Gameplay Editor - Scenario Objective Actions Not Working.

Discussion in 'PC Editor Discussion' started by greggryan2, Sep 27, 2023.

  1. greggryan2

    greggryan2 Active Member

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    So i have come across that the Scenario Manager BP that you have to make an instance of for scenarios has an issue. You are not able to add any objective actions to the Scenario Manager instance.

    This means you are not able to even in editor learn how to use them even on small projects. The below screenshot shows an example of what I refer to. Also, the child one is a child BP created from the compiled BP one but I would be unsure if this would still work as a workaround or not.

    upload_2023-9-27_13-52-11.png
     
  2. cActUsjUiCe

    cActUsjUiCe Developer

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    The child should be an adequate workaround, but in my opinion you should still be able to reference these core components in a scenario manager.

    I think it is a bug that you cannot.
     
  3. greggryan2

    greggryan2 Active Member

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    Hi, so it's seems to be something at a c++ level as even the c++ version of scenario manager doesn't seem to see any of the objective actions unless I make a child of the action.

    I haven't tried yet the child method as I'm.wanting to see first the reloading issue be resolved as I'm unable to compile a timetable due to that other issue. I'm.gonna be patient
     

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