Enough Is Enough!!!

Discussion in 'TSW General Discussion' started by ExcelsiorGamingYT, Aug 22, 2023.

?
  1. Yes

  2. No

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  1. IsambardKingdomBrunel

    IsambardKingdomBrunel Well-Known Member

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    Now now, sarcasm is the lowest form of wit. :)
     
  2. jack#9468

    jack#9468 Well-Known Member

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    How was I trying to tell you what to do?

    If you want to spend money on something you don't enjoy, that's your problem.
     
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  3. pinxtonpaws

    pinxtonpaws Well-Known Member

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    ....but the highest form of entertainment :cool:
     
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  4. smugstarlord#4202

    smugstarlord#4202 Well-Known Member

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    Wheeeeey. page 36
     
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  5. I'm going to jump in here because this argument about enjoyment being linked to entitlement to comment keeps on popping up.

    Perhaps he enjoys it, but thinks he could enjoy it more if it were made with a little more attention to detail and quality and that until that happens more enjoyment can be found elsewhere but hope remains that the original source of fun might one day realise its potential..
    Is the game being better something that you'd like as well?
    Just a thought.
     
    Last edited by a moderator: Oct 9, 2023
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  6. jack#9468

    jack#9468 Well-Known Member

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    Yeah but he specifically stated he gets enjoyment from other games better. That makes me wonder why sink money into something when there are other things that you think are more enjoyable.
     
  7. Well, I think DCS is the dogs bits of flight sims, but I enjoy fsx too.
    It's not a binary decision.

    Likewise TSW I enjoy, but others get my time too. I think, fortuitously for my continued interest in TSW, that it has untapped potential. So I enjoy it and whinge about it. The two are not mutually exclusive.
     
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  8. OldVern

    OldVern Well-Known Member

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    FSX still has the edge over MSFS for me, even if it can be a pig to get running on modern hardware. The newer version just hasn’t got the range of aircraft years of freeware and payware production brought to FSX. I still take my Level D 767 out for a spin now and again, probably the best £40 I ever spent on the game.

    In other news, tried my hand at signalling for an hour or so yesterday in SimRail. You can only do the easy boxes at first but still had good fun. Put a freight that was in front of a late running passenger service in the loop for it to get by, explained to the guy driving why I was doing it, then let him back out when the other train had cleared. Tell you what, it makes the time go quick!
     
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  9. IsambardKingdomBrunel

    IsambardKingdomBrunel Well-Known Member

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    The only problem is you, so you can go on the ignore list.
     
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  10. pinxtonpaws

    pinxtonpaws Well-Known Member

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    That sounds awesome. I wish we had something with that level of interaction on consoles.
     
  11. smugstarlord#4202

    smugstarlord#4202 Well-Known Member

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    I reckon that could be a TSW5 selling point
     
  12. Imagine th
    Just in case of confusion- this is on simrail.
     
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  13. Double Yellow

    Double Yellow Well-Known Member

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    I hope not. All I want to do when I play a train sim is drive trains, that’s all. Leave that to sim rail. The title or their game makes sense. They cover all aspects of the railways for the player to engage with.
     
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  14. jack#9468

    jack#9468 Well-Known Member

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    And yet, all I did was ask a simple question and voice my own opinion.

    Ironic I get shut down for that.
     
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  15. Mitchellman151

    Mitchellman151 Member

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    ha this is still going! might need another bag of popcorn soon
     
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  16. Double Yellow

    Double Yellow Well-Known Member

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    JD will need to step in soon.
     
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  17. Storm in a teacup. I think the general idea of being able to constructively criticise tsw4 while spending time playing other games (and potentially having more fun there) is no longer in dispute.
    Edit- perhaps for the pedants out there we should label it 'different' fun..


    Again no intent to patronise. I'll advise when patronising tap is opened.
     
    Last edited by a moderator: Oct 10, 2023
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  18. Spikee1975

    Spikee1975 Guest

    Someone putting you on their Ignore list is hardly what I'd call being shut down, it's your choice to do the same if you don't want to read negative stuff. Take it easy :)
     
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  19. pinxtonpaws

    pinxtonpaws Well-Known Member

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    Yup, I was aware. Vern talks a lot about Simrail and the more I hear about it, the more I'd love it to arrive on consoles.
     
