As the title says 'Any way to setup track bp to exceed greater than 500 meters?' In Trainz, NV3 games has achieved this goal back in T:ANE or earlier versions of Trainz. So, why is there still only a 500 meter limit in TS Classic? There are railways with massive sections of straight track, naming the Trans-Australia and having such limited to 500 meters is just impossible to even lay such a section.
Does ticking the 'Follow Network' circular checkbox help? (an 'orange arrow over track' icon, below the TrackRules dropdown, bottom LH corner flyout). Then just lay length after length while holding the Ctrl key to keep the straight track yellow outline.
You really need to look at some of the tutorials on You Tube which answer a lot of questions I learnt a lot of info on how to do things in TS 20xx
I have watched those tutorials on youtube, not one mentions exactly how to rotate track into position nor does it explain how to lay track greater than 10000 meters of straight track. Just pointing that out. I know how to lay track, I've got no issues with that. It's rotating a straight section greater than 500 meters and there's no tutorials on this. I've always wondered how that long straight section of track is done in the Japanese route the Hidaka Main line. Even the Western Australia route 'Koolyanobbing to Forest' available on the TS Classic Steam workshop, has a great number of straight sections. Yet, again there's no such tutorials explaining how to do this and align them correctly!
Sorry if this is a silly question. Why would you wish to rotate track you have laid instead of just laying a new section at the angle you want? If I want the track to go north I lay it in that direction - same for other directions.
Not a silly question mate! As I've been saying, if the straight section is greater than 500 meters and obviously I'll need to select all pieces of track form 'A' end the rotate it into position using both the 'G' and 'F' keys, this process is very fidgety and getting it to align correctly is a miracle. If there was a way to slow down the rotation while using the 'G' and 'F' keys, I wouldn't be here asking.
So why not place the track in the correct alignment first instead of a random straight line then try to move it later? As in the videos you can lay the track at any angle from your start point.