So currently the new suspension system is only enabled on the Training Centre 323, not the WMR and Northern 323's right? I do hope the suspension system will be ported to them when it's finished, and not just the new TSW4 trains.
I tried every version of the 323 I could find on the Training Centre and couldn't see any suspension movement... so I can only assume I didn't set it up correctly.
At first I assume only TSW4 specific rolling stock will recieve the suspension physics. But I wonder when that will be even? Hopefully not another promised then never delivered feature.
I think it’s tied to the cab/head sway option in settings, so if you have that at 0 you won’t notice anything. I had mine a 150% which has never been an issue but the TTC 323 with the suspension felt like I was going to take off, reducing the sway to 100% helped.
If you're using the Training Centre 323, you will notice the cab bob and sway when you go over track junctions. It's fairly noticeable.
The most movement you’ll see comes from going over junctions I think. From the last roadmap they said it was still more or less in it's early stages. I wouldn't expect it until late this year or possible early to mid next year tbh.
Ahhh I know what I was doing wrong. I wasn't using the TC 323 but I was spawning in a WMR or Northern 323 to the TC instead. Just jumped in the 'native' 323 and yeah I'm seeing it now - thanks!
I have mine set to 110% and nearly got launched out the cab at Doncaster while doing 15mph over some points lol Matt did say in the roadmap stream that the TTC 323 only has the spring suspension part set up, it's not had the air part added yet. Hoping we'll get to see WIP stuff for the suspension.
Yes, whilst that will hopefully be resolved, I’d hope DTG will get infront of any future issues with it, by separating sway & suspension into different options.
Current plan would be to enable on locos in TSW4 Standard Edition Core routes (Antelope, ECML, Vorarlberg). We discussed in Roadmap, have timestamped for your viewing pleasure . We'd then take it from there. Not knowing how onerous the task is to implement it, as development is still happening, tough to say whether it'd be extended to Dresden/Compatible Content at this stage. https://www.youtube.com/live/0M8S55MEZm4?si=HgpVStaEYtrWUtgU&t=2340
Yes buts that's been there since the beginning, even before cab sway was a feature, it doesn't really make a difference unlike the new suspension system being developed
Yes its 100% on the training centre version. Ive tried to add it as an option for subbing on Cross City but with no success on TSW4
That's fair enough, but it'll at least be put on the other two variants of the 323 right? I can't imagine they have completely different suspension setups?
My man, this is the game that has like 5 different variants of the exact same german locomotive and dosto passenger cars, each with different level of features and bugs. So you can rest assured, the other 323s will most likely not recieve the suspension updates. They barely, if ever, go back to fix old content.
There’s quite a few bits of rolling stock that get left behind, honestly I’d expect it to happen. Would be weird though, Matt has implied they’re actively looking to implement the full air suspension on the 323, so I don’t see the point in going to the effort of doing that solely for the TTC 323 which is seldom used. Just on another slightly unrelated note for the 323, I remember the AI guard for the 158, was actually initially looked at for the WMR 323 - I’d wonder if this is something that could be looked at for all 323 versions, if they’re going to be updated.
And on appropriate units going forward. It's all good getting features like this but they can't be one trick ponies and should become the standard with dlcs from there on.
They can't keep on upgrading legacy dlc forever. It's a lot of manual labor that needs to be applied individually. With an already large collection and growing, it's unrealistic to support old content forever. I'm a few years there will be well over a hundred dlc
Content, especially locos most of all should 100% be kept up to date and consistent, as they reuse them on newer routes as layers. Things like the new suspension model, and the new windscreen rain/snow effects should be backported to every loco in the game. Routes are a different story, it's acceptable to not update them. They keep selling it, and also increase the price of the content. While leaving it with bugs, and overshadowed by newer/upgraded content. If they are going to not update content, it should be cheaper than the newer stuff. Case in point. Oakville Subdivision is the same price as Boston Sprinter. Which one of those do you think is more worth the price?
That would be a lot of work and require lots of time. Each train needs to be updated manually and it's not just a simple click a button that magically does the work for you. There's about at least a 100 trains in game to update. It may just be a rain texture, but it could be much more than that. Kinda like livery designer support that took months for a single train
Even more important to release their products in a better state then it seems. Atm most promised features are either incomplete ("alpha state"), missing completely, or bugged. If they're going to abandon stuff pretty much weeks after launch, the legacy of bugged unfinished products is set. Surely that's not something you're advocating..
It probably is a lot of work, nobody is saying it's a simple click a button and that's it, it should still be done. I have to do stuff at my job all the time that is a lot of work, including refactoring and updating old things. Thats part of my day to day job. If they don't have the staff for it, they should make the business case for it, and take on a new staff member or two that focus on updating the old content to current standards. I paid £50 for No Mans Sky, once, seven years ago. They still regularly introduce new features, update systems and propagate those changes throughout the entire game. That's true for other games as well, Microsoft Flight Simulator, DCS World, Cyberpunk, European and American Truck Simulator, Hearts of Iron 4, Crusader Kings 2/3. All of these were bought, and have afterwards been updated and improved with new features, for no extra cost, on existing content. £30 for a single route in TSW, and you're saying its too much work to go back and update the one or two locos that come with each pack? With two of the new features so that all the locos are at the same level.
The 323 is a perfect example of why DTG need to move to a modular content system. In less than 12 months we’ve seen 3 different versions of the same train. There is absolutely no good reason that an asset less than a year old should be outdated. Every asset & model being so separated is going to do to TSW, exactly what it did to TSC. We’re going straight down the same path to spaghetti code base & an unstable core.
Exactly. Just provide reskins that point to a single RVV/Simulation blueprint that can easily be updated. But there's no turning back as I see it - other than doing a completely new TSW.
That might not be a bad idea. Its widely known that there's been a fair bit of learning on the job with TSW, something that clearly still continues to be the case.