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  20. jack#9468

    jack#9468 Well-Known Member

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    I exaggerated that statement, but like I said, I simply asked him a question and stated my opinion.

    He was the one who had the insane idea I was telling him what to do.
     
  21. tallboy7648

    tallboy7648 Well-Known Member

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    It is planned to come to consoles although a release date hasn't been announced. I still believe it is in early access as well
     
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  22. pinxtonpaws

    pinxtonpaws Well-Known Member

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    There's some highly relevant negativity in this thread and it really needs to stay open as a reminder to DTG that not everyone is hunky dory with their policies, so let's just move on from all this stone throwing nonsense and not give reason for it to get locked........pretty please ;)

    Plus, if it gets 100,000 views (which I will count as signatures) we can send it to parliament for them to debate :cool:
     
    Last edited: Oct 10, 2023
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  23. pinxtonpaws

    pinxtonpaws Well-Known Member

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    That's awesome news, thanks for the info.
     
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  24. jack#9468

    jack#9468 Well-Known Member

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    To be honest, it's surprising this thread has lasted 36 pages.
     
  25. Now theres an idea! :D Although having seen the mess that is HS2, perhaps we'd better stay under the radar..
     
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  26. Myron

    Myron Well-Known Member

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    what's up, am I late to the party?
     
  27. jack#9468

    jack#9468 Well-Known Member

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    Only by around 36 pages.
     
  28. addry#6825

    addry#6825 Well-Known Member

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    I'm sorry to say I've lost interest in TSW4 much like I did with MSFS 2020 because it doesn't work like its supposed too.

    Since TSW4 launched on Xbox Series X ive had:

    Multiple crashes
    Seemingly worse pop in and stutter
    Missing passengers
    Long loading times

    Its a real shame as ive spent a bucketload and I really enjoy the game but its just immersion breaking.
     
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  29. smugstarlord#4202

    smugstarlord#4202 Well-Known Member

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    No he won't
     
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  30. If the desire is to increase player numbers with each iteration, going by a comparison of Steam only data between tsw4 and tsw3 a rethink is needed. Its not as though there's some great mystery either. The issues are well known and we find ourselves at this point not by accident. The question is, is it yet sufficient cause to change direction and spend some time on quality, or will the cash cow be squeezed to extinction with problem riddled and quality sub-par dlc being shovelled out the door. .

    For me personally, I'd buy in if the issues were dealt with and the features implemented in a released product not partially, not riddled with problems, but working. This shouldn't be an unreasonable request.

    https://steamdb.info/app/2362300/charts/
     
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  31. jack#9468

    jack#9468 Well-Known Member

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    The second one.
     
  32. OldVern

    OldVern Well-Known Member

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    Well obviously those numbers don’t include players on console or Epic Store etc but it would be interesting to see how that compares to TSC or SimRail.

    It’s over 4 days now since I fired up TSW and the strange thing is, the longer I’m off it I am not pining for it.
     
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  33. Yeah I was just comparing TSW4 to TSW3 for a limited comparison. Its hardly brilliant.. I feel the same tbh which is a shame given the potential.
     
  34. Pipe

    Pipe Well-Known Member

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    Couldn´t agree more, especially on the last sentence. I´d buy in as well, just as I did (reluctantly) with TSW3 because of NID. But the TSW4 launch disaster was just one too many. Let´s face it, it is too much of an amateurism on DTG side. And I don´t see any tendency towards improvements, quite the contrary.
    I´ve got some 15.000 services of all kind available to drive on TSW2 & 3. So, why rushing for Number 4.

    On another thought: Okay, we only have the feedback data from Steam, we don´t have the evaluations from the console platforms. But why would the console player profile differ from that of Steam or Epic? Would they be more negative or more positive for being console players? Hmmm, I don´t think so. I strongly suspect that the positive/negative feedback ratio would pretty much reflect the percentages on the PC platforms.
     
