Midland Mainline - Skyhook Feedback

Discussion in 'TSW General Discussion' started by jane-skyhook, Apr 19, 2023.

Thread Status:
Not open for further replies.
  1. theorganist

    theorganist Well-Known Member

    Joined:
    May 1, 2018
    Messages:
    7,571
    Likes Received:
    18,194
    That is odd as I am sure we have just had a patch fixing bugs, maybe I was mistaken and I am sure it wasn't the first!
     
  2. pessitheghost

    pessitheghost Well-Known Member

    Joined:
    Sep 23, 2019
    Messages:
    2,348
    Likes Received:
    3,725
    I’m talking about the multiple bugs on BML, the rear door 377 glitch…
     
    • Like Like x 1
  3. theorganist

    theorganist Well-Known Member

    Joined:
    May 1, 2018
    Messages:
    7,571
    Likes Received:
    18,194
    I am sure it isn't that they don't care though, that would be pretty silly if they had that attitude. Why they haven't fixed that bug I don't know, maybe they are planning to fix it if/when they do other work on the route. I imagine it is very low down on their list of priorities, it is more annoying rather than game breaking. Although I agree it should be fixed.
     
  4. pessitheghost

    pessitheghost Well-Known Member

    Joined:
    Sep 23, 2019
    Messages:
    2,348
    Likes Received:
    3,725
    I don’t know man, it’s quite immersion breaking, not only that there is the issues with NYT, etc. HST livery designer functionality
     
  5. james64

    james64 Well-Known Member

    Joined:
    Mar 1, 2020
    Messages:
    1,428
    Likes Received:
    3,428
    It must be PlayStation crashing the most then, judging by my experiences as well as a couple of posts above.

    I'm not playing this route until we're assured it's stable. Any other fixes can just wait. I just wanna drive on it with peace of mind.
     
  6. antony.henley

    antony.henley Well-Known Member

    Joined:
    Jul 6, 2019
    Messages:
    2,497
    Likes Received:
    4,449
    Since the update for MML on.the PS5 I haven't had it crash on me. So far the only problem I have had is the signalling glitches. Thats it. However thats not to say It will never crash again. Just holding my breath at the moment.
     
  7. deeuu#6908

    deeuu#6908 Well-Known Member

    Joined:
    Oct 14, 2021
    Messages:
    513
    Likes Received:
    1,255
    No crashes on XBX, tons of TWPS issues though, not unplayable, but close.
     
    • Like Like x 1
  8. DTG JD

    DTG JD Director of Community and Marketing Staff Member

    Joined:
    Feb 25, 2021
    Messages:
    3,060
    Likes Received:
    12,757
    Quick Monday update: Current plan is the next tranche of MML improvements will come in the next patch we release (going through QA at the moment).
    • TPWS should now only activate when matching train direction – notably around Mountsorrel and Nottingham C-Line
    • HST and MK3 numbering and lettering improvements - EDIT - this failed testing, so has been sent back.
    • ‘Can’t Make Your Mind Up’ scenario should now be completable
    • Poster at Leicester station should now be accessible
    • Updated PIS at stations
    • Updated PIS font on Class 158
     
    Last edited: Jul 4, 2023
    • Like Like x 20
  9. matt#4801

    matt#4801 Well-Known Member

    Joined:
    Apr 8, 2022
    Messages:
    5,631
    Likes Received:
    10,236
    Thanks for the update JD.
     
  10. sadler_owls

    sadler_owls Active Member

    Joined:
    Aug 30, 2019
    Messages:
    178
    Likes Received:
    225
    Nothing about PS5 hard crashes. Worrying that they’ll still be present over 2 months later.
    It’s 50/50 driving any service into Nottingham whether you actually manage to compete it.

    Actually stopped playing the route a while back due to fear of wasting 30 mins of my time.
     
