Tsw4 Release Date Leaked?

Discussion in 'TSW General Discussion' started by kmg#2367, Jul 5, 2023.

  1. OldVern

    OldVern Well-Known Member

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    I guess everyone is just a bit on edge following things getting a bit out of control over the weekend.

    Anyhow apologies offered to DadRail (if he lurks here) for implying anything improper might have occurred.

    And now back to our regular scheduled speculation!
     
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  2. MAX1319

    MAX1319 Well-Known Member

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  3. bartolomaeusz

    bartolomaeusz Well-Known Member

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    If I pay $60-$70 for TSW4 and still have cars driving through my train and through each other, NPCs lifting off their seats or walking into fences, stutter (because of non-optimization), floating trees and hills, unexplained impassible red lights and [add your own here]; then all I am left with is having to save up for TSW5. Right?

    PC
    Ryzen 7
    RTX 3060
     
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  4. dhekelian

    dhekelian Well-Known Member

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    And it is coming sooner than you think..................

    FFS, calm down. If you haven't got a sense of humour that isn't Vern's or anyones fault bar your own

    You got nowt to apologise for mate. Dadrail himself would have seen the joke I'm sure.
     
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  5. Matin_TSP

    Matin_TSP Well-Known Member

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    Just to pick up on this - don't forget that Skyhook also develops games by themselves. It may be that they want to create more lawn mowers in UE5. It might be that they anticipate a UE version change of TSW in future - because at some point DTG will of course go for UE5. They have, just to make sure their devs are up to date and they're still competitive. But it doesn't prove that these changes come this year, if TSW4 releases. It might be more something for TSW 5-ish.
     
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  6. Willowrpe

    Willowrpe Well-Known Member

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    also how long will Epic themselves actually support UE4 ? maybe a few more years but I suspect in maybe 3 years or so they may drop support and try to get people on UE5. I think they will switch over eventually but may be worked on in the background until its ready while they release new TSW games in the meantime
     
  7. Kangaroo Conductor

    Kangaroo Conductor Well-Known Member

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    Might be wrong there, but didn't they stop support already ? If I read it correctly on the net, the latest version of Unreal 4 is 4.27.2 and from 2021. So they stopped support already I think ?
     
  8. AtherianKing

    AtherianKing Guest

    Translates as “if here French”
     
  9. truttmann#5784

    truttmann#5784 New Member

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    C'est une langage
     
  10. OldVern

    OldVern Well-Known Member

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    Which is not widely spoken here. This is an English language forum, if you are unable or unwilling to converse in anything other than French then you need to find a forum that suits your needs. Or swallow your pride and use Google Translate :) .
     
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  11. davod2021

    davod2021 Well-Known Member

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    translated it means C'is a language not sure what this guy is talking about LMAFO
     
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  12. farLander#3643

    farLander#3643 Member

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    It is one of my biggest peeves that the only thing I have the option to hide are the next signal/next speed limit HUD displays when, frankly, those are the only elements of the HUD I want to use besides maybe the next objective/clock element to the top left.
    Being able to toggle each individual element of the HUD is a must for immersion, realism, and accessibility, imo, and I see no reason why it hasn't been implemented yet.
     
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  13. simpman

    simpman Guest

    You can remove MOST elements of the HUD individually using either keyboard shortcuts OR through the settings menu. The only one that you can't remove individually is the next objective/time bar in the top left. You can still remove it by hitting F1 or long pressing the start button on console, which will remove the entire HUD.
     
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  14. Lamplight

    Lamplight Well-Known Member

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    If it’s the speedo you want to get rid of, [CTRL]+[5] is your friend.
     
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  15. farLander#3643

    farLander#3643 Member

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    Once again proven wrong on the forums...
    vr81wm58j5v41-1925888449.jpg

    You made my day, though, this is awesome! I can't believe I hadn't seen those before now.
    20230711025826_1.jpg
    Quite literally exactly what I was describing
     
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  16. Shackamaxon

    Shackamaxon Well-Known Member

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    You can individually turn off the upcoming signal & speed thingy on the top right. That's the way I drive all the time !
     
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  17. farLander#3643

    farLander#3643 Member

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    That, I've been aware of for a while thanks to it being in the HUD settings menu. But thank you. Those are the two actually useful pieces of info for me in the HUD other than the time and distance to next waypoint/current objective.