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  35. Last edited by a moderator: Oct 11, 2023
  36. Monder

    Monder Well-Known Member

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    I'd say the situation might be even worse than on Steam. X-Box had a disastrous TSW4 launch and lingering problems in previous installments. PS probably got some of the worst treatments with the whole limited DLC thing. Add to that the fact that they can't modify anything in the game like PC players can (not even the botched .ini setting), and I think their drop-off might be even larger than on Steam/Epic. And TSW4 isn't on Game Pass, that's another crowd axed.
     
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  37. VictoryWorks

    VictoryWorks Well-Known Member

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    Taking a look at the achievements on Steam for TSW2/3/4 is interesting. Not something I want to take time to break down but comparing the simple metrics (i.e. miles driven, something everyone who play the game gets) of each version might give an insight into which customers the yearly upgrades are retaining and who they are losing as the criteria carry over (I have 382 miles in TSW4 and I've driven about 10).

    TSW2 https://steamcommunity.com/stats/1282590/achievements
    TSW3 https://steamcommunity.com/stats/1944790/achievements
    TSW4 https://steamcommunity.com/stats/2362300/achievements
     
  38. Pipe

    Pipe Well-Known Member

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    I think it´s a very good point and certainly to be considered. Myself gets frustrated when I follow all the threads about the PC moddings. And what talented modders this community has!!! On the other hand I don´t want all these time consuming tweaks and moddings for gaming anymore. Been there, done that as a dev in the FS9/X years (Project Tupolev). You spend more time tweaking and testing than actually playing. So, my suffering threshold is quite high even if I´m in the PS jail. But that´s only me, of course. Can´t speak for others.

    But bottom line is that DTG is in quicksand with their bugs and issues piling up and right now I can´t see how they´ll get out of this. So, I´ll patiently sit and wait, and enjoy TSW2&3 from the bright side: If DTG is unable to leave their ´legacy´ in decent shape (actually what a shame!), at least they won´t create a mess anymore like they did in the past with their ill-conceived ´patches´.
     
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  39. longo239

    longo239 Well-Known Member

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    What I found quite disappointing was when JD mentioned suspension being in the Beta stage and the apparent smug grin from Matt when he said it was more like Alpha. Not something to be smiling about!

    Untitled-1.jpg

    The timestamp is there for you to see for yourselves before you acuse me of uploading an image with a random smug grin.
     
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  40. Spikee1975

    Spikee1975 Guest

    longo239 That was a TSW4 selling point, wasn't it?

    To me this shows how much they care for us and their own game.

    If I was the Executive Producer of that game, I'd be ashamed releasing broken stuff for my game, not talking about minor issues. But take the GWE Wipers - "we don't have a schedule for this" - what? Broken for months now, you're selling this to the people? No mention of Talent 2 missing rain on the windshield , so that's the new feature eh? That is laziness, sorry to say it.

    The Executive Producer is in charge to make that schedule, I still remember Matt saying he'd be making the Clinchfield Banking Comms issue a "problem for everyone" in the team. Talk only.
    https://forums.dovetailgames.com/threads/clinchfield-distributed-power-banking.39244/

    JD dismissing a wanted cab camera adjustment as "non general X Y Z stuff" - ok, found a way to do it myself. Let's see if foobian manages to implement a menu.

    I'd rather see a Charity Stream that doesn't show boring cab rides for twelve hours (not noticing the wrong wiper parking position on the Azuma btw), we can all play this ourselves. Why not show Matt fixing bugs for 12 hours?

    I feel we're being treated as little kids by DTG, not as serious simmers. And exactly that is the point that distinguishes DTG from all other train sim developers.

    Less managers, more developers please.
     
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  41. pinxtonpaws

    pinxtonpaws Well-Known Member

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    I guess the "total players" needs an actual number to make it a more viable comparison because (example) 94% is just a percentage against an unknown quantity of players.

    Trueachievements (xbox) on the other hand is a little more descriptive because it tells you how many players have unlocked each achievement, with the majority weighing in at around 450 gamers (from 2.2 million subscribers). A slight downgrade from the 37,000 who unlocked the easiest achievement in TSW3...but it was on gamepass so that figure only really represents the potential audience for TSW4 amongst those 2 million subscribers. Thus far TSW4 has taken 1.2% of that potential audience so make your own minds up if that's good or bad.
     