    • Like Like x 1
  11. sadler_owls

    sadler_owls Active Member

    Joined:
    Aug 30, 2019
    Messages:
    178
    Likes Received:
    225
    If you have time I’d be grateful if you could try this HST service 1D57 (part 1) London to Derby.
    Still crashes on PS5 post patch 1.
    It’s a London to Derby service via Nottingham. Part 1 is to Nottingham and Part 2 from Nottingham to Derby. Never made it to Nottingham. Crashes every single time.

    All other games (and TSW DLC) work fine so it’s
    not my PS5
     
    • Like Like x 1
  12. james64

    james64 Well-Known Member

    Joined:
    Mar 1, 2020
    Messages:
    1,428
    Likes Received:
    3,428
    Is any progress being made with regards to frequent crashing on Playstation? I've had to submit at least three reports on this thread, and those haven't been the only crashes. It's not just me suffering from these issues. The last patch did nothing to fix stability, which should always be the first priority.
     
  13. TimTri

    TimTri Well-Known Member

    Joined:
    Mar 31, 2021
    Messages:
    1,665
    Likes Received:
    3,560
    Ouch. I was under the impression only PS5 was affected by the crashing. Hearing this has made the chance of a purchase go down to 0%, I obviously can’t buy a route that crashes during almost every service.
     
    • Like Like x 2
  14. antony.henley

    antony.henley Well-Known Member

    Joined:
    Jul 6, 2019
    Messages:
    2,497
    Likes Received:
    4,449
    Will look in the afternoon, hopefully.
     
  15. Taihennami

    Taihennami Well-Known Member

    Joined:
    May 6, 2023
    Messages:
    344
    Likes Received:
    433
    As also noted several times in this thread, the PlayStation crashes are due to wonky art assets that were present in the original release, and were supposed to be among the many things fixed by the first patch. Due to problems with a file versioning tool at DTG, a subset of these fixes failed to make it through on all platforms - but a different subset per platform. The wonky art assets are the most obvious thing that got lost from the PlayStation patch. Different problems are leftover on the PC.

    Much of the bellyaching in the past couple of weeks has stemmed from a desire to see DTG sort out the mess that is not of SHG's making, because the files got messed up on their watch. Without that, we would have had all the fixes from the first patch on all platforms by now.

    Instead, it now looks as though we will have to wait for the second patch to go through QA and hope that there isn't another mess-up.
     
    • Like Like x 1
    • Helpful Helpful x 1
  16. torfmeister

    torfmeister Guest

    Where did you get that information from?
     
  17. Taihennami

    Taihennami Well-Known Member

    Joined:
    May 6, 2023
    Messages:
    344
    Likes Received:
    433
    Straight from Jane, JD, and Matt, in this very thread - though it would have been quite a few pages back by now.
     
  18. johnmcglade17

    johnmcglade17 Active Member

    Joined:
    Aug 23, 2020
    Messages:
    266
    Likes Received:
    104
    When is the next update
     
  19. fakenham

    fakenham Well-Known Member

    Joined:
    Dec 9, 2016
    Messages:
    955
    Likes Received:
    1,429
    Hopefully those dodgy signals are updated (the ones with the incorrect ground shunt signals added) plus the approach control corrected at a couple of junctions.

    Also I hope the AWS at a number of locations are directionally corrected (I'm hoping the TPWS includes AWS in the statement by JD above)..

    I'd rather these issues are fixed than a poster becoming accessible.
     
    • Like Like x 4
  20. TinTin_57

    TinTin_57 Well-Known Member

    Joined:
    Aug 8, 2018
    Messages:
    2,384
    Likes Received:
    3,380
    antony.henley Can confirm that more often than not for me it is crashing on PS5 back to the PS Menu. Fingers crossed the issue is one in the patch and has just not been specifically called out. Missing PIS boards etc I can definitely deal with for now
     
    • Like Like x 2
  21. antony.henley

    antony.henley Well-Known Member

    Joined:
    Jul 6, 2019
    Messages:
    2,497
    Likes Received:
    4,449
    Patch releasing today.


