Hello. Me and matt#4801 have been working together on making a guidebook for players playing the East Coast Mainline in TSW4. Hopefully this will help any new players or anyone struggling to get to grips with this route. Another issue will be coming in the next few weeks with more detail and if people like this we plan on making versions in french and German for players from those regions. We have been working on this for a while and we hope you like it. Also thanks to amyinorbit for letting us include their route learning guide. We hope you enjoy. Please leave your feedback below. Also could a mod move this to the guides section. Thank you. You can view it using this link: https://drive.google.com/file/d/1ptVvKMd_aRhskywVacFNxSYQCA8BVxlj/view?usp=drivesdk The pdf is too large to upload to the forums so please acsess it via the link.
Yup exactly like that! Let me know what you think. Please note there will be more updates and issues with more detail in the future.
Like I said elsewhere 95% was of this was Nathan and I just filled a couple of gaps so a good job to him. I would recommend this guide as a basic one to get you started because as I said to him when he asked me a couple of questions I could have written a whole ten pages on just the AWS so a very good job it was mostly him writing it!
Lovely, especially enjoyed the first page with information about acceleration and deceleration - that’s info you just don’t get without knowing where to look or who to ask. Great work the both you! Should you need someone to translate into German, feel free to hit me up. Always happy to help where I can.
Thanks. I think I'll give it a few days though before making other versions. Let me know though what words might not translate well cause it might be easier doing a quick Google translate and then correcting some of the bits that aren't right. I will DM you though if I need you. Thank you.
The only thing I would point out to start with is, the acceleration you’re recommending is probably a little too gentle. Notch 2 to start is probably a better bet and notch 4 by 10-15 if you’ve got a high speed limit. These trains are capable units for a reason. And in terms of sounding the horn, it’s 1 low tone to be specific. otherwise it’s great that you’re doing this (even if it should have been done by DTG to start with).
The acceleration thing is just a tip that's given to drivers irl so that why it's like that but players can feel free to drive however they like. If you feel 1 is too little (especially on gradients) then start off with 2. The thing about the tones though I'll correct for the next version.
Just a very minor thing, On the TPWS, it's not to ensure a train does not spad, rather, it's there to reduce the effects of a collision should a train spar/spad. (Also fun fact, it's consisered temporary until a better solution is found and is ineffective above 100mph)
I have a question regarding the neutral sections. What (if anything) is the driver required to do? For context, in Germany, the driver has to manually open the MCB before the neutral section and manually close it again after. What exactly are you officially required to do on an 80x on the ECML?
Hey TSW Nathan I have two questions for your handbook: Deceleration On decelerating you want to be going 70-90max past double yellows, 40-60 past single yellows, no more than 35 over TPWS grids and no more than 20 MPH over AWS Grids. How does AWS grids looks? Red signal This is a danger signal. You must stop 5 yards from this. Apon doing so you should set the DRA and put your reverser into Neutral. If it stays red for a while then you should contact the signaller. Are the driver supposed to also apply brakes to maximum level? I'm not sure about it, but I recall Dad_Rail doing so in one of his videos.
The 20 20 rule is a common one. 20mph at the AWS magnet and stop 20 yards from the signal. 5 seems far too close.
Yea sorry. I ment 20. I'll change that. Here's a pic of an AWS magnet. I'll include it in the next edition of the handbook.
Yea. Drivers usually move the Power Break Controller to 0 and then power back on once you've passed through it.