    Last edited: Oct 11, 2023
  42. OldVern

    OldVern Well-Known Member

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    Did I spy you staffing up Psary signalbox by any chance, yesterday evening?
     
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  43. Pipe

    Pipe Well-Known Member

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    Well, it´s probably my age but I just can´t take people serious who wear pink cat phones willingly in public and find that original.
    But it´s good for a healthy laughter, sure.
     
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  44. stujoy

    stujoy Well-Known Member

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    Now that I would watch.
     
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  45. VictoryWorks

    VictoryWorks Well-Known Member

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    You did indeed, and at a few other places :) I saw you out and about but you didn't come past me.
    I hadn't played Simrail since the Christmas beta but I have my Polish Dispatcher hat on very tightly now. Absolutely love the dispatcher multiplayer gameplay. If I show up and the timetable is in a mess it is my Aspergic duty to set everything right :cool:

    I had intended to play with the TSW4 Editor in my spare time but frankly it's so chaotic right now and having spent a week on it I've shelved it until things are a bit more.. stable!
     
    Last edited: Oct 11, 2023
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  46. VictoryWorks

    VictoryWorks Well-Known Member

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    I was coming at it from a different angle, you can't get pure numbers but it gives an idea of how many people have "upgraded" to TSW4.
    TSW4 is showing 53.6% of players who have driven 500+ miles. That number hasn't changed much in the past week and I think we could take it that a very high % of that is from existing players who brought their mileage with them from TSW3 rather than new players who've been wracking up the miles in the past 2 weeks. Looking at TSW3 it was 33% who had that achievement. TSW2 had less than 15% for 1000 miles (there was no 500 mile achievement).
    I can't say for sure and there are probably statisticians who can make a better job of it but that to me looks like the TSW user numbers are definitely falling off, but the ones that are retained are the ones that are "into" TSW. In light of the yearly update model and anecdotal evidence from reviews/forum posts this would tend to agree with my reading of those numbers.

    I don't have an opinion on any of it really, just being a numbers nerd :)
     
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  47. OldVern

    OldVern Well-Known Member

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    Yes my run took me down the southern route through Wolbronn. More scenic than the main line if a bit slow in places. My current signalling competency restricts me to the smaller boxes but I'm working on it!
     
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  48. VictoryWorks

    VictoryWorks Well-Known Member

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    I love it. I've been playing the Blockpost signal sims for years and it took a while to switch my brain to PC screens and electronic boards (I do miss bell codes!) but it's really well done in Simrail. I only did the basic Pendo tutorial to get multiplayer access and then I was off to my boxes and haven't driven since. Someone very kindly asked me if I needed help yesterday at Sos Pol as I was only level 3, not knowing I had 70+ hours of dispatcher experience in SR (including the beta) :)
    Speaking of which, the community is very nice as well which really helps.
     
  49. OldVern

    OldVern Well-Known Member

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    Yes it seems to have settled down nicely. I'm more of a driver than a signaller but still makes for a change. At some point we were supposed to get manual boxes too.

    Back (sort of) on topic, I've reinstalled the TSW editor but haven't really got the heart to use it in the current state, when the same time can get so much more and a positive result in TSC or Trainz.
     
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  50. Rutgerski

    Rutgerski Well-Known Member

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    For me on XSX I've reverted to TSW3 because the new HUDs tick all the wrong boxes and I when I use the normal HUD, I can't hide the speed HUD in the right bottom like I can in TSW3 :/ (Doesn't work in TSW4 on Steam either, sigh.) Really hope DTG will just revert back to the old HUD or at least give us the option to customize its components completely.

    It doesn't help that on Vorarlberg there are some annoying issues, mainly the PZB lights being barely visible during daylight.

    So far I've bought all German DLC, but the announcement of Maintalbahn didn't really do it for me. I think it's a great choice and a great route, but I'm losing faith in DTG's ability to release a product that gets the basic things right from the start. The list of planned DLC for this year is so enormous, but it's quality I want, not quantity. Please just release stuff when it's ready.
     
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