    Midland Main Line fixes. (there are more for other routes see the DTL Announcements forum).

    TPWS should now only activate when matching train direction – notably around Mountsorrel and Nottingham C-Line
    Train should not automatically brake as you pass the entry line turnout on the Down Fast Line
    Driving 1C20 past Mountsorrel with a green signal should not activate TPWS
    Reimplemented the 158 driver guard system.
    • HST and MK3 numbering and lettering improvements - A fix was attempted but didn't work as intended with this patch, we will look to address this in a future patch
    ‘Can’t Make Your Mind Up’ scenario should now be completable
    Poster at Leicester station should now be accessible
    Updated PIS at stations to correctly display operating services
    Updated PIS font on Class 158
    Updated Class 43 RVM to cut in the DVD Service when both the Vigilance and DSD switches are not isolated.
    Tail Lamps should now be present on the rear of all ROG 37 or freight services (note: Rail Head Treatment Trains have not had this applied.)
    Localisation fixes and changes.

    Hentis
     
    Last edited: Jul 4, 2023
    • Like Like x 5
    • Helpful Helpful x 1
  22. ebarbs#6076

    ebarbs#6076 Member

    Joined:
    Oct 21, 2022
    Messages:
    84
    Likes Received:
    76
    I definitely haven't had the MML HST numbering/lettering fixes on PC. All coaches are still displaying 'A' and the power car number. I see they've fixed the coach numbering/lettering on the GWE HST but the power cars still display 00000...
     
  23. antony.henley

    antony.henley Well-Known Member

    Joined:
    Jul 6, 2019
    Messages:
    2,497
    Likes Received:
    4,449
    The patch hasnt been released yet (will edit the post) its incoming for today.
     
  24. bescot

    bescot Well-Known Member

    Joined:
    Dec 14, 2016
    Messages:
    764
    Likes Received:
    1,539
    It came out on Steam, but the patch notes dont live up to reality. Was the wrong patch uploaded again lol
     

    Attached Files:

    • Like Like x 1
  25. JetWash

    JetWash Well-Known Member

    Joined:
    Mar 6, 2021
    Messages:
    3,421
    Likes Received:
    13,309
    Please no :|
     
    • Like Like x 1
  26. a.paice

    a.paice Well-Known Member

    Joined:
    Sep 10, 2020
    Messages:
    1,007
    Likes Received:
    1,655
    Would love some daytime freight with the class 66.
    I'm not that keen on driving in the middle of the night. It's dark and there are hardly any other trains running.

    We have multiple ballast wagons that can be used for daytime freights and the intermodals can often be seen diverted through.

    The peak railtour is a nice addition however it has no brake coach and no taillights. Could this be fixed?
     
    • Like Like x 1
  27. bescot

    bescot Well-Known Member

    Joined:
    Dec 14, 2016
    Messages:
    764
    Likes Received:
    1,539
    Unfortunately not, Fakenham - I just had a quick run after patch, and nothing has changed there. :I
     
    • Helpful Helpful x 1
  28. JetWash

    JetWash Well-Known Member

    Joined:
    Mar 6, 2021
    Messages:
    3,421
    Likes Received:
    13,309
    Can confirm, after a 953.3mb patch the Mk3 numbering is still wrong. Haven’t had chance to look at anything else but that is enough.

    DTG JD, are we being trolled here? You would rather hope that ‘being awake’ was part of the QA job description. How can this be wrong again?
     
    Last edited: Jul 4, 2023
    • Like Like x 8
  29. antony.henley

    antony.henley Well-Known Member

    Joined:
    Jul 6, 2019
    Messages:
    2,497
    Likes Received:
    4,449
    NOTE

    HST and MK3 numbering and lettering improvements – can I confirm if this is included?

