Thought I'd show what I've managed to do within a test sandbox scenario I'm currently working on, which is allowing me to learn more about the editor. I intend to work on a scenario pack for the GWE route, although this won't be started on until probably mid to late November as I want to spend more time learning about what is possible through the blueprint objectives and timetables. But this is a good start on that journey. I already had some experience thanks to the unofficial editor. But I also learned a lot from the original TSW Editor stream from 2019 and also from greggryan2's video they posted giving a tutorial on Blueprints for Objectives. Here's my little scenario intro
Managed to get it to play, that opening cinematic looks really good! Can’t wait to see what you manage to get out of it! Did you use ‘Flow Add Action with Markers’ for the ‘go to train’ section?
I did yes, then created a Move To Objective Action blueprint component. This then let me add multiple markers through the picker tool one by one after placing the walk to markers in the game world and saving as a scenario scenery tile. I can provide a tutorial tomorrow night.