    I'm still going to take the standpoint that it's misleading to have menu options and keybinds for two HUD elements but only keybinds for the rest. I use mouse controls for all driving other than the camera, horn, and sometimes throttle and/or brakes if they're in an awkward position (looking at you, Electrostars!) and they're exactly the same as they were on my first train sim (TRS2006) so I didn't have to dig through keyboard commands to operate any of the locomotives due to how I personally play the game. With that, I simply never investigated the "Locomotive" keyboard shortcuts so even though I've been playing since HH I only just found about about this.

    Am I ignorant at times? Yes. But is this even referenced in the manual? No(!). It isn't an unreasonable mistake to make and it seems like a 1-stop fix if it's already implemented as a keyboard shortcut. DTG Matt DTG JD I'm not looking for a comment on the thread topic here but if you could look into putting the other HUD options in the HUD settings submenu it'd be a huge QOL boost and I'm sure it'd be much appreciated by people like me :)

    Edit: well, and I use keyboard for AWS, the bell/guard buzzer, sometimes the reverser, and to make the HUD completely go away for screenshots and to take said screenshots, but you get what I mean.
     
    Last edited: Jul 11, 2023
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  18. MYG92

    MYG92 Well-Known Member

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    There’s no need to insult, if you’re upset because it’s hard for you to understand that you have to use a translator then we can’t help you, it’s sunny today you can enjoy that beautiful day outside don’t you think ?
     
    Last edited by a moderator: Jul 11, 2023
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  19. simpman

    simpman Guest

    You're right about some options only being available on keyboard and I've suggested before the BEST way (I can think of) to expose the HUD customization is to slap the HUD in your face and you just click on and off the elements you want to see on screen. It makes it more intuitive for the user and should work with both mouse/keyboard and controller. There is also other HUD options in Accessibility such as cursor customization and speedometer size that can be useful.
     
  20. Redbus

    Redbus Well-Known Member

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    It literally translates as “Yes, French here”, but I’m pretty sure they mean “Yes French is spoken here too”, in other words they seem to think this is a multilingual forum (French is fortunately my second language).

    Désolé truttmann, il faut discuter en anglais dans ces forums, mais il existe des forums TSW francophones non officiels ailleurs si tu cherches. ;)
     
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  21. AtherianKing

    AtherianKing Guest

    I just ran it through translate, and that’s what came back, and going by “tg” I think they seem to be more of a spammer than anything else but I could be wrong.
     
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  22. MAX1319

    MAX1319 Well-Known Member

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    Would it be possible that a new feature that this new core update or TSW4 is going to have is having to separate the Gen 8 and Gen 9 timetables, maybe a layer toggle switch. I don't see DTG dropping Gen 8 but rather be able to support them separately. I can't see them just dropping Gen 8. Just a speculation
     
  23. MYG92

    MYG92 Well-Known Member

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    It means shut up
     
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  24. OldVern

    OldVern Well-Known Member

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    Well if he/she turns up again I will ask the mods to elevate the friendly warning.
     
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  25. MYG92

    MYG92 Well-Known Member

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    Go ahead it’s not like we’re missing something trying to communicate with that member, even in my mother tongue I can’t understand what he says…
     
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  26. OldVern

    OldVern Well-Known Member

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    :)

    I'm quite happy to run through Google Translate if someone genuinely wants help and can't speak English but they just seem to be spamming.

    And even though I don't speak much French myself, I have always enjoyed travelling in France and the French people who were always very friendly and helpful despite my butchering the language...
     
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  27. MYG92

    MYG92 Well-Known Member

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    Unless you reach Paris :D
     
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  28. Princess Entrapta

    Princess Entrapta Well-Known Member

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    On all the UE5 talk, holding off on such a transition continues to prove the prudent call, as Epic only just finally in UE 5.2 added tech that lessens (but does not eradicate) the infamous Unreal Engine shader compilation stutter. It manages to reduce a bunch of the spikes from 500ms in UE5.0 to 50ms in UE5.2, and combined with shader precompilation for a majority of shaders, this technique of asynchronous caching and skipping drawing some materials or effects where the shader is not ready, ought to catch a majority of stutter, if all correctly implemented by devs. Sadly, the engine remains behind on key modern CPU features like multithread performance scaling, where it continues to have diminishing returns unlike something like REDengine, where performance just keeps on increasing the more CPU power you throw at it.
     
    Last edited: Jul 11, 2023
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  29. truttmann#5784

    truttmann#5784 New Member

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    Bonne réponse
     
  30. alexjjones6024

    alexjjones6024 Well-Known Member

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    Just remember, in TSC we have passengers using phones on the platforms. In TSW, we have dead looking zombie passengers and these have not changed over 3 versions. The ambient sounds need updating too, not always is the loco or route required to move with the times, but the ambience and environmental structure also..