    Hentis
     
  30. pogodoyle#7387

    pogodoyle#7387 Well-Known Member

    Joined:
    Aug 21, 2021
    Messages:
    418
    Likes Received:
    1,087
    Not as far as I can see - on my PC (patch applied via Steam this lunchtime) at least both power cars and all the Mk3s are the same number...
     
  31. JetWash

    JetWash Well-Known Member

    Joined:
    Mar 6, 2021
    Messages:
    3,421
    Likes Received:
    13,309
    I’m sure if you go back through the last 40-odd pages the HST numbering was one of the first things that was touted as fixed. If it hasn’t been included intentionally then surely we should be told why. If it’s missed out by virtue of a mistake then someone needs a rocket lighting under them.

    Just to remind everyone, this DLC released on April 18th. It’s now July 4th.
     
    • Like Like x 5
  32. pogodoyle#7387

    pogodoyle#7387 Well-Known Member

    Joined:
    Aug 21, 2021
    Messages:
    418
    Likes Received:
    1,087
    Looks like some stuff's gone in though - the destination indicators on the 158 are now readable :)
     
    • Like Like x 1
  33. theorganist

    theorganist Well-Known Member

    Joined:
    May 1, 2018
    Messages:
    7,571
    Likes Received:
    18,194
    There is a caveat on the patch notes regarding the HST numbering, a fix wasn't working as intended and another attempt will be made in a future patch.

    It is annoying as it is immersion breaking although at least they are aware of it.
     
    • Like Like x 2
    • Helpful Helpful x 1
  34. 85Leaf

    85Leaf Well-Known Member

    Joined:
    May 10, 2018
    Messages:
    204
    Likes Received:
    308
    I agree that it's quite off-putting once one is aware of the numbering issue. What I don't understand is how in the world it can be fixed and deemed working by SHG, then is sent to the "QA" (air quotes) section at DTG and gets fubar'd prior to release in a hotfix. A second time.
     
    • Like Like x 4
  35. JetWash

    JetWash Well-Known Member

    Joined:
    Mar 6, 2021
    Messages:
    3,421
    Likes Received:
    13,309
    Numbering was said to be ‘sorted’ on May 9th.

    upload_2023-7-4_16-3-0.jpeg

    theorganist That must have changed in the notes then as it didn’t say that half an hour ago!
     
  36. matt245621#2075

    matt245621#2075 Well-Known Member

    Joined:
    May 31, 2022
    Messages:
    569
    Likes Received:
    476
    For somehow I don't have the patch on my ps5 I looked on livery designer and no GWG HST could be found and no PIS fixes could be found on the 158 so have they forgotten about playstation?
     
  37. theorganist

    theorganist Well-Known Member

    Joined:
    May 1, 2018
    Messages:
    7,571
    Likes Received:
    18,194
    I don't know, the inner workings of computer games are a dark art to me. Maybe something else corrupted it or something. At least we have most of the patch now.

    To err is human, to really mess things up, requires a computer!
     
    • Like Like x 2
  38. antony.henley

    antony.henley Well-Known Member

    Joined:
    Jul 6, 2019
    Messages:
    2,497
    Likes Received:
    4,449
    hi sadler_owls . I ran 1D57 on the PS5 and 478 yards from my stop at Nottingham the PS5 went Nope and crashed to the desktop. I have submitted the error report off to Sony who in Due Course will send it on to Matt and the team, Not sure if Matt gets them or they are collated at DTG Towers and sent to his in tray...

    As a note this was pre patch (04/07/2023) installation. Will try again after the patch is released (as of yet its yet to his the PS5.

    Hentis
     
    Last edited: Jul 4, 2023
    • Like Like x 1
  39. Xander1986

    Xander1986 Well-Known Member

    Joined:
    Mar 20, 2018
    Messages:
    2,267
    Likes Received:
    1,756
    What's the reason for this patch in general? If they give a changelog and 50% is missing in reality.... That's the reason I never buy a product that's not created by DTG....
     
