Loco Setup Testing A Soundmod

Discussion in 'PC Editor Discussion' started by emil#3734, Sep 30, 2023.

Tags:
  1. emil#3734

    emil#3734 Well-Known Member

    Joined:
    Sep 25, 2023
    Messages:
    365
    Likes Received:
    285
    So... I basically created a very little soundmod for the öbb 4020, and I want to test it. So I created a scenario, that includes a Timetable, a route definition, and a formation, how can I spawn myself in the driver seat? Or how can I use a PlayerStart for the scenario?
     
  2. Oystein

    Oystein Well-Known Member

    Joined:
    May 24, 2018
    Messages:
    302
    Likes Received:
    316
    Right click the route timetable and select "Set as play in editor timetable", and/or you can go to Edit->Editor preferences and type in the service name.

    TrainSimWorldPublicEditor_Ykyybu8CiE.png

    TrainSimWorldPublicEditor_HJDgiKCPh4.png
     
  3. emil#3734

    emil#3734 Well-Known Member

    Joined:
    Sep 25, 2023
    Messages:
    365
    Likes Received:
    285
    Ok, will that apply to running the game externally? Cause i cant run it in the window, I am getting
    "Fatal error: [File:F:/DEV/ND23-BuildPublicEditor-EpicRelease/Engine/Source/Runtime/CoreUObject/Private/Templates/Casts.cpp] [Line: 10] Cast of nullptr to GamePersonality failed"
    as error every time, or is it possible to change the video settings?
     

Share This Page