    Everything seems so dull on TSW, I can't figure out what though..
     
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  31. MAX1319

    MAX1319 Well-Known Member

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    And most of the zombie looking passengers refuse to get on any trains. They seemed to just like to stay on the platforms
     
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  32. OldVern

    OldVern Well-Known Member

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    I always put that down to them seeing me driving, maniacal grin on my face and thinking, “Not a chance in hell…”
     
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  33. alexjjones6024

    alexjjones6024 Well-Known Member

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    They either fly up or down from the sky. Apocalypse perhaps? o_0
     
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  34. tallboy7648

    tallboy7648 Well-Known Member

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    Ironic thing is that DTG said that issue was somewhat resolved yet I've had that issue multiple times.
     
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  35. alexjjones6024

    alexjjones6024 Well-Known Member

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    That's extremely hypocritical coming from you. You're like a boiling kettle with no water.
     
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  36. BeastyBill88

    BeastyBill88 Well-Known Member

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    I'm not saying anything on this considering I was wrong about TSW3 releasing last year lol
     
  37. MAX1319

    MAX1319 Well-Known Member

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    I wonder if we are going to get same as last year, 24 hour clock down with hints of audio stock and visuals hints…
     
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  38. Jpantera

    Jpantera Well-Known Member

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    The first clue is a letter between A-Z with a hint of Green background....
     
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  39. OldVern

    OldVern Well-Known Member

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    Most of it was the cryptic shots of what turned out to be the wretched Training Centre, sorry, Center.
     
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  40. tmw

    tmw Member

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    A theory, based on nothing but wonder! What if…

    TSW3 was never due to launch last year, but after the leak they had to rush to get it out while there was still hype around it, thus rushing a product to market with all the issues etc we’ve seen.

    Maybe if TSW4 is coming this year, could it be what they always intended TSW3 to be before they had to rush to market?

    No fact or info on that, just my idle mind wondering! I’ve always wondered if TSW3 was a rush job post leak as it never felt properly finished!
     
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  41. MAX1319

    MAX1319 Well-Known Member

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    How many bundles do you think they will offer if is TSW4. Same as last year?
     
  42. eldomtom2

    eldomtom2 Well-Known Member

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    If that was the case they could have added the features they had to cut in free updates...
     
  43. dhekelian

    dhekelian Well-Known Member

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    9 pages and counting and DTG still haven't the balls to deny or confirm. Anything else they would stop the rumours early, so why is talking about TSW4 different. Could it be true? hahahahaha.
     
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  44. olly.smail

    olly.smail Well-Known Member

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    i’m not even gonna be surprised if it is true lol, they’ve never been this quiet, atleast in a long time anyways
     
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  45. OldVern

    OldVern Well-Known Member

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    I suspect that would be the case. Basically a one, two, three or four route option depending on what they are. Bear in mind last year only Cajon and the Kassel route were new, new. SEHS was a previous route rejigged and extended with SoS not long released. Price wise well I think we will see £29.99 for the single route starter pack, £39.99 for the two route pack and £49.99 for three routes. So brace your wallet!
     
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  46. MAX1319

    MAX1319 Well-Known Member

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    I wondering if the German loco and JT route will be part of a bigger bundle? Unless those items are releasing before or after….. l
     
  47. airbusfan1330

    airbusfan1330 Active Member

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    i would expect the Vectron to be released maybe in august? so we can have something new meanwhile we wait for TSW4
     
  48. OldVern

    OldVern Well-Known Member

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    I think the JT route will be its own entity. Ormskirk to Blackpool (we think) as much as we are all looking forward to it, is not quite in the high profile category.

    More than likely the UK route will be an AC line incorporating the Class 700.
     
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  49. FredElliott

    FredElliott Well-Known Member

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    My working theory is thus:

    - All current versions of TSW3 (SKUs) will be delisted, including the starter bundles, but not the themed bundles (eg. SEHS bundle just out, or the US ones with multiple routes)
    - TSW3 Ooh La La edition (or whatever its called) will become the new "standard" version with three new route bundle in the same manner as Rush hour edition
    - RRP will be set at the same price as TSW3 standard last year (£39.99)
    - There will be three new starter packs, one for each country's route, set at £29.99 RRP
    - This will not be TSW4
    - DTG JD will leak its existence while chatting with Jasper_Rivet on Discord on a live stream
     
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  50. MAX1319

    MAX1319 Well-Known Member

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    This is how the TSW3 launch bundle was when they announced it.
    upload_2023-7-15_14-27-17.png
     
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