  40. antony.henley

    antony.henley Well-Known Member

    Joined:
    Jul 6, 2019
    Messages:
    2,497
    Likes Received:
    4,449

    Yes I messaged Alex and he has ammended them.

    Hentis
     
  41. theorganist

    theorganist Well-Known Member

    Joined:
    May 1, 2018
    Messages:
    7,571
    Likes Received:
    18,194
    Well it isn't 50% is it. Presumably something else might have broken the HST numbering there are plenty of other fixes in the pach.
     
  42. Xander1986

    Xander1986 Well-Known Member

    Joined:
    Mar 20, 2018
    Messages:
    2,267
    Likes Received:
    1,756
    How many bugs are by release and how many they have fixed already? For me this third-party routes are way beyond the quality level of 35€.... And this is not the first time that we get excuses with different reasons why the can not get the right quality level... My simple answer is... Do not sell it for this price. Being honest and reduce the price for third-party creators in general.

    This party creators does not have the knowledge at the moment and it's hard to get the right manner to reach the quality to get at the same level as DTG
     
  43. matt#4801

    matt#4801 Well-Known Member

    Joined:
    Apr 8, 2022
    Messages:
    5,631
    Likes Received:
    10,236
    Actually this is the TSW3 route I feel I have got the most enjoyment out of for the 30 quid asking price so I see no reason why it should be sold cheaper because it doesn't fit your specific expectations.
     
    • Like Like x 3
  44. theorganist

    theorganist Well-Known Member

    Joined:
    May 1, 2018
    Messages:
    7,571
    Likes Received:
    18,194
    Well to be fair the route is in a lot better state as it was on release day and in quite short time. If the first patch had gone out as intended then we wouldn't be having this conversation.

    Jane has been very vocal and proactive in addressing issues.
     
    • Like Like x 3
  45. sadler_owls

    sadler_owls Active Member

    Joined:
    Aug 30, 2019
    Messages:
    178
    Likes Received:
    225
    Thank you. At least we know it affects everyone.

    Worryingly I’ve submitted to Sony twice (April and June), and mentioned it here for over 2 months now.

    Will be trying later post patch to see if a fix went in. If not I think they are clearly not up to the job. It’s easily repeatable and has been known for 2 months now.
     
  46. sadler_owls

    sadler_owls Active Member

    Joined:
    Aug 30, 2019
    Messages:
    178
    Likes Received:
    225
    PS5 players have good reason to be upset. The only DLC where there’s and good chance you get a hard crash.
     
    • Like Like x 2
  47. deeuu#6908

    deeuu#6908 Well-Known Member

    Joined:
    Oct 14, 2021
    Messages:
    513
    Likes Received:
    1,255
    I got the patched version, I've no idea why, but I was under the assumption that all the issues were fixed.

    It must have been a complete basketcase at release.
     
    • Like Like x 1
  48. theorganist

    theorganist Well-Known Member

    Joined:
    May 1, 2018
    Messages:
    7,571
    Likes Received:
    18,194
    Well I wouldn't say that but it looks a lot better now.

    For me the poor timetable was the main issue, for others it was the lineside and structures.
     
  49. Xander1986

    Xander1986 Well-Known Member

    Joined:
    Mar 20, 2018
    Messages:
    2,267
    Likes Received:
    1,756
    Truly the wishes for quality are difrrent for diffrent groups but in generall you paid for a full game but not to wait for patches.... If you wish creates an open beta or EA i think....
     
  50. matt#4801

    matt#4801 Well-Known Member

    Joined:
    Apr 8, 2022
    Messages:
    5,631
    Likes Received:
    10,236
    Fair enough, but I am not on PS5 so I have no personal experience with that issue so I as a single person have got my personal money back plus more on the DLC.
     
Thread Status:
Not open for further replies.

Share This Page