's dreams coming true !
     